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Pablo A. Figueroa
Person information
- affiliation: Universidad de los Andes, Colombia
Other persons with a similar name
- Pablo Figueroa
- Pablo Itzam Reyes-Figueroa (aka: Pablo Reyes-Figueroa)
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2020 – today
- 2025
- [e4]Pablo A. Figueroa, Angelo Di Iorio, Daniel Guzman del Rio, Esteban Walter Gonzalez Clua, Luis Cuevas Rodriguez:
Entertainment Computing - ICEC 2024 - 23rd IFIP TC 14 International Conference, ICEC 2024, Manaus, Brazil, September 30 - October 3, 2024, Proceedings. Lecture Notes in Computer Science 15192, Springer 2025, ISBN 978-3-031-74352-8 [contents] - 2024
- [j11]Vivian Gómez, Pablo A. Figueroa:
ProtoColVR: Requirements Gathering and Collaborative Rapid Prototyping of VR Training Simulators for Multidisciplinary Teams. IEEE Trans. Vis. Comput. Graph. 30(5): 2549-2558 (2024) - [c60]José Fuentes, Laura Restrepo, Boris Reyes, Ricardo Sánchez, Pablo A. Figueroa:
Answering Anya: A Virtual and Mixed Reality Game Centered on Nurturing. ICEC 2024: 331-336 - [c59]Markus Tatzgern, David Fasching, Vivian Gómez, Sebastián Calvache, Pablo A. Figueroa:
Passive Haptic Feedback for Control Elements in Virtual Reality. VR Workshops 2024: 749-750 - [c58]Valentina Uribe, Pablo A. Figueroa, Vivian Gómez:
The Influence of Metaverse Environment Design on Learning Experiences in Virtual Reality Classes: A Comparative Study. VR Workshops 2024: 1068-1069 - [i1]Johann Felipe Gonzalez, John C. McClelland, Robert J. Teather, Pablo A. Figueroa, Audrey Girouard:
Adaptic: A Shape Changing Prop with Haptic Retargeting. CoRR abs/2408.01789 (2024) - 2021
- [j10]Fátima L. S. Nunes, Indira Thouvenin, João Marcelo X. N. Teixeira, Pablo A. Figueroa:
Foreword to the Special Section on the Symposium on Virtual and Augmented Reality 2020 (SVR 2020). Comput. Graph. 94: 3- (2021) - [j9]Víctor Garzón-Marín, Pablo A. Figueroa, Jorge Molina:
Learning to distinguish Insects from other arthropods with immersive virtual reality. Rev. Colomb. de Computación 22(1): 34-43 (2021) - [j8]Vivian Gómez, Kelly Peñaranda, Pablo A. Figueroa:
Lessons Learned from Requirements Gathering for Virtual Reality Simulators. Virtual Real. Intell. Hardw. 3(5): 407-422 (2021) - [c57]Andrés Felipe Daza Díaz, Luis José García Mojica, Luisa Mariana Rodríguez Cifuentes, Pablo A. Figueroa:
¡Juéguelo!: An Interactive Compilation of Traditional Colombian Games. ICEC 2021: 527-533 - [c56]Johann Felipe Gonzalez, John C. McClelland, Robert J. Teather, Pablo A. Figueroa, Audrey Girouard:
Adaptic: A Shape Changing Prop with Haptic Retargeting. SUI 2021: 4:1-4:13 - [c55]Vivian Gómez, Kelly Peñaranda, Pablo A. Figueroa:
Requirements Gathering for VR Simulators for Training: Lessons Learned for Globally Dispersed Teams. VR Workshops 2021: 452-453 - 2020
- [j7]Pablo A. Figueroa, Fabián Medina Cortés:
Comparación entre controles hápticos y tradicionales en educación y entrenamiento para RV. Rev. Colomb. de Computación 21(2): 13-21 (2020) - [c54]Andrés Felipe Bejarano, Juan Diego Correa, Pablo A. Figueroa:
Escape Room Virtual Reality: A Tool for Diagnosis and Treatment of Attention Deficit Disorder. SVR 2020: 331-338 - [c53]Pierre Raimbaud, Maria Sofia Alvarez Lopez, Pablo A. Figueroa, José Tiberio Hernández:
Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device. VR Workshops 2020: 210-214 - [c52]Pablo A. Figueroa, Kattia Cabas-Hoyos:
OS Services for VR in Psychology: A Position Paper. VR Workshops 2020: 275-276 - [e3]Robert J. Teather, Chris Joslin, Wolfgang Stuerzlinger, Pablo A. Figueroa, Yaoping Hu, Anil Ufuk Batmaz, Wonsook Lee, Francisco R. Ortega:
VRST '20: 26th ACM Symposium on Virtual Reality Software and Technology, Virtual Event, Canada, November 1-4, 2020. ACM 2020, ISBN 978-1-4503-7619-8 [contents]
2010 – 2019
- 2019
- [c51]Juliana Montes, Pablo A. Figueroa:
VR salsa: learning to dance in virtual reality. CLIHC 2019: 2:1-2:4 - [c50]Pablo A. Figueroa, Rongkai Guo, Kazuki Takashima, Benjamin Weyers:
Escape Room in Mixed Reality: 10th Annual 3DUI Contest. VR 2019: 1407-1408 - [c49]José L. Dorado, Pablo A. Figueroa, Jean-Rémy Chardonnet, Frédéric Mérienne, José Tiberio Hernández:
Homing by triangle completion in consumer-oriented virtual reality environments. VR 2019: 1652-1657 - [c48]Pierre Raimbaud, Ruding Lou, Frédéric Mérienne, Florence Danglade, Pablo A. Figueroa, José Tiberio Hernández:
BIM-based Mixed Reality Application for Supervision of Construction. VR 2019: 1903-1907 - 2018
- [c47]Fabián Medina, Pablo A. Figueroa:
Prototype of a Serious Game for Peace Construction in a Colombian Context. CLEI 2018: 328-333 - [c46]Carlos Torres, Pablo A. Figueroa:
Learning How to Play a Guitar with the HoloLens: A Case Study. CLEI 2018: 606-611 - [c45]Pablo A. Figueroa, José Tiberio Hernández, Frédéric Mérienne, Jean-Rémy Chardonnet, Jose L. Dorado, J. Sebastian Lopez:
Heterogeneous, Distributed Mixed Reality Applications. A Concept. VR 2018: 549-550 - [c44]Pierre Raimbaud, Frédéric Mérienne, Florence Danglade, Ruding Lou, José Tiberio Hernández, Pablo A. Figueroa:
Smart Adaptation of BIM for Virtual Reality, Depending on Building Project Actors' Needs: The Nursery Case. VR 2018: 667-668 - 2017
- [c43]Jose L. Dorado, Pablo A. Figueroa, Jean-Rémy Chardonnet, Frédéric Mérienne, José Tiberio Hernández:
Comparing VR environments for seat selection in an opera theater. 3DUI 2017: 221-222 - [c42]Diego Rodriguez, Camilo A. Perez, Martin Jägersand, Pablo A. Figueroa:
A comparison of smartphone interfaces for teleoperation of robot arms. CLEI 2017: 1-8 - [c41]Juliana Montes, Cristian Copete, Pablo A. Figueroa:
Diseño de mecánicas de videojuegos para la creación de condiciones específicas de diálogo con personas que sufren de depresión (Design of video game mechanics to create specific dialog conditions with people suffering from depression). CoSECivi 2017: 79-91 - [c40]José Molano-Pulido, Pablo A. Figueroa:
Sistema de seguimiento 2D de bajo costo y baja precisión para aplicaciones de realidad virtual y realidad aumentada (Low-cost and low-precision 2D tracking system for virtual reality and augmented reality applications). CoSECivi 2017: 92-102 - [c39]Juan Sebastián Martínez, Pablo A. Figueroa:
Guante háptico de realimentación variable para videojuegos y aplicaciones de realidad virtual (Haptic glove with variable feedback for video games and virtual reality applications). CoSECivi 2017: 176-188 - [c38]Pablo A. Figueroa:
Ten Years of SEARIS. An Overview. SEARIS 2017: 1-4 - [c37]Pablo A. Figueroa, Timofey Grechkin, Yuanyuan Jiang, Evan Suma Rosenberg:
An Architecture for Full Body Collaborative VR Applications. SEARIS 2017: 1-6 - 2015
- [c36]Jose L. Dorado, Pablo A. Figueroa:
Methods to reduce cybersickness and enhance presence for in-place navigation techniques. 3DUI 2015: 145-146 - [e2]Masataka Imura, Pablo A. Figueroa, Betty J. Mohler:
International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, ICAT-EGVE 2015, Kyoto, Japan, October 28-30, 2015. Eurographics Association 2015, ISBN 978-3-905674-84-2 [contents] - 2014
- [c35]Jose L. Dorado, Pablo A. Figueroa:
Ramps are better than stairs to reduce cybersickness in applications based on a HMD and a Gamepad. 3DUI 2014: 47-50 - [c34]Sebastián Gil Parga, Andrés Roberto Gómez Vargas, Pablo Alejandro Figueroa Forero:
DE.Vi.C.E: Un evento de aprendizaje y desarrollo colaborativo de videojuegos. CoSECivi 2014: 117-126 - [c33]Angela Maria Restrepo, Pablo A. Figueroa:
Designing a blended learning curriculum in the development of video games. FIE 2014: 1-3 - [c32]Pablo A. Figueroa, Carlos Francisco Rodríguez, José Tiberio Hernández, Juan Camilo Blanco, Raul Oses, Luis Ballesteros:
A Shooting Simulator from Boats. GRAPP 2014: 88-95 - [c31]Pablo A. Figueroa, Julian Arcos, Diego Rodriguez, Juan Manuel Moreno, Faramarz Samavati:
A Pen and Paper Interface for Animation Creation. GRAPP 2014: 364-371 - [c30]Julian Arcos Argoty, Pablo A. Figueroa:
Design and development of a prototype of an interactive hospital room with Kinect. Interacción 2014: 37:1-37:4 - 2013
- [e1]Marc Erich Latoschik, Dirk Reiners, Roland Blach, Pablo A. Figueroa, Chadwick A. Wingrave:
6th Workshop on Software Engineering and Architectures for Realtime Interactive Systems, SEARIS 2013, Orlando, FL, USA, March 17, 2013. IEEE Computer Society 2013, ISBN 978-1-4799-3136-1 [contents] - 2012
- [j6]Maria Fernanda Osorio, Augusto Salazar, Flavio Prieto, Pierre Boulanger, Pablo A. Figueroa:
Three-dimensional digitization of highly reflective and transparent objects using multi-wavelength range sensing. Mach. Vis. Appl. 23(4): 761-772 (2012) - [c29]Nicolas Mendoza R., Pablo A. Figueroa:
Hand controlled 3D minesweeper. CLEI 2012: 1-5 - [c28]Daniel Wilches, Pablo A. Figueroa, Agustin Conde, Faramarz Samavati:
Sketch-Based Interface for animation for non-experts. CLEI 2012: 1-8 - [c27]Pablo A. Figueroa:
What VR developers can learn from 20 years of UIMS. SEARIS 2012: 18-22 - [c26]Pablo A. Figueroa:
Panel on open source software for RIS. SEARIS 2012: 74-76 - 2011
- [j5]Maria Fernanda Osorio, Pablo A. Figueroa, Flavio Prieto, Pierre Boulanger, Eduardo Londoño:
A novel approach to documenting artifacts at the Gold Museum in Bogota. Comput. Graph. 35(4): 894-903 (2011) - [c25]Pablo A. Figueroa, David Castro:
A reusable library of 3D interaction techniques. 3DUI 2011: 3-10 - [c24]Juan Diego Toro, Pablo A. Figueroa:
Scalable content for urban applications. VR 2011: 251-252 - 2010
- [j4]Pablo A. Figueroa, Yoshifumi Kitamura, Sébastien Kuntz, Lode Vanacken, Steven Maesen, Tom De Weyer, Sofie Notelaers, Johanna Renny Octavia, Anastasiia Beznosyk, Karin Coninx, Felipe Bacim, Regis Kopper, Anamary Leal, Tao Ni, Doug A. Bowman:
3DUI 2010 Contest Grand Prize Winners. IEEE Computer Graphics and Applications 30(6): 86-96 (2010) - [j3]Pablo A. Figueroa:
Insights on the Design of InTml. Presence Teleoperators Virtual Environ. 19(2): 118-130 (2010) - [c23]Pablo A. Figueroa, Sébastien Kuntz, Yoshifumi Kitamura:
The first 3DUI Grand Prize. 3DUI 2010 - [c22]Jhon Alejandro Triana Trujillo, Pablo Alejandro Figueroa Forero, José Tiberio Hernández Peñaloza:
Le Corbusier in Bogota 1947-1951: Designing a VR Experience. VAST (Short and Project Papers) 2010
2000 – 2009
- 2009
- [c21]Camilo A. Perez Quintero, Pablo A. Figueroa:
Poster: Vibration as a wayfinding aid. 3DUI 2009: 135-136 - [c20]Marc Erich Latoschik, Dirk Reiners, Roland Blach, Pablo A. Figueroa, Raimund Dachselt:
SEARIS: software engineering and architectures for realtime interactive systems. OOPSLA Companion 2009: 721-722 - [c19]Pablo A. Figueroa:
InTml: a case study on virtual reality development. OOPSLA Companion 2009: 745-746 - [c18]Pablo A. Figueroa, Eduardo Londoño, Pierre Boulanger, Flavio Prieto, Mauricio Coral, Juan Borda, Felipe Vega, Diego Restrepo:
Interaction with Replicas of Small Pieces: Using Complementary Technologies to Maximize Visitors' Experience. VAST 2009: 133-140 - [c17]Pablo A. Figueroa, Juan Borda, Diego Restrepo, Pierre Boulanger, Eduardo Londoño, Flavio Prieto:
A Multimodal Interface for Artifact's Exploration. VR 2009: 279-280 - [c16]Pablo A. Figueroa, Juan Borda, Diego Restrepo, Pierre Boulanger, Eduardo Londoño, Flavio Prieto:
A VR Multimodal Interface for Small Artifacts in the Gold Museum. VR 2009: 293-294 - [c15]Pablo A. Figueroa, Mauricio Coral, Pierre Boulanger, Juan Borda, Eduardo Londoño, Felipe Vega, Flavio Prieto, Diego Restrepo:
Multi-modal exploration of small artifacts: an exhibition at the Gold Museum in Bogota. VRST 2009: 67-74 - 2008
- [j2]Pablo A. Figueroa, Walter F. Bischof, Pierre Boulanger, H. James Hoover, Robyn Taylor:
InTml: A Dataflow Oriented Development System for Virtual Reality Applications. Presence Teleoperators Virtual Environ. 17(5): 492-511 (2008) - [c14]Camilo A. Perez, Pablo A. Figueroa:
Building New Mixed Reality Devices. ISVC (2) 2008: 1106-1114 - [c13]Camilo A. Perez, Pablo A. Figueroa:
VRPN and Qwerk: fast MR device prototyping and testing. VRST 2008: 261-262 - [c12]Alberto Gómez, Pablo A. Figueroa:
Size estimation in product visualization using augmented reality. VRST 2008: 267-268 - 2007
- [c11]Pablo A. Figueroa, Camilo Florez:
Easying MR Development with Eclipse and InTml. ISVC (2) 2007: 760-769 - [c10]Raimund Dachselt, Pablo A. Figueroa, Irma Lindt, Wolfgang Broll:
Workshop 2: Mixed Reality User Interfaces: Specification, Authoring, Adaptation. VR 2007: 324-325 - [c9]Pablo A. Figueroa, José Ferreira, Camilo Castro:
Development of MR application families: an InTml-based approach. VRST 2007: 221-222 - 2006
- [c8]Pablo A. Figueroa, Ricardo Merchán:
Virtual silver clouds. SIGGRAPH Research Posters 2006: 157 - [c7]Oscar Ariza, Pablo A. Figueroa, Gustavo Valbuena:
Integration of 2D and 3D medical data for education. SIGGRAPH Research Posters 2006: 174 - [c6]Pablo A. Figueroa, Raimund Dachselt, Irma Lindt:
A Uniform Specification of Mixed Reality Interface Components. VR 2006: 289-290 - 2005
- [j1]Pablo A. Figueroa, Walter F. Bischof, Pierre Boulanger, H. James Hoover:
Efficient comparison of platform alternatives in interactive virtual reality applications. Int. J. Hum. Comput. Stud. 62(1): 73-103 (2005) - [c5]Pablo A. Figueroa, Omer Medina, Roger Jiménez, José Martínez, Camilo Albarracín:
Extensions for interactivity and retargeting in X3D. Web3D 2005: 103-110 - 2002
- [c4]Gerald Häubl, Pablo A. Figueroa:
Ineractive 3D presentations and buyer behavior. CHI Extended Abstracts 2002: 744-745 - [c3]Pablo A. Figueroa, Mark Green, H. James Hoover:
InTml: a description language for VR applications. Web3D 2002: 53-58 - 2001
- [c2]Pablo A. Figueroa, Mark Green, H. James Hoover:
3dml: A Language for 3D Interaction Techniques. Eurographics (Short Presentations) 2001 - 2000
- [c1]Ehud Sharlin, Pablo A. Figueroa, Mark Green, Benjamin Watson:
A Wireless, Inexpensive Optical Tracker for the CAVE(tm). VR 2000: 271-
Coauthor Index
aka: José Tiberio Hernández Peñaloza
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last updated on 2025-01-20 22:55 CET by the dblp team
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