AstralShiftPro

AstralShiftPro

Jogos para computador

Est. 2022. Indie video game developers currently working on Little Goody Two Shoes

Sobre nós

AstralShiftPro LDA is an independent video game software development company based in Portugal. Officially founded in 2022, AstralShiftPro’s story began in 2016 with the release of the popular RPG Maker title Pocket Mirror. With video games as its medium, AstralShiftPro specializes in the development of narrative-driven and artistically ambitious games. Currently, AstralShiftPro counts with two commercial releases: Our titles: - Pocket Mirror~ Goldenertaum: published by Komodo Japan, May 2023 Little Goody Two Shoes:published by Square Enix Collective, October 2023

Setor
Jogos para computador
Tamanho da empresa
2-10 funcionários
Sede
Olhão
Tipo
Empresa privada
Fundada em
2022

Localidades

Funcionários da AstralShiftPro

Atualizações

  • We started developing QTI for Little Goody Two Shoes, improved it, and now we can never start a project in Unity without using it. Completely streamlines setting up in-game interactions giving more autonomy to the designers! Happy to make it available to the community via the asset store!

    Ver página da empresa de AstralShiftPro, gráfico

    422 seguidores

    Hi, everyone! We're excited to announce our very first game development tool for Unity — QTI! Designed to QUICKLY map any trigger to any interaction, our Quick Interaction System allows you easily create complex behaviours in Unity. The idea for this tool came up during the development of our latest title. We ended up developing a framework for easily assigning common triggers (like OnTriggerEnter/Exit, OnCollisionStay, On button pressed) to any interactions (like picking up an item, starting dialogue or moving to a new scene). QTI's key features include: ⚡Dynamic Triggers: Utilize various Triggers, from Unity lifecycle messages to physics-based events, all capable of triggering any Interaction. 🔗Chainable Interactions: Easily combine multiple Interactions to create complex behavior sequences without writing code. 💪Flexible Ecosystem: Use the built-in Interactions or extend the system with custom ones to fit your game's specific needs. 📈Graph View Support: Includes a visual Node Graph View, providing a way to visualize complex Interaction chains. 🌐Expandable & Modular: Designed for scalability, seamlessly integrating into projects of any size. QTI is ideal for a multitude of videogame genres, from puzzle platformers to action-adventure titles. Its ease of use and powerful flexibility allow you to prototype and implement robust gameplay mechanics quickly, without the need to rewrite core functionality. You can find out more about QTI on Unity's Asset Store or on YouTube! 🔗Asset Store https://lnkd.in/dhRZScE5 🔗YouTube https://lnkd.in/dJzdNxbE

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  • Hi, everyone! We're excited to announce our very first game development tool for Unity — QTI! Designed to QUICKLY map any trigger to any interaction, our Quick Interaction System allows you easily create complex behaviours in Unity. The idea for this tool came up during the development of our latest title. We ended up developing a framework for easily assigning common triggers (like OnTriggerEnter/Exit, OnCollisionStay, On button pressed) to any interactions (like picking up an item, starting dialogue or moving to a new scene). QTI's key features include: ⚡Dynamic Triggers: Utilize various Triggers, from Unity lifecycle messages to physics-based events, all capable of triggering any Interaction. 🔗Chainable Interactions: Easily combine multiple Interactions to create complex behavior sequences without writing code. 💪Flexible Ecosystem: Use the built-in Interactions or extend the system with custom ones to fit your game's specific needs. 📈Graph View Support: Includes a visual Node Graph View, providing a way to visualize complex Interaction chains. 🌐Expandable & Modular: Designed for scalability, seamlessly integrating into projects of any size. QTI is ideal for a multitude of videogame genres, from puzzle platformers to action-adventure titles. Its ease of use and powerful flexibility allow you to prototype and implement robust gameplay mechanics quickly, without the need to rewrite core functionality. You can find out more about QTI on Unity's Asset Store or on YouTube! 🔗Asset Store https://lnkd.in/dhRZScE5 🔗YouTube https://lnkd.in/dJzdNxbE

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  • AstralShiftPro compartilhou isso

    🇵🇹 Portugal's First Pavilion at Gamescom B2B 🎮✨ From August 21st to 25th, Portugal will have its first pavilion at Gamescom, the world's largest gaming expo. 🇵🇹🎮#PortugalGames We are proud to have several game development studios and service providers representing our industry, including, Anybrain 🔜 Gamescom, AstralShiftPro, Testwaves, Didimo, Fortis Games, Ground Control Studios, Camel 101, One Way Eleven, Massive Galaxy Studios, ONTOP, Redcatpig, Aptoide and Kokku. This initiative is a collaborative effort with eGames Lab and our partners #gaminghub by Unicorn Factory Lisboa, aimed at promoting Portuguese games and showcasing the talent of our companies to a global audience. 🌐🚀 Join us at the Portugal Games pavilion located in the B2B area of the event, Hall 3.2, Stand B022 / C023. 🙌

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  • Ver perfil de João Caetano, gráfico

    Software Developper

    Recently I had the opportunity to attend the first workshop of SpielFabrique 2024 EVA program on behalf of AstralShiftPro. I got to meet a lot of different interesting people from Game studios to industry experts. It is awesome to see what all these European studios are up to. The future of European video games looks very bright as there are many promising projects and developers around. At the same time I got to pick the brains of mentors and experts that have decades of experience in all things video game related, from making the games to marketing and selling them on specific platforms. I want to thank SpielFabrique for creating this opportunity to vastly increase our network and knowledge and especially Matthes Lindner and Olympe Challot for creating a very comfy and open environment where everyone felt at ease to talk to each other.

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  • AstralShiftPro compartilhou isso

    ✨Little Goody Two Shoes - Finalist at Independent Games Festival ✨ Congratulations to AstralShiftPro for having their most recent title Little Goody Two Shoes selected as a finalist in the Independent Games Festival for Excellence in Visual Arts. 🎨👏 The AstralShiftPro team is set to shine at the Game Developers Conference, where they'll be showcasing their outstanding game from March 18th to the 22nd. 🇵🇹 🎮 #PortugalGames #GDC2024 #IndieGameSuccess #gamedev

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