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How to track efficiently piecewise curved contours with a ...
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由 MO Berger 著作1994被引用 56 次 — This paper addresses the problem of rigid and nonpolyhedral object tracking in complex environments without a priori knowledge neither on objects nor on the ...
How to track efficiently piecewise curved contours with a view ...
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This paper addresses the problem of rigid and nonpolyhedral object tracking in complex environments without a priori knowledge neither on objects nor on the ...
How to track efficiently piecewise curved contours with a ...
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由 MO Berger 著作1994被引用 56 次 — The key of our approach is to propose a robust curve based tracking algorithm founded on an iterative registration method and exploiting our rigid snake model.
How To Track Efficiently Piecewise Curved Contours With A View To ...
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How to Track Efficiently Piecewise Curved Contours with a View to Reconstructing 3D Objects. ... tracking rigid curves as well as occluding contours is.
How to track efficiently piecewise curved contours with a ...
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2023年3月24日 — Marie-Odile Berger: How to track efficiently piecewise curved contours with a view to reconstructing 3D objects. ICPR (1) 1994: 32-36.
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How to Track Efficiently Piecewise Curved Contours with a View to Reconstructing 3D Objects. In Proceedings 12th International Conference on Pattern ...
3D Surface reconstruction using occluding contours
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由 E Boyer 著作1995被引用 15 次 — This paper addresses the problem of 3D surface reconstruction using image sequences. It has been shown that shape recovery from three or more occluding ...
Marie-Odile Berger
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How to track efficiently piecewise curved contours with a view to reconstructing 3D objects. MO Berger. Proceedings of 12th International Conference on ...
3D Surface Reconstruction Using Occluding Contours
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由 E Boyer 著作1997被引用 152 次 — Berger, M.-O. 1994. How to track efficiently piecewise curved contours with a view to reconstructing 3D objects. In Proceedings of the 12th International ...
References
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M.-O. Berger. How to Track Efficiently Piecewise Curved Contours with a View to Reconstructing 3D Objects. In Proceedings of the 12th International Conference ...