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Richard Kulpa
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2020 – today
- 2024
- [j26]William Mocaër, Éric Anquetil, Richard Kulpa:
Early gesture detection in untrimmed streams: A controlled CTC approach for reliable decision-making. Pattern Recognit. 156: 110733 (2024) - [j25]Bhuvaneswari Sarupuri, Richard Kulpa, Andreas Aristidou, Franck Multon:
Dancing in virtual reality as an inclusive platform for social and physical fitness activities: a survey. Vis. Comput. 40(6): 4055-4070 (2024) - 2023
- [j24]Mohamed Younes, Ewa Kijak, Richard Kulpa, Simon Malinowski, Franck Multon:
MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters. Proc. ACM Comput. Graph. Interact. Tech. 6(3): 32:1-32:20 (2023) - [i1]Mohamed Younes, Ewa Kijak, Richard Kulpa, Simon Malinowski, Franck Multon:
MAAIP: Multi-Agent Adversarial Interaction Priors for imitation from fighting demonstrations for physics-based characters. CoRR abs/2311.02502 (2023) - 2022
- [c28]William Mocaër, Éric Anquetil, Richard Kulpa:
Early Recognition of Untrimmed Handwritten Gestures with Spatio-Temporal 3D CNN. ICPR 2022: 1636-1642 - [c27]Mohamed Younes, Ewa Kijak, Simon Malinowski, Richard Kulpa, Franck Multon:
AIP: Adversarial Interaction Priors for Multi-Agent Physics-based Character Control. SIGGRAPH Asia Posters 2022: 6:1-6:2 - 2021
- [c26]William Mocaër, Éric Anquetil, Richard Kulpa:
Online Spatio-temporal 3D Convolutional Neural Network for Early Recognition of Handwritten Gestures. ICDAR (1) 2021: 221-236 - 2020
- [c25]Markus Wirth, Stefan Gradl, Wolfgang A. Mehringer, Richard Kulpa, Hannes Rupprecht, Dino Poimann, Annemarie F. Laudanski, Björn M. Eskofier:
Assessing Personality Traits of Team Athletes in Virtual Reality. VR Workshops 2020: 101-108
2010 – 2019
- 2019
- [j23]Charles Faure, Annabelle Limballe, Anthony Sorel, Théo Perrin, Benoit Bideau, Richard Kulpa:
Dyadic Interference Leads to Area of Uncertainty During Face-to-Face Cooperative Interception Task. Frontiers ICT 6: 20 (2019) - [c24]Ludovic Hoyet, Clément Spies, Pierre Plantard, Anthony Sorel, Richard Kulpa, Franck Multon:
Influence of Motion Speed on the Perception of Latency in Avatar Control. AIVR 2019: 286-289 - [c23]Théo Perrin, Hugo A. Kerhervé, Charles Faure, Richard Kulpa, Anthony Sorel, Benoit Bideau:
Enactive Approach to Assess Perceived Speed Error during Walking and Running in Virtual Reality. VR 2019: 622-629 - [c22]Charles Faure, Annabelle Limballe, Benoit Bideau, Théo Perrin, Richard Kulpa:
Acting Together, Acting Stronger? Interference between Participants during Face-to-face Cooperative Interception Task. VR 2019: 918-919 - 2018
- [j22]Said Yacine Boulahia, Éric Anquetil, Franck Multon, Richard Kulpa:
CuDi3D: Curvilinear displacement based approach for online 3D action detection. Comput. Vis. Image Underst. 174: 57-69 (2018) - [j21]Marion Morel, Catherine Achard, Richard Kulpa, Séverine Dubuisson:
Time-series averaging using constrained dynamic time warping with tolerance. Pattern Recognit. 74: 77-89 (2018) - [j20]Sean Dean Lynch, Richard Kulpa, Laurentius Antonius Meerhoff, Julien Pettré, Armel Crétual, Anne-Hélène Olivier:
Collision Avoidance Behavior between Walkers: Global and Local Motion Cues. IEEE Trans. Vis. Comput. Graph. 24(7): 2078-2088 (2018) - [j19]Anne-Hélène Olivier, Julien Bruneau, Richard Kulpa, Julien Pettré:
Walking with Virtual People: Evaluation of Locomotion Interfaces in Dynamic Environments. IEEE Trans. Vis. Comput. Graph. 24(7): 2251-2263 (2018) - [c21]Antonio Mucherino, Florian Elain, Ludovic Hoyet, Richard Kulpa:
Feature Selection in Time-Series Motion Databases. FedCSIS 2018: 245-248 - [c20]Sean Dean Lynch, Julien Pettré, Julien Bruneau, Richard Kulpa, Armel Crétual, Anne-Hélène Olivier:
Effect of Virtual Human Gaze Behaviour During an Orthogonal Collision Avoidance Walking Task. VR 2018: 136-142 - 2017
- [j18]Marion Morel, Catherine Achard, Richard Kulpa, Séverine Dubuisson:
Automatic evaluation of sports motion: A generic computation of spatial and temporal errors. Image Vis. Comput. 64: 67-78 (2017) - [c19]Said Yacine Boulahia, Éric Anquetil, Richard Kulpa, Franck Multon:
3D Multistroke Mapping (3DMM): Transfer of Hand-Drawn Pattern Representation for Skeleton-Based Gesture Recognition. FG 2017: 462-467 - [c18]Said Yacine Boulahia, Éric Anquetil, Franck Multon, Richard Kulpa:
Dynamic hand gesture recognition based on 3D pattern assembled trajectories. IPTA 2017: 1-6 - 2016
- [j17]Ludovic Hoyet, Anne-Hélène Olivier, Richard Kulpa, Julien Pettré:
Perceptual effect of shoulder motions on crowd animations. ACM Trans. Graph. 35(4): 53:1-53:10 (2016) - [c17]Said Yacine Boulahia, Éric Anquetil, Richard Kulpa, Franck Multon:
HIF3D: Handwriting-Inspired Features for 3D skeleton-based action recognition. ICPR 2016: 985-990 - [c16]Marion Morel, Richard Kulpa, Anthony Sorel, Catherine Achard, Séverine Dubuisson:
Automatic and Generic Evaluation of Spatial and Temporal Errors in Sport Motions. VISIGRAPP (3: VISAPP) 2016: 544-553 - 2013
- [j16]Anthony Sorel, Richard Kulpa, Emmanuel Badier, Franck Multon:
Dealing with variability when Recognizing User's Performance in Natural 3D Gesture Interfaces. Int. J. Pattern Recognit. Artif. Intell. 27(8) (2013) - 2012
- [j15]Samuel Lemercier, Asja Jelic, Richard Kulpa, Jiale Hua, Jérôme Fehrenbach, Pierre Degond, Cécile Appert-Rolland, Stéphane Donikian, Julien Pettré:
Realistic following behaviors for crowd simulation. Comput. Graph. Forum 31(2pt2): 489-498 (2012) - [j14]Anton Nijholt, Ronald C. Arkin, Sébastien Brault, Richard Kulpa, Franck Multon, Benoit Bideau, David R. Traum, Hayley Hung, Eugene Santos Jr., Deqing Li, Fei Yu, Lina Zhou, Dongsong Zhang:
Trends & Controversies. IEEE Intell. Syst. 27(6): 60-75 (2012) - [c15]Anthony Sorel, Richard Kulpa, Emmanuel Badier, Franck Multon:
Dealing with Variability When Recognizing User's Performance in Natural Gesture Interfaces. MIG 2012: 370-373 - [c14]Yi Li, Marc Christie, Orianne Siret, Richard Kulpa, Julien Pettré:
Cloning Crowd Motions. Symposium on Computer Animation 2012: 201-210 - 2011
- [j13]Anne-Hélène Olivier, Richard Kulpa, Julien Pettré, Armel Crétual:
A step-by-step modeling, analysis and annotation of locomotion. Comput. Animat. Virtual Worlds 22(5): 421-433 (2011) - [j12]Franck Multon, Richard Kulpa, Benoit Bideau:
Special Issue: Virtual Reality and Sports Guest Editors' Introduction. Presence Teleoperators Virtual Environ. 20(1): iii-iv (2011) - [j11]Richard Kulpa, Anne-Hélène Olivier, Jan Ondrej, Julien Pettré:
Imperceptible relaxation of collision avoidance constraints in virtual crowds. ACM Trans. Graph. 30(6): 138 (2011) - 2010
- [j10]Benoit Bideau, Richard Kulpa, Nicolas Vignais, Sébastien Brault, Franck Multon, Cathy M. Craig:
Using Virtual Reality to Analyze Sports Performance. IEEE Computer Graphics and Applications 30(2): 14-21 (2010) - [j9]Nicolas Vignais, Richard Kulpa, Cathy M. Craig, Sébastien Brault, Franck Multon, Benoit Bideau:
Influence of the Graphical Levels of Detail of a Virtual Thrower on the Perception of the Movement. Presence Teleoperators Virtual Environ. 19(3): 243-252 (2010) - [j8]Nicolas Vignais, Richard Kulpa, Cathy M. Craig, Benoit Bideau:
Virtual Thrower Versus Real Goalkeeper: The Influence of Different Visual Conditions on Performance. Presence Teleoperators Virtual Environ. 19(4): 281-290 (2010) - [c13]Anne-Hélène Olivier, Jan Ondrej, Julien Pettré, Richard Kulpa, Armel Crétual:
Interaction between real and virtual humans during walking: perceptual evluation of a simple device. APGV 2010: 117-124
2000 – 2009
- 2009
- [j7]Sébastien Brault, Benoit Bideau, Richard Kulpa, Cathy M. Craig:
Detecting Deceptive Movement in 1 vs. 1 Based on Global Body Displacement of a Rugby Player. Int. J. Virtual Real. 8(4): 31-36 (2009) - [j6]Nicolas Vignais, Benoit Bideau, Cathy M. Craig, Sébastien Brault, Franck Multon, Richard Kulpa:
Virtual Environments for Sport Analysis: Perception-Action Coupling in Handball Goalkeeping. Int. J. Virtual Real. 8(4): 43-48 (2009) - [j5]Nicolas Pronost, Franck Multon, Qilei Li, Weidong Geng, Richard Kulpa, Georges Dumont:
Morphology independent motion retrieval and control. Int. J. Virtual Real. 8(4): 57-65 (2009) - [j4]Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura:
Interactive animation of virtual humans based on motion capture data. Comput. Animat. Virtual Worlds 20(5-6): 491-500 (2009) - [c12]Anne-Hélène Olivier, Richard Kulpa, Julien Pettré, Armel Crétual:
A Velocity-Curvature Space Approach for Walking Motions Analysis. MIG 2009: 104-115 - 2008
- [j3]Franck Multon, Richard Kulpa, Benoit Bideau:
MKM: A Global Framework for Animating Humans in Virtual Reality Applications. Presence Teleoperators Virtual Environ. 17(1): 17-28 (2008) - [c11]Nicolas Pronost, Franck Multon, Qilei Li, Weidong Geng, Richard Kulpa, Georges Dumont:
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting. CW 2008: 276-283 - [c10]Franck Multon, Richard Kulpa, Ludovic Hoyet, Taku Komura:
From Motion Capture to Real-Time Character Animation. MIG 2008: 72-81 - 2007
- [c9]Ronan Boulic, Richard Kulpa:
Inverse Kinematics and Kinetics for Virtual Humanoids. Eurographics (Tutorials) 2007: 173-243 - [c8]Franck Multon, Ludovic Hoyet, Taku Komura, Richard Kulpa:
Dynamic motion adaptation for 3D acrobatic humanoids. Humanoids 2007: 346-351 - [c7]Franck Multon, Ludovic Hoyet, Taku Komura, Richard Kulpa:
Interactive control of physically-valid aerial motion: application to VR training system for gymnasts. VRST 2007: 77-80 - 2005
- [j2]Richard Kulpa, Franck Multon, Bruno Arnaldi:
Morphology-independent representation of motions for interactive human-like animation. Comput. Graph. Forum 24(3): 343-352 (2005) - [c6]Carole Durocher, Franck Multon, Richard Kulpa:
Dynamic Control of Captured Motions to Verify New Constraints. Gesture Workshop 2005: 200-211 - [c5]Richard Kulpa, Franck Multon:
Fast inverse kinematics and kinetics solver for human-like figures. Humanoids 2005: 38-43 - 2004
- [c4]Stéphane Ménardais, Franck Multon, Richard Kulpa, Bruno Arnaldi:
Motion Blending for Real-Time Animation while Accounting for the Environment. Computer Graphics International 2004: 156-159 - [c3]Stéphane Ménardais, Richard Kulpa, Franck Multon, Bruno Arnaldi:
Synchronization for dynamic blending of motions. Symposium on Computer Animation 2004: 325-335 - [c2]Benoit Bideau, Franck Multon, Richard Kulpa, Laetitia Fradet, Bruno Arnaldi:
Virtual reality applied to sports: do handball goalkeepers react realistically to simulated synthetic opponents? VRCAI 2004: 210-216 - 2003
- [j1]Benoit Bideau, Richard Kulpa, Stéphane Ménardais, Laetitia Fradet, Franck Multon, Paul Delamarche, Bruno Arnaldi:
Real Handball Goalkeeper vs. Virtual Handball Thrower. Presence Teleoperators Virtual Environ. 12(4): 411-421 (2003)
1990 – 1999
- 1998
- [c1]Stéphane Donikian, Alain Chauffaut, Thierry Duval, Richard Kulpa:
GASP: From Modular Programming to Distributed Execution. CA 1998: 79-87
Coauthor Index
aka: Benoit Bideau
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last updated on 2025-01-09 13:02 CET by the dblp team
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