SpielFabrique

SpielFabrique

Computerspiele

Düsseldorf, Rhénanie du Nord-Westphalie 2.187 Follower:innen

Euer Accelerator Programm für Video Game!

Info

SpielFabrique – der Turbo für Euer Startup. SpielFabrique ist ein Accelerator Programm für Startups und junge Unternehmer im Spielemarkt – in Deutschland sind wir die erste Institution dieser Art. Basis des Programms ist ein umfangreiches Mentoring-Angebot und ein erstklassiges Netzwerk aus Unternehmen, Game-Experten, Finanziers und renommierten Programmpartnern wie Ubisoft Blue Byte und ARTE France. Gemeinsam sorgen wir dafür, dass Spieleentwickler ihre Ziele professioneller, schneller und effizienter erreichen. Gefördert werden Game-Konzepte und Spiel-Prototypen mit starkem kulturellen und kommerziellen Potenzial. Unser Support reicht von der Spiele-Entwicklung über die Finanzierung bis hin zur Vermarktung.

Branche
Computerspiele
Größe
2–10 Beschäftigte
Hauptsitz
Düsseldorf, Rhénanie du Nord-Westphalie
Art
Privatunternehmen
Gegründet
2016
Spezialgebiete
Jeu vidéo, Game development, Mentoring, Start-Up Accelerator, Game Incubator, Financing, Indie Games und Game dev

Orte

Beschäftigte von SpielFabrique

Updates

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    𝗢𝗱𝗶𝗹𝗲 𝗟𝗶𝗺𝗽𝗮𝗰𝗵 𝗮𝘁 𝗗𝗲𝘃𝗚𝗔𝗠𝗠 𝗟𝗶𝘀𝗯𝗼𝗻 𝟮𝟬𝟮𝟰 Last week, Odile Limpach attended DevGAMM Lisbon 2024, an exceptional event that brought together gaming industry professionals from around the world. She shared her appreciation for the highly professional organization and the diverse, well-balanced mix of attendees that made the event so impactful. Odile noted the significant risks in the gaming market but was inspired by the innovative business models and ongoing disruption of traditional distribution structures showcased at the event. This innovation signals exciting times ahead for the industry. Beyond the sessions and panels, Odile connected with several promising professionals and potential future partners, including: Francisco Moreira Dmitrijs Storozilovs Pedro Santoro Zambon, PhD Markus Wilding Guido Schmidt Bruno Rodrigues Sara Gutiérrez Albaladejo Dmitrii Baikov Riccardo Comazzi Yayá Torre Pedro Teixeira Odile looks forward to seeing how these new connections evolve and contribute to the exciting developments in the gaming industry. DevGAMM Lisbon 2024 was truly a hub of innovation and opportunity—one that highlights the resilience and creativity driving the future of gaming!

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    🎮 𝗦𝗽𝗶𝗲𝗹𝗳𝗮𝗯𝗿𝗶𝗾𝘂𝗲 𝗮𝘁 𝗚𝗮𝗺𝗲𝘀 𝗚𝗿𝗼𝘂𝗻𝗱 𝗕𝗲𝗿𝗹𝗶𝗻: 𝗔 𝗥𝗲𝗰𝗮𝗽 🎮 The vibrant gaming community gathered once again at Games Ground Berlin, Berlin's premiere gaming festival, and Spielfabrique was thrilled to be part of it! Here's a look back at our highlights: 𝗣𝗮𝗻𝗲𝗹 𝗜𝗻𝘀𝗶𝗴𝗵𝘁𝘀 𝗳𝗿𝗼𝗺 𝗧𝗵𝗶𝗲𝗿𝗿𝘆 Thierry's panel on innovative business models was a crowd favorite. Key takeaways: - Embrace co-production: It's a powerful path to accessing financing. - Leverage Indie Plaza: A go-to platform for indie studios seeking financial guidance. - Explore cross-sector projects: Collaborations with cinema, literature, and music can unlock fresh opportunities. 𝗗𝘆𝗻𝗮𝗺𝗶𝗰 𝗗𝗶𝘀𝗰𝘂𝘀𝘀𝗶𝗼𝗻𝘀 We had enriching conversations with some brilliant minds: Ulrike Küchler on the intersection of gaming and literature. Thomas Boone (Eye Blink Twice) on the state of the Flemish ecosystem. Charly Harbord 王凯丽 with some stellar whisky recommendations! Alain Xalabarde (Gimica), adding depth to discussions about industry growth. Amanda Förtsch, who brought fresh perspectives to the table. 𝗖𝗲𝗹𝗲𝗯𝗿𝗮𝘁𝗶𝗻𝗴 𝗔𝗹𝘂𝗺𝗻𝗶 & 𝗡𝗲𝘄 𝗖𝗼𝗻𝗻𝗲𝗰𝘁𝗶𝗼𝗻𝘀 A big shoutout to our Alumni Cross-Program Meetup! Great catching up with Thomas Iuliano, Benjamin Hardy, Thomas-Bo Huusmann 🧩, Soren Lass and Alexander Birke. 𝗦𝗽𝗼𝘁𝗹𝗶𝗴𝗵𝘁 𝗼𝗻 𝘁𝗵𝗲 𝗔𝗿𝗰𝘁𝗶𝗰 𝗚𝗮𝗺𝗲'𝘀 𝗗𝗲𝗹𝗲𝗴𝗮𝘁𝗶𝗼𝗻 The delegation from Arctic Game truly enriched the event: Harry Heath (Cold Sector), showcasing creativity. Ingrid Fridesjö 🔜Games Ground Berlinö and Ferren Bestari (Blamorama Games), advocating for women in gaming. Thomas Sunhede (Embracer Games Archive), underlining the importance of video game preservation. 𝗣𝘂𝗯𝗹𝗶𝘀𝗵𝗲𝗿 𝗖𝗼𝗻𝗻𝗲𝗰𝘁 𝗦𝘂𝗰𝗰𝗲𝘀𝘀 Together with Tugboat Interactive, Spielfabrique co-supported Publisher Connect, a matchmaking initiative that brought together: 100+ studios from 30+ countries. 50+ publishers for productive networking and deal-making. A big thank you to Sho Sato and the iGi / indie Game incubator for their invaluable attendance. Special congratulations to Juju Games for winning the Best Pitch award—well deserved! 𝗖𝗹𝗼𝘀𝗶𝗻𝗴 𝘁𝗵𝗲 𝗙𝗲𝘀𝘁𝗶𝘃𝗮𝗹 A very special thanks to Gianni Sommer, Arjuna (AJ) Sath and the all team from Games Ground, it was an unforgettable experience, filled with inspiring conversations, innovative ideas, and a renewed sense of community. Until next time, Berlin! #gamesground24 #Spielfabrique #IndiePlaza #PublisherConnect #GamingCommunity

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    🎥🎮 𝗝𝗼𝗶𝗻 𝗧𝗵𝗶𝗲𝗿𝗿𝘆 𝗶𝗻 𝗩𝗶𝗹𝗻𝗶𝘂𝘀 𝗮𝘁 𝘁𝗵𝗲 𝗘𝘂𝗿𝗼𝗽𝗮 𝗖𝗶𝗻𝗲𝗺𝗮𝘀 𝗡𝗲𝘁𝘄𝗼𝗿𝗸 𝗖𝗼𝗻𝗳𝗲𝗿𝗲𝗻𝗰𝗲! 🎮🎥 From November 28th to December 1st, 2024, the 23rd Europa Cinemas Network Conference will bring together over 500 delegates from across Europe to celebrate and strengthen the Europa Cinemas network. This year, for the first time, the conference takes place in the Baltic region, at the Radisson Blu Hotel in Vilnius, Lithuania. 𝗪𝗵𝗮𝘁’𝘀 𝗼𝗻 𝘁𝗵𝗲 𝗔𝗴𝗲𝗻𝗱𝗮 𝗳𝗼𝗿 𝗧𝗵𝗶𝗲𝗿𝗿𝘆? Thierry is excited to present 𝗞𝗶𝗻𝗼 𝗚𝗮𝗺𝗲𝘀, Spielfabrique's innovative way to attract young audiences back into cinemas by combining the magic of cinema with the excitement of video games. This approach leverages the unique atmosphere of cinemas to create unforgettable gaming experiences that engage new generations. 𝗟𝗲𝘁’𝘀 𝗖𝗼𝗻𝗻𝗲𝗰𝘁! Thierry is looking forward to meeting with cinema owners, operators, and stakeholders to discuss how Kino Games can: 🎯 Attract younger demographics to your theaters. 🎯 Enhance community engagement through interactive experiences. 🎯 Create new revenue streams for cinemas in a competitive market. If you’d like to learn more or explore collaboration opportunities, Thierry would be delighted to meet with you. Fatima Djoumer Anne Le Pouliquen Claude-Eric Poiroux Don’t miss the chance to be part of the future of cinema and gaming! 📩 Reach out to schedule a meeting or simply find Thierry during the conference. Let’s innovate together! #EuropaCinemas2024 #CinemaInnovation #KinoGames #GamingAndCinema

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    🌍✨ Spielfabrique at AFRICA GAMES WEEK 2024: Agenda and Highlights ✨🌍 We’re thrilled to announce Spielfabrique's activities at Africa Games Week 2024, taking place from December 3rd to 5th in Cape Town, South Africa. Join us for 𝗶𝗺𝗽𝗮𝗰𝘁𝗳𝘂𝗹 𝗽𝗮𝗻𝗲𝗹𝘀, 𝗶𝗻𝘀𝗶𝗴𝗵𝘁𝗳𝘂𝗹 𝘄𝗼𝗿𝗸𝘀𝗵𝗼𝗽𝘀, 𝗮𝗻𝗱 𝗻𝗲𝘁𝘄𝗼𝗿𝗸𝗶𝗻𝗴 𝗼𝗽𝗽𝗼𝗿𝘁𝘂𝗻𝗶𝘁𝗶𝗲𝘀 as we work to strengthen Africa's gaming ecosystem. Here's what we have planned: 🎙️ Panels 📅 𝗗𝗲𝗰𝗲𝗺𝗯𝗲𝗿 𝟯𝗿𝗱 | 🕰️ 𝟭𝟮:𝟯𝟱 - 𝟭:𝟭𝟱 𝗣𝗠 Games Connect Africa Launch: Connecting Africa's Gaming Community A landmark initiative connecting Africa's gaming industry. Join a panel of esteemed experts to learn about the launch and engage in a meaningful discussion about the future of Africa’s gaming ecosystem. 📅 𝗗𝗲𝗰𝗲𝗺𝗯𝗲𝗿 𝟱𝘁𝗵 | 🕰️ 𝟵:𝟭𝟱 - 𝟭𝟬:𝟭𝟱 𝗔𝗠 How the Jobs Fund Fuels Africa's Gaming Industry Discover how the Jobs Fund is driving the development of Africa's gaming industry through funding, job creation, and collaboration opportunities. 🛠️ Workshops 📅 𝗗𝗲𝗰𝗲𝗺𝗯𝗲𝗿 𝟰𝘁𝗵 | 🕰️ 𝟭𝟭:𝟬𝟱 𝗔𝗠 Publishers and Pro Workshop Hosted by Spielfabrique in collaboration with Africa Games Week and the Goethe Institute, with support from Koeln Business and the Jobs Fund, this workshop offers: Strategy, financing, and survival tactics in the gaming industry. Facilitators: 7 top industry experts: Tim Browne 🔜 Africa Games Week 🔜 Playtopia Robert Bäckström Astrid Mie Refstrup Pieter Koornhof Robert Schmiedl Yves Le Yaouanq Jennifer LUFAU ⚔ Panelists: Yves le Yaouanq, Robert Schmiedl, Astrid Refstrup, Pieter Koornhof 14 pre-selected studios ready to elevate their projects! 🤝 Partnerships We’re excited to welcome KölnBusiness – the Economic Development Agency of Cologne as an official partner for this event. Together, we’re committed to fostering international collaboration and building bridges between African and global gaming markets. 🌟 Let’s connect, learn, and build the future of gaming together. See you at Africa Games Week 2024! #AfricaGamesWeek2024 #Spielfabrique #GamingForGrowth #KoelnBusiness

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    🎮 𝗦𝗽𝗶𝗲𝗹𝗳𝗮𝗯𝗿𝗶𝗾𝘂𝗲 𝗶𝘀 𝗛𝗲𝗮𝗱𝗶𝗻𝗴 𝘁𝗼 𝗔𝗳𝗿𝗶𝗰𝗮 𝗚𝗮𝗺𝗲𝘀 𝗪𝗲𝗲𝗸 𝟮𝟬𝟮𝟰! 🌍 We’re thrilled to share that Odile Limpach (Co-founder) and Olympe Challot (Bridge & Match Project Manager) will be attending the 7th edition of AFRICA GAMES WEEK in Cape Town, South Africa, from 2 - 5 December 2024! Odile and Olympe are beyond excited to be in the middle of the world of African game industry, meet inspiring developpers, and explore the unique opportunities this growing business has to offer. Africa Games Week, with its focus on 𝗖𝗿𝗲𝗮𝘁𝗶𝘃𝗲 𝗟𝗲𝗮𝗱𝗲𝗿𝘀𝗵𝗶𝗽, is the perfect setting to connect, share, and learn alongside passionate professionals 𝘀𝗵𝗮𝗽𝗶𝗻𝗴 𝘁𝗵𝗲 𝗳𝘂𝘁𝘂𝗿𝗲 𝗼𝗳 𝗴𝗮𝗺𝗶𝗻𝗴. Olympe is especially looking forward to catching up with Orina Dorothy, Jason Della Rocca, Kate Edwards, Per Strömbäck, Youssef Boufaied, Sho Sato, and Safurat Balogun—discussions she’s sure will spark exciting new ideas and collaborations! We’ll soon share more about the 𝗽𝗮𝗻𝗲𝗹 and 𝘄𝗼𝗿𝗸𝘀𝗵𝗼𝗽 𝘀𝗲𝘀𝘀𝗶𝗼𝗻𝘀 Odile and Olympe will be participating to—stay tuned! Can’t wait to meet the amazing minds behind Africa’s growing gaming scene. See you in Cape Town! 🌟 #AfricaGamesWeek2024 #Spielfabrique #GamingCommunity #GameDevAfrica #CapeTown

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    🌟 𝗦𝗽𝗶𝗲𝗹𝗳𝗮𝗯𝗿𝗶𝗾𝘂𝗲 𝗮𝘁 𝗜𝗻𝘃𝗲𝘀𝘁 𝗶𝗻 𝗚𝗮𝗺𝗲𝘀 𝟮𝟬𝟮𝟰! We’re thrilled to share that our co-founder, Thierry Baujard, was a speaker at Invest in Games 2024 in Stockholm! Thierry brought his unique perspective on creative industry financing to the panel, sparking an engaging discussion on how developers and investors can create meaningful partnerships in today’s dynamic gaming world. For us at Spielfabrique, this event was more than just a platform—it was an 𝗼𝗽𝗽𝗼𝗿𝘁𝘂𝗻𝗶𝘁𝘆 𝘁𝗼 𝗰𝗼𝗻𝗻𝗲𝗰𝘁 with like-minded professionals who share our passion for growing the indie gaming ecosystem. A big thank you to the event organizers and everyone who participated in the conversation. Together, we’re shaping the future of gaming! 🎮 Did you catch Thierry’s session? We’d love to hear your thoughts! 💬 Dataspelsbranschen / Swedish Games Industry

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    During The Katowice Games Week, Nov 4th to Nov. 11 2024, Matthes joined the inspiring Trevin York, Maria Wagner, Piotr Budzisz, Sonia Fizek, Paweł Frelik, Chloé Germaine, Mateusz Hyla, Jiri Kupiainen, and Paul Wake to discuss different perspectives on sustainability in games under the guidance and moderation of Ruth Dorothea Eggel. Matthes and his colleagues discussed in particular the tension between making the industry carbon neutral and developing impact games. The Game Week presented a range of events aimed on climate issues, transformation and games as tools for social change, as well as a national congress of the officially non-existent discipline of game studies. More details on Strategies at Katowice here: https://lnkd.in/edAqvjDZ Thank you Michał Kłosiński and the University of Silesia / Uniwersytet Śląski w Katowicach

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    🌍 𝗧𝗵𝗲 𝗦𝘂𝘀𝘁𝗮𝗶𝗻𝗮𝗯𝗶𝗹𝗶𝘁𝘆 𝗡𝗘𝗫𝗨𝗦 𝟮𝟬𝟮𝟰: 𝗔 𝗟𝗼𝗼𝗸 𝗕𝗮𝗰𝗸 On November 12th, 2024, we came together for something special: 𝗧𝗵𝗲 𝗦𝘂𝘀𝘁𝗮𝗶𝗻𝗮𝗯𝗶𝗹𝗶𝘁𝘆 𝗡𝗘𝗫𝗨𝗦. This event wasn’t just another gathering; it was a heartfelt call to action for the video game industry to embrace sustainability and be a force for good in the world. Broadcast live from beautiful 𝗦𝘁𝗼𝗰𝗸𝗵𝗼𝗹𝗺, the event also connected communities through satellite gatherings in 𝗕𝗲𝗿𝗹𝗶𝗻, 𝗠𝗮𝗹𝗺𝗼̈, and 𝗖𝗼𝗹𝗼𝗴𝗻𝗲. In Cologne, Spielfabrique team made the Cologne Game Lab feel like a second home for discussions and bringing local creatives together for an inspiring day. The morning was dedicated to talks from all across Europe about the most 𝗿𝗲𝗰𝗲𝗻𝘁 𝘀𝘂𝘀𝘁𝗮𝗶𝗻𝗮𝗯𝗶𝗹𝗶𝘁𝘆 𝗮𝗱𝘃𝗮𝗻𝗰𝗲𝗺𝗲𝗻𝘁𝘀 and initiatives in the games sector. In the afternoon, we hosted a 𝘄𝗼𝗿𝗸𝘀𝗵𝗼𝗽 𝗼𝗻 𝘁𝗵𝗲 𝘀𝘁𝗿𝘂𝗰𝘁𝘂𝗿𝗮𝗹 𝗮𝗻𝗱 𝗽𝗼𝗹𝗶𝗰𝘆 𝗱𝗿𝗶𝘃𝗲𝗿𝘀 for sustainable action in the industry. Under the guidance of Joost Vervoort 🟥, participants developed 𝘃𝗶𝘀𝗶𝗼𝗻𝘀 𝗳𝗼𝗿 𝗮 𝗯𝗲𝘁𝘁𝗲𝗿 𝗴𝗮𝗺𝗲𝘀 𝗶𝗻𝗱𝘂𝘀𝘁𝗿𝘆 where there are many more distribution platforms, games can be played for a much longer time, the industry has many more women actively shaping it, and developers enjoy fairer working conditions. This discussion has been the starting point of a larger investigation that we are starting in Strategies Horizon into policy recommendations for sustainability in games. A huge thank you to everyone who tuned in online or joined us in person. And of course, a very special thank you to our amazing partners who helped bring the Sustainability NEXUS to life: - Stadt Köln - KölnBusiness – the Economic Development Agency of Cologne - Cologne Game Lab - Strategies Horizon funded by the European Union and the UK Research and Innovation - Interreg co-funded by The European Union - BSG-Go And satellite partners: - Stockholm Business Region - BGZ Berliner Gesellschaft für internationale Zusammenarbeit mbH - Game Habitat - Arctic Game Let’s keep the conversation going and continue pushing boundaries. Together, we can make our industry a true leader in sustainability. Until next time! #SustainabilityNEXUS #GreenGaming #LevelUpForThePlanet #FutureOfGaming

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    📘 𝗡𝗲𝘄 𝗥𝗲𝗽𝗼𝗿𝘁: 𝗜𝗥𝗜𝗦 𝟮𝟬𝟮𝟰 – 𝗟𝗲𝗴𝗮𝗹 𝗖𝗵𝗮𝗹𝗹𝗲𝗻𝗴𝗲𝘀 𝗮𝗻𝗱 𝗠𝗮𝗿𝗸𝗲𝘁 𝗗𝘆𝗻𝗮𝗺𝗶𝗰𝘀 𝗶𝗻 𝘁𝗵𝗲 𝗩𝗶𝗱𝗲𝗼 𝗚𝗮𝗺𝗲𝘀 𝗦𝗲𝗰𝘁𝗼𝗿 Free PDF download here: https://go.coe.int/xac5L Today, at the annual European Audiovisual Observatory | Observatoire européen de l'audiovisuel workshop in Strasbourg, IRIS 2024: 𝗟𝗲𝗴𝗮𝗹 𝗖𝗵𝗮𝗹𝗹𝗲𝗻𝗴𝗲𝘀 𝗮𝗻𝗱 𝗠𝗮𝗿𝗸𝗲𝘁 𝗗𝘆𝗻𝗮𝗺𝗶𝗰𝘀 𝗶𝗻 𝘁𝗵𝗲 𝗩𝗶𝗱𝗲𝗼 𝗚𝗮𝗺𝗲𝘀 𝗦𝗲𝗰𝘁𝗼𝗿 is in the spotlight. Thierry Baujard, one of the report’s contributors, joined industry experts, developers, and policymakers at the European Youth Centre to explore the key challenges and future of Europe’s video game industry. Together, they are discussing important questions around copyright, consumer protection, public support, and data needs—building on insights from this comprehensive new report. In IRIS 2024, the Observatory examines the legal and market complexities of the video game sector across ten accessible chapters: - Industry Overview (Chapter 1) by Thomas Paris provides insights into the video game value chain and the challenges creators face. - Market Structure (Chapter 2) by Loïse Lyonnet reviews competition and shifts within the market. - Creative Platforms and the Metaverse (Chapter 3) by Dr Michaela MacDonald explores games as gateways to the digital worlds of the future. - Intellectual Property (Chapters 4 & 5) by Gaetano Dimita and Yin Harn Lee discusses copyright issues, using case studies to illustrate enforcement challenges. - Funding and Cultural Value (Chapter 6) by Thierry Baujard and Hugo Derivry explores the recognition of video games as cultural assets and their eligibility for public support. - User Protection (Chapters 7–10) covers data privacy, minor protection, accessibility, and security. This report offers essential insights for anyone interested in the video game sector, highlighting the importance of balanced policies to support innovation while protecting creators and consumers alike.

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    🎮 𝗖𝗮𝘁𝗰𝗵 𝗦𝗽𝗶𝗲𝗹𝗙𝗮𝗯𝗿𝗶𝗾𝘂𝗲 𝗮𝘁 Games Ground Berlin! 🎮 We’re excited to be part of Games Ground this year, bringing sessions and talks that dive deep into the future of indie games, studio growth, and cutting-edge tech. Here’s where you’ll find us on 𝗧𝗵𝘂𝗿𝘀𝗱𝗮𝘆, 𝗡𝗼𝘃𝗲𝗺𝗯𝗲𝗿 𝟭𝟰—come by and say hello! 𝟭𝟬:𝟬𝟬 𝗔𝗠: 𝗣𝘂𝗯𝗹𝗶𝘀𝗵𝗲𝗿 𝗖𝗼𝗻𝗻𝗲𝗰𝘁 📍 Moneta Stage Kick off the day with one-on-one time with top publishers, a premier matchmaking event designed to bridge the gap between game developers and publishers. Let’s make connections! 4Hats, Telescope Game Studios, Herodot Studio, Bismuth Studio Games, Out Of Bounds Games, Backwoods Entertainment, Artheria, Teacup Games ApS, Charles Games, Viron Games, K5 Factory GmbH & Lanterns Studios, Juju Games Enalto Studios, Funcom Forklift Interactive, Birnchen Interactive GmbH, CRITICAL REFLEX, Nocturne Games, Skystone Games, Fulqrum Publishing Ltd., Firesquid Fireshine Games, INSTINCT3META Publishing, Tripwire Interactive, WINGS, Lvp, Green Man Gaming Publishing, Kwalee, Gamera Games, Games Justdan International Co., Ltd. Tencent Games, Deck13, Spotlight GmbH, Kepler Interactive and more! 𝟭𝟮:𝟰𝟱 𝗣𝗠 - 𝟭:𝟬𝟬 𝗣𝗠: 𝗟𝗶𝗴𝗵𝘁𝘀, 𝗖𝗮𝗺𝗲𝗿𝗮, 𝗣𝗹𝗮𝘆 📍 Relic Stage We’re unveiling the 𝗞𝗶𝗻𝗼𝗚𝗮𝗺𝗲𝘀 𝗣𝗿𝗼𝗷𝗲𝗰𝘁! Find out how indie games might help bring audiences back to cinemas. This EU-funded initiative, run with our friends at NERDIC, explores big-screen opportunities for games across Europe. Learn how to get involved! 𝟯:𝟬𝟬 𝗣𝗠 - 𝟰:𝟬𝟬 𝗣𝗠: 𝗦𝗵𝗶𝗳𝘁𝗶𝗻𝗴 𝗚𝗲𝗮𝗿𝘀 - 𝗣𝗶𝘃𝗼𝘁𝗶𝗻𝗴 𝗦𝘁𝗿𝗮𝘁𝗲𝗴𝗶𝗲𝘀 𝗳𝗼𝗿 𝗦𝘁𝘂𝗱𝗶𝗼 𝗚𝗿𝗼𝘄𝘁𝗵 📍 Portal Stage In today’s dynamic industry, adapting is key. This panel dives into real strategies studios are using to pivot, diversify, and thrive. Join our expert panelists as they share insights on partnerships, revenue models, and how to stay agile. Speakers: Benjamin Feld - Thera Bytes GmbH Rico Nemetz - Development Director & Co-Founder, PAINDEVS - Painless Developments GmbH Ulrike Küchler - CEO & Co-Founder, Gamebook Studio Thierry Baujard - Co-founder, SpielFabrique Jasmin [JayKays] Karatas - Founder, Jasmin Deniz Karatas | RAW-R 𝟰:𝟰𝟱 𝗣𝗠 - 𝟱:𝟰𝟱 𝗣𝗠: 𝗨𝗻𝗰𝗼𝘃𝗲𝗿 𝘁𝗵𝗲 𝗦𝗺𝗼𝗸𝗶𝗻𝗴 𝗚𝘂𝗻 - 𝗧𝗵𝗲 𝗜𝗺𝗽𝗮𝗰𝘁 𝗼𝗳 𝗔𝗜 𝗶𝗻 𝗚𝗮𝗺𝗲 𝗗𝗲𝘃𝗲𝗹𝗼𝗽𝗺𝗲𝗻𝘁 📍 𝗘𝘅-𝗠𝗮𝗰𝗵𝗶𝗻𝗮 𝗦𝘁𝗮𝗴𝗲 AI is transforming game development—let’s explore how! Join us for an interactive session with experts sharing how AI is changing everything from storytelling to player engagement. Speakers: Thomas Bedenk - Freelance Strategic Advisor (XR / Games / AI) Matthes Lindner - EU Acceleration Manager, SpielFabrique Prof. Marion Plank, MA - Professor of Game Art, IU International University of Applied Sciences We’re looking forward to seeing you at Games Ground!

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