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Luis M. Matey
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2010 – 2019
- 2014
- [j7]Aitor Aguirre, Alberto Lozano-Rodero, Luis M. Matey, Mikel Villamañe, Begoña Ferrero:
A Novel Approach to Diagnosing Motor Skills. IEEE Trans. Learn. Technol. 7(4): 304-318 (2014) - 2013
- [j6]Gorka Vélez, Luis M. Matey, Aiert Amundarain, Angel Suescun Cruces, Juan Andrés Marín, Carlos de Dios:
Modeling of Shotcrete Application for Use in a Real-Time Training Simulator. Comput. Aided Civ. Infrastructure Eng. 28(6): 465-480 (2013) - [c18]Diego Borro, Luis M. Matey:
Simulation Unit in CEIT, Navarra, Spain. Eurographics (Lab Presentations) 2013 - [c17]Diego Sandino, Luis M. Matey, Gorka Vélez:
Design Thinking Methodology for the Design of Interactive Real-Time Applications. HCI (9) 2013: 583-592 - 2012
- [c16]Aitor Aguirre, Alberto Lozano-Rodero, Mikel Villamañe, Begoña Ferrero, Luis M. Matey:
OLYMPUS: An Intelligent Interactive Learning Platform for Procedural Tasks. GRAPP/IVAPP 2012: 543-550
2000 – 2009
- 2009
- [j5]Aitor Rodriguez, Iker Aguinaga, Luis M. Matey:
Automatic extraction of the topology of 3D electrical mock-ups using a mixed octree-voxel method. Adv. Eng. Softw. 40(8): 570-582 (2009) - [c15]Ignacio Mansa, Aiert Amundarain, Luis M. Matey, Alex García-Alonso:
Occlusion Ratio: a new Query Parameter for GPUs. CEIG 2009: 85-93 - 2008
- [j4]Ignacio Mansa, Aiert Amundarain, Luis M. Matey, Alejandro M. García-Alonso:
Analysis of coherence strategies for stereo occlusion culling. Comput. Animat. Virtual Worlds 19(1): 67-77 (2008) - [c14]Oscar Mena, Luis Unzueta, Basilio Sierra, Luis M. Matey:
Temporal Nearest End-Effectors for Real-Time Full-Body Human Actions Recognition. AMDO 2008: 269-278 - [c13]Maite Lopez-Garate, Alberto Lozano-Rodero, Luis M. Matey:
An adaptive and customizable feedback system for VR-based training simulators. AAMAS (3) 2008: 1635-1638 - [c12]Aiert Amundarain, Carlos Buchart, Alexander Valero, Iker Aguinaga, Luis M. Matey:
Proyección Esférica Usando la Programación en la GPU. CEIG 2008: 29-36 - [c11]Maite Lopez-Garate, Alberto Lozano-Rodero, Luis M. Matey:
An Adaptive and Customizable Feedback System for Intelligent Interactive Learning Systems. Intelligent Tutoring Systems 2008: 737-739 - [e1]Luis M. Matey, Juan Carlos Torres:
XVIII Spanish Computer Graphics Conference, CEIG 2008, Barcelona, Spain, September 3-5, 2008. Eurographics Association 2008, ISBN 978-3-905673-69-2 [contents] - 2007
- [c10]Ignacio Mansa, Aiert Amundarain, Alejandro M. García-Alonso, Luis M. Matey:
Occlusion culling for stereoscopic display of complex mechanical sets. IV 2007: 786-791 - [c9]Iker Aguinaga, Diego Borro, Luis M. Matey:
Automatic Selective Disassembly and Path Planning for the Simulation of Maintenance Operations. VR 2007: 283-284 - 2006
- [c8]Ignacio Mansa, Aiert Amundarain, Eva Elizalde, Alejandro M. García-Alonso, Luis M. Matey:
Towards Adaptive Occlusion Culling Using Camera Coherence. IV 2006: 591-596 - [c7]Jokin Santurde, Diego Borro, Luis M. Matey:
Skin Detection for Hand Gesture Interfaces using Assimilative Background. SIACG 2006: 195-202 - 2005
- [c6]Diego Borro, Josune Hernantes, Alejandro M. García-Alonso, Luis M. Matey:
Collision Problem: Characteristics for a Taxonomy. IV 2005: 410-415 - 2004
- [j3]Diego Borro, Joan Savall, Aiert Amundarain, Jorge Juan Gil, Alejandro M. García-Alonso, Luis M. Matey:
A Large Haptic Device for Aircraft Engine Maintainability. IEEE Computer Graphics and Applications 24(6): 70-74 (2004) - [j2]Diego Borro, Alejandro M. García-Alonso, Luis M. Matey:
Approximation of Optimal Voxel Size for Collision Detection in Maintainability Simulations within Massive Virtual Environments. Comput. Graph. Forum 23(1): 13-24 (2004) - 2003
- [c5]Alberto Lozano-Rodero, Maite Urretavizcaya, Begoña Ferrero, Isabel Fernández de Castro, Aritz Ustarroz, Luis M. Matey:
Integration of a Generic Diagnostic Tool in Virtual Environments for Procedural Training. CAEPIA 2003: 666-675 - 2002
- [c4]Joan Savall, Diego Borro, Jorge Juan Gil, Luis M. Matey:
Description of a haptic system for virtual maintainability in aeronautics. IROS 2002: 2887-2892
1990 – 1999
- 1999
- [j1]Sandra Baldini, Luc Giraud, Javier G. Izaguirre, José M. Jiménez, Luis M. Matey:
High Performance Computing in Multibody System Design. Int. J. High Perform. Comput. Appl. 13(2): 99-106 (1999) - [c3]Javier G. Izaguirre, José M. Jiménez, Unai Martín, Bruno Thomas, Alberto Larzábal, Luis M. Matey:
Parametric Simulation of Multi-body Systems on Networks of Heterogeneous Computers. Euro-Par 1999: 1187-1194 - 1997
- [c2]Sandra Baldini, Luc Giraud, Laurent Hamel, José M. Jiménez, Luis M. Matey:
HIPERCOMBATS: A Parallel Industrial Tool for Two-Wheeler Suspensions Design. HPCN Europe 1997: 51-59 - 1995
- [c1]Alejandro M. García-Alonso, Luis M. Matey:
Tools for Mechanical Analysis and Simulation. CAD Systems Development 1995: 299-312
Coauthor Index
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