Skeleton Based Action Recognition

206 papers with code • 34 benchmarks • 30 datasets

Skeleton-based Action Recognition is a computer vision task that involves recognizing human actions from a sequence of 3D skeletal joint data captured from sensors such as Microsoft Kinect, Intel RealSense, and wearable devices. The goal of skeleton-based action recognition is to develop algorithms that can understand and classify human actions from skeleton data, which can be used in various applications such as human-computer interaction, sports analysis, and surveillance.

( Image credit: View Adaptive Neural Networks for High Performance Skeleton-based Human Action Recognition )

Libraries

Use these libraries to find Skeleton Based Action Recognition models and implementations

Spatial Hierarchy and Temporal Attention Guided Cross Masking for Self-supervised Skeleton-based Action Recognition

YinxPeng/HA-CM-main 26 Sep 2024

In self-supervised skeleton-based action recognition, the mask reconstruction paradigm is gaining interest in enhancing model refinement and robustness through effective masking.

3
26 Sep 2024

Cross-Model Cross-Stream Learning for Self-Supervised Human Action Recognition

Levigty/CMCS IEEE Transactions on Human-Machine Systems 2024

Inspired by SkeletonBYOL, this paper further presents a Cross-Model and Cross-Stream (CMCS) framework.

2
23 Sep 2024

SHARP: Segmentation of Hands and Arms by Range using Pseudo-Depth for Enhanced Egocentric 3D Hand Pose Estimation and Action Recognition

wiktormucha/SHARP 19 Aug 2024

The 3D hand pose, together with information from object detection, is processed by a transformer-based action recognition network, resulting in an accuracy of 91. 73%, outperforming all state-of-the-art methods.

8
19 Aug 2024

Skeleton-Based Action Recognition with Spatial-Structural Graph Convolution

jingyaojade/SpSt-GCN 31 Jul 2024

Spatial GCN performs information aggregation based on the topological structure of the human body, and structural GCN performs differentiation based on the similarity of edge node sequences.

1
31 Jul 2024

Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition

liujf69/MMCL-Action 22 Jul 2024

Skeleton-based action recognition has garnered significant attention due to the utilization of concise and resilient skeletons.

33
22 Jul 2024

SA-DVAE: Improving Zero-Shot Skeleton-Based Action Recognition by Disentangled Variational Autoencoders

pha123661/SA-DVAE 18 Jul 2024

Existing zero-shot skeleton-based action recognition methods utilize projection networks to learn a shared latent space of skeleton features and semantic embeddings.

23
18 Jul 2024

Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognition

JHang2020/Shap-Mix 17 Jul 2024

To this end, considering the crucial role of the body parts in the spatially concentrated human actions, we attend to the mixing augmentations and propose a novel method, Shap-Mix, which improves long-tailed learning by mining representative motion patterns for tail categories.

12
17 Jul 2024

STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequences

TaatiTeam/STARS 15 Jul 2024

Self-supervised pretraining methods with masked prediction demonstrate remarkable within-dataset performance in skeleton-based action recognition.

9
15 Jul 2024

Do You Act Like You Talk? Exploring Pose-based Driver Action Classification with Speech Recognition Networks

pablopardod/dyalyt IEEE Intelligent Vehicles Symposium (IV) 2024

Our results highlight the effectiveness and robustness of speech recognition networks in pose-based action classification.

1
15 Jul 2024

Mask and Compress: Efficient Skeleton-based Action Recognition in Continual Learning

sperimental3/charon 1 Jul 2024

The use of skeletal data allows deep learning models to perform action recognition efficiently and effectively.

1
01 Jul 2024
  翻译: