google.script.run Lag?

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Elliott Hedman

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Nov 21, 2024, 10:06:06 PMNov 21
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Do all of you get extreme lag when calling functions with google.script.run? My run time for an empty function is 800 to 3000 ms.

I know best practices is to run code on the server side. But I can't have my users wait 3 seconds for every code call. Does it go faster when it's published maybe? How do you all handle this extreme lag?

Thank you,
   Elliott

My test function for reference:
function testServerFunction(param) {

  return "Server processed: " + param;
}


Test.html
<script>
  // Add this function to test server calls
  async function testServerPerformance() {
    const iterations = 5;
    const results = [];

    for (let i = 0; i < iterations; i++) {
      const start = performance.now();

      try {
        await google.script.run
          .withSuccessHandler((result) => {
            const end = performance.now();
            const timeMs = end - start;
            results.push(timeMs);
            console.log(`Call ${i + 1} took ${timeMs.toFixed(2)}ms:`, result);
          })
          .withFailureHandler((error) => {
            console.error("Error:", error);
          })
          .testServerFunction(`Test ${i + 1}`);
      } catch (error) {
        console.error("Error in test:", error);
      }
    }

    // Calculate average
    const average = results.reduce((a, b) => a + b, 0) / results.length;
    console.log(`Average call time: ${average.toFixed(2)}ms`);
  }

  window.addEventListener("DOMContentLoaded", function () {

      // Test server performance
      testServerPerformance();
   
  });
</script>

Google Pony

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Nov 30, 2024, 1:25:50 PM (11 days ago) Nov 30
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Hi Elliott Hedman, Experiencing lag when using google.script.run is a common issue due to several factors inherent to how Google Apps Script operates:

Key Reasons for Lag:

  1. Client-Server Round Trip: Every call to google.script.run involves a network round trip between the client (browser) and the Apps Script server. This introduces inherent latency.

  2. Apps Script Execution Overhead: Apps Script uses a shared infrastructure that isn't optimized for low-latency responses, especially for small, frequent requests.

  3. Script Deployment Environment: Scripts in the development mode (/dev) run slower than when published in a deployed state. This is because of additional logging and validation checks in the development mode.

  4. Network Factors: Internet speed, geographic proximity to Google's servers, and network congestion can all affect the perceived speed.


Optimization Suggestions:

Here are some ways to reduce or mitigate the lag:

1. Minimize the Number of Calls:

Batch Operations: Combine multiple operations into a single Apps Script call where possible. For example, instead of calling testServerFunction multiple times, you can pass an array of parameters and handle them all in one server-side function.

Caching Results: Cache frequently used data on the client side using localStorage, session variables, or custom caching mechanisms.

2. Optimize Deployment:

Publish as a Web App: Published web apps generally run faster than scripts accessed in /dev mode. Ensure the script is deployed using the "execute as the user accessing the web app" mode for better performance.

Use Simple Functions: If the function doesn’t require Apps Script features, consider handling it directly on the client side.

3. Asynchronous Design: Use asynchronous code on the client-side (as you’ve done with async/await). This ensures that other parts of your application remain responsive while waiting for the server call.

4. Reduce Payload: Keep the data sent between the client and server minimal. Avoid unnecessary data in parameters or responses.

5. Use a CDN for Static Resources: Offload the hosting of static resources (like CSS, JS) to a Content Delivery Network (CDN) to reduce initial load times.


Example: Improving Your Test Script

Here's an updated you can try test script to measure performance more reliably and minimize unnecessary overhead:

Code.gs FILE:

const testServerFunction = (params) =>  params.map(param => `Server processed: ${param}`);

HTML FILE:

<script>

  async function testServerPerformance() {

    const iterations = 5;

    const results = [];

    const params = Array.from({ length: iterations }, (_, i) => `Test ${i + 1}`);

    const start = performance.now();

    try {

      await google.script.run

        .withSuccessHandler((response) => {

          const end = performance.now();

          const timeMs = end - start;

          console.log(`Batch call took ${timeMs.toFixed(2)}ms`, response);

        })

        .withFailureHandler((error) => {

          console.error("Error:", error);

        })

        .testServerFunction(params);

    } catch (error) {

      console.error("Error in test:", error);

    }

  }

  window.addEventListener("DOMContentLoaded", function () {

    testServerPerformance();

  });

</script>


Results and Expectations

  1. Average Latency: In a published web app, expect latency to range between 400–1500ms for each google.script.run call, depending on payload and function complexity.

  2. Batching: Sending multiple requests in a single call reduces the overhead and improves overall performance.

  3. Published Environment: After publishing as a web app, you should see slightly better performance compared to the /dev mode.


If you still find the latency unacceptable, consider transitioning critical parts of your project to platforms like Firebase or using Google Cloud Functions for server-side processing. These options provide more control and lower latency compared to Google Apps Script.I hope it helps!!!

Reach out:
Sandeep Kumar Vollala

Andrew Roberts

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Dec 2, 2024, 8:52:14 PM (9 days ago) Dec 2
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Andrew Apell

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Dec 11, 2024, 12:04:33 PM (12 hours ago) Dec 11
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I think I recognise the writing pattern 🫡
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