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Valerie J. Shute
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2020 – today
- 2025
- [c29]Chen Sun
, Valerie Shute
, Angela E. B. Stewart
, Sidney K. D'Mello
:
The Relationship between Collaborative Problem-Solving Skills and Group-to-Individual Learning Transfer in a Game-based Learning Environment. LAK 2025: 680-689 - 2023
- [c28]Angela E. B. Stewart
, Arjun Ramesh Rao
, Amanda Michaels
, Chen Sun
, Nicholas D. Duran
, Valerie J. Shute
, Sidney K. D'Mello
:
CPSCoach: The Design and Implementation of Intelligent Collaborative Problem Solving Feedback. AIED 2023: 695-700 - 2022
- [j32]Seyedahmad Rahimi
, Valerie J. Shute, Curt Fulwider
, Katie Bainbridge
, Renata Kuba
, Xiaotong Yang
, Ginny L. Smith, Ryan S. Baker, Sidney K. D'Mello:
Timing of learning supports in educational games can impact students' outcomes. Comput. Educ. 190: 104600 (2022) - [j31]Chen Sun
, Valerie J. Shute, Angela E. B. Stewart, Quinton Beck-White
, Caroline Reinhardt, Guojing Zhou
, Nicholas D. Duran
, Sidney K. D'Mello:
The relationship between collaborative problem solving behaviors and solution outcomes in a game-based learning environment. Comput. Hum. Behav. 128: 107120 (2022) - [j30]Katie Bainbridge
, Ginny L. Smith
, Valerie J. Shute
, Sidney D'Mello:
Designing and Testing Affective Supports in an Educational Game. Int. J. Game Based Learn. 12(1): 1-32 (2022) - [j29]Ginny L. Smith
, Curt Fulwider
, Zhichun Liu
, Xi Lu, Valerie J. Shute
, Jiawei Li:
Examining Students' Perceived Competence, Gender, and Ethnicity in a Digital STEM Learning Game. Int. J. Game Based Learn. 12(1): 1-17 (2022) - [c27]Stefan Slater, Ryan Baker, Valerie Shute, Alex J. Bowers:
Engagement-Based Player Typologies Describe Game-Based Learning Outcomes. AIED (2) 2022: 325-328 - 2021
- [j28]Valerie J. Shute, Ginny L. Smith, Renata Kuba
, Chih-Pu Dai
, Seyedahmad Rahimi
, Zhichun Liu
, Russell G. Almond:
The Design, Development, and Testing of Learning Supports for the Physics Playground Game. Int. J. Artif. Intell. Educ. 31(3): 357-379 (2021) - [j27]Seyedahmad Rahimi
, Valerie Shute, Renata Kuba
, Chih-Pu Dai, Xiaotong Yang
, Ginny L. Smith, Cristina Alonso-Fernandez
:
The use and effects of incentive systems on learning and performance in educational games. Comput. Educ. 165: 104135 (2021) - [j26]Seyedahmad Rahimi
, Valerie J. Shute:
First inspire, then instruct to improve students' creativity. Comput. Educ. 174: 104312 (2021) - [j25]Valerie J. Shute, Seyedahmad Rahimi:
Stealth assessment of creativity in a physics video game. Comput. Hum. Behav. 116: 106647 (2021) - [j24]Elizabeth Rowe
, Jodi Asbell-Clarke, Ma. Victoria Almeda, Santiago Gasca
, Teon Edwards, Erin Bardar, Valerie Shute, Matthew Ventura:
Interactive Assessments of CT (IACT): Digital Interactive Logic Puzzles to Assess Computational Thinking in Grades 3-8. Int. J. Comput. Sci. Educ. Sch. 5(2): 28-73 (2021) - [j23]Valerie Shute
, Seyedahmad Rahimi, Ginny L. Smith, Fengfeng Ke
, Russell G. Almond, Chih-Pu Dai
, Renata Kuba
, Zhichun Liu
, Xiaotong Yang
, Chen Sun
:
Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games. J. Comput. Assist. Learn. 37(1): 127-141 (2021) - 2020
- [j22]Chen Sun
, Valerie J. Shute, Angela Stewart, Jade Yonehiro, Nicholas D. Duran
, Sidney D'Mello:
Towards a generalized competency model of collaborative problem solving. Comput. Educ. 143 (2020)
2010 – 2019
- 2019
- [j21]Weinan Zhao, Valerie J. Shute:
Can playing a video game foster computational thinking skills? Comput. Educ. 141 (2019) - [j20]Catherine A. Spann, Valerie J. Shute, Seyedahmad Rahimi
, Sidney K. D'Mello:
The productive role of cognitive reappraisal in regulating affect during game-based learning. Comput. Hum. Behav. 100: 358-369 (2019) - [j19]Angela E. B. Stewart, Hana Vrzakova
, Chen Sun
, Jade Yonehiro, Cathlyn Stone, Nicholas D. Duran
, Valerie Shute, Sidney K. D'Mello:
I Say, You Say, We Say: Using Spoken Language to Model Socio-Cognitive Processes during Computer-Supported Collaborative Problem Solving. Proc. ACM Hum. Comput. Interact. 3(CSCW): 194:1-194:19 (2019) - [c26]Sidney D'Mello, Angela E. B. Stewart, Mary Jean Amon, Chen Sun, Nicholas D. Duran, Valerie Shute:
Towards Dynamic Intelligent Support for Collaborative Problem Solving. TTW@AIED 2019: 59-65 - [c25]Lucca Eloy, Angela E. B. Stewart, Mary Jean Amon
, Caroline Reinhardt, Amanda Michaels, Chen Sun
, Valerie Shute, Nicholas D. Duran
, Sidney D'Mello:
Modeling Team-level Multimodal Dynamics during Multiparty Collaboration. ICMI 2019: 244-258 - [c24]Shamya Karumbaiah, Ryan S. Baker, Amanda Barany, Valerie Shute:
Using Epistemic Networks with Automated Codes to Understand Why Players Quit Levels in a Learning Game. ICQE 2019: 106-116 - [p2]Valerie Shute, Seyedahmad Rahimi, Xi Lu
:
Supporting Learning in Educational Games: Promises and Challenges. Learning in a Digital World 2019: 59-81 - [p1]Valerie Shute, Seyedahmad Rahimi, Ginny L. Smith:
Game-Based Learning Analytics in Physics Playground. Data Analytics Approaches in Educational Games and Gamification Systems 2019: 69-93 - 2018
- [c23]Shamya Karumbaiah, Ryan S. Baker, Valerie J. Shute:
Predicting Quitting in Students Playing a Learning Game. EDM 2018 - [c22]Shamya Karumbaiah, Seyedahmad Rahimi, Ryan Baker, Valerie Shute, Sidney D'Mello:
Is Student Frustration in Learning Games More Associated with Game Mechanics or Conceptual Understanding? ICLS 2018 - 2017
- [j18]Valerie J. Shute, Seyedahmad Rahimi
:
Review of computer-based assessment for learning in elementary and secondary education. J. Comput. Assist. Learn. 33(1): 1-19 (2017) - [c21]Stefan Slater, Alex J. Bowers, Shiming Kai, Valerie Shute:
A Typology of Players in the Game Physics Playground. DiGRA Conference 2017 - 2016
- [j17]Valerie J. Shute, Lubin Wang, Samuel Greiff
, Weinan Zhao, Gregory R. Moore:
Measuring problem solving skills via stealth assessment in an engaging video game. Comput. Hum. Behav. 63: 106-117 (2016) - [j16]Elena Novak
, Tristan E. Johnson, Gershon Tenenbaum, Valerie J. Shute:
Effects of an instructional gaming characteristic on learning effectiveness, efficiency, and engagement: using a storyline for teaching basic statistical skills. Interact. Learn. Environ. 24(3): 523-538 (2016) - [j15]Nigel Bosch
, Sidney K. D'Mello, Jaclyn Ocumpaugh, Ryan S. Baker, Valerie Shute:
Using Video to Automatically Detect Learner Affect in Computer-Enabled Classrooms. ACM Trans. Interact. Intell. Syst. 6(2): 17:1-17:26 (2016) - [c20]Laura J. Malkiewich, Ryan S. Baker, Valerie Shute, Shiming Kai, Luc Paquette:
Classifying behavior to elucidate elegant problem solving in an educational game. EDM 2016: 448-453 - [c19]Nigel Bosch, Sidney K. D'Mello, Ryan S. Baker, Jaclyn Ocumpaugh, Valerie Shute, Matthew Ventura, Lubin Wang, Weinan Zhao:
Detecting Student Emotions in Computer-Enabled Classrooms. IJCAI 2016: 4125-4129 - 2015
- [j14]Valerie J. Shute, Matthew Ventura, Fengfeng Ke
:
The power of play: The effects of Portal 2 and Lumosity on cognitive and noncognitive skills. Comput. Educ. 80: 58-67 (2015) - [j13]Valerie J. Shute, Sidney K. D'Mello, Ryan Shaun Joazeiro de Baker, Kyunghwa Cho, Nigel Bosch
, Jaclyn Ocumpaugh, Matthew Ventura, Ma. Victoria Almeda
:
Modeling how incoming knowledge, persistence, affective states, and in-game progress influence student learning from an educational game. Comput. Educ. 86: 224-235 (2015) - [j12]Yoon Jeon Kim, Valerie J. Shute:
The interplay of game elements with psychometric qualities, learning, and enjoyment in game-based assessment. Comput. Educ. 87: 340-356 (2015) - [j11]Lubin Wang, Valerie Shute
, Gregory R. Moore:
Lessons Learned and Best Practices of Stealth Assessment. Int. J. Gaming Comput. Mediat. Simulations 7(4): 66-87 (2015) - [c18]Nigel Bosch
, Sidney K. D'Mello, Ryan Shaun Joazeiro de Baker, Jaclyn Ocumpaugh, Valerie J. Shute:
Temporal Generalizability of Face-Based Affect Detection in Noisy Classroom Environments. AIED 2015: 44-53 - [c17]Shiming Kai, Luc Paquette, Ryan S. Baker, Nigel Bosch, Sidney K. D'Mello, Jaclyn Ocumpaugh, Valerie Shute, Matthew Ventura:
A Comparison of Face-based and Interaction-based Affect Detectors in Physics Playground. EDM 2015: 77-84 - [c16]Valerie Shute, Gregory R. Moore, Lubin Wang:
Measuring Problem Solving Skills in Plants vs. Zombies 2. EDM 2015: 428-431 - [c15]Nigel Bosch
, Huili Chen, Sidney K. D'Mello, Ryan Shaun Baker, Valerie J. Shute:
Accuracy vs. Availability Heuristic in Multimodal Affect Detection in the Wild. ICMI 2015: 267-274 - [c14]Nigel Bosch
, Sidney K. D'Mello, Ryan Shaun Baker, Jaclyn Ocumpaugh, Valerie Shute, Matthew Ventura, Lubin Wang, Weinan Zhao:
Automatic Detection of Learning-Centered Affective States in the Wild. IUI 2015: 379-388 - 2014
- [c13]Juan Miguel L. Andres, Ma. Mercedes T. Rodrigo, Jessica O. Sugay, Ryan Baker, Luc Paquette, Valerie Shute, Matthew Ventura, Matthew Small:
An Exploratory Analysis of Confusion Among Students Using Newton's Playground. ICCE 2014 - 2013
- [j10]Matthew Ventura, Valerie J. Shute, Weinan Zhao:
The relationship between video game use and a performance-based measure of persistence. Comput. Educ. 60(1): 52-58 (2013) - [j9]Matthew Ventura, Valerie J. Shute:
The validity of a game-based assessment of persistence. Comput. Hum. Behav. 29(6): 2568-2572 (2013) - [c12]Matthew Ventura, Valerie J. Shute, Yoon Jeon Kim:
Assessment and Learning of Qualitative Physics in Newton's Playground. AIED 2013: 579-582 - [c11]Gautam Biswas, Roger Azevedo, Valerie Shute, Susan Bull
:
Workshop on Scaffolding in Open-Ended Learning Environments (OELEs). AIED 2013: 952-953 - [c10]Lubin Wang, Yoon Jeon Kim, Valerie J. Shute:
'Gaming the system' in Newton's Playground. AIED Workshops 2013 - [c9]Valerie Shute:
Stealth Assessment in Games: Why, What, and How. EDM 2013: 1 - [c8]Russell G. Almond
, Yoon Jeon Kim, Valerie J. Shute, Matthew Ventura:
Debugging the Evidence Chain. UAI Application Workshops 2013: 1-10 - 2012
- [j8]Matthew Ventura, Valerie J. Shute, Yoon Jeon Kim:
Video gameplay, personality and academic performance. Comput. Educ. 58(4): 1260-1266 (2012)
2000 – 2009
- 2009
- [j7]Russell G. Almond
, Valerie J. Shute, Jody S. Underwood, Juan-Diego Zapata-Rivera
:
Bayesian networks: A teacher's view. Int. J. Approx. Reason. 50(3): 450-460 (2009) - [c7]H. Chad Lane, Amy E. Ogan, Valerie J. Shute:
Intelligent Educational Games. AIED 2009: 812 - 2008
- [j6]Valerie J. Shute, Eric G. Hansen, Russell G. Almond:
You Can't Fatten A Hog by Weighing It - Or Can You? Evaluating an Assessment for Learning System Called ACED. Int. J. Artif. Intell. Educ. 18(4): 289-316 (2008) - 2007
- [j5]Diego Zapata-Rivera, Eric G. Hansen, Valerie J. Shute, Jody S. Underwood, Malcolm I. Bauer:
Evidence-based Approach to Interacting with Open Student Models. Int. J. Artif. Intell. Educ. 17(3): 273-303 (2007) - [c6]Valerie J. Shute, Eric G. Hansen, Russell G. Almond:
Evaluating ACED: The Impact of Feedback and Adaptivity on Learning. AIED 2007: 230-237 - [c5]Juan-Diego Zapata-Rivera, Waverely Vanwinkle, Valerie J. Shute, Jody S. Underwood, Malcolm I. Bauer:
English ABLE. AIED 2007: 323-330
1990 – 1999
- 1998
- [j4]Valerie J. Shute, Lisa A. Gawlick, Kevin A. Gluck
:
Effects of Practice and Learner Control on Short- and Long-Term Gain and Efficiency. Hum. Factors 40(2): 296-310 (1998) - [c4]Valerie J. Shute:
My Knowledge of Knowledge. Intelligent Tutoring Systems 1998: 4 - [c3]Kevin A. Gluck
, Valerie J. Shute, John R. Anderson, Marsha C. Lovett:
Deconstructing a Computer-Based Tutor: Striving for Better Learning Efficiency in Stat Lady. Intelligent Tutoring Systems 1998: 66-75 - [c2]Valerie J. Shute, Lisa A. Torreano, Ross E. Willis:
DNA - Uncorking the Bottleneck in Knowledge Elicitation and Organization. Intelligent Tutoring Systems 1998: 146-155 - [e1]Barry P. Goettl, Henry M. Halff, Carol L. Redfield, Valerie J. Shute:
Intelligent Tutoring Systems, 4th International Conference, ITS '98, San Antonio, Texas, USA, August 16-19, 1998, Proceedings. Lecture Notes in Computer Science 1452, Springer 1998, ISBN 3-540-64770-8 [contents] - 1996
- [c1]Valerie J. Shute, Richard Catrambone:
Unified vs. Tailored Analogies: Effects on Conceptual Knowledge Acquisition. ICLS 1996 - 1995
- [j3]Valerie J. Shute, Lisa A. Gawlick:
Practice Effects on Skill Acquisition, Learning Outcome, Retention, and Sensitivity to Relearning. Hum. Factors 37(4): 781-803 (1995) - [j2]Valerie J. Shute:
Smart: Student Modeling Approach for Responsive Tutoring. User Model. User Adapt. Interact. 5(1): 1-44 (1995) - 1990
- [j1]Valerie J. Shute, Robert Glaser:
A Large-Scale Evaluation of an Intelligent Discovery World: Smithtown. Interact. Learn. Environ. 1(1): 51-77 (1990)
Coauthor Index
aka: Sidney D'Mello

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last updated on 2025-03-14 17:51 CET by the dblp team
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