A year after the Aurora’s appearance & the world went dark, the people of Harmont & its vast wild environs struggle to survive the Quiet Apocalypse. Survive alone or with others against a host of new hazards & a fresh new survival sandbox from a pioneer of the genre. Live together. Die alone.
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Coming Soon To Early Access

The developers of this game intend to release as a work in progress, developing with the feedback of players.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As one of the early pioneers of the Early Access model on Steam with THE LONG DARK, we firmly believe in the power of community-informed development. Even after launching the 1.0 of THE LONG DARK and leaving Early Access, we continued to update that game using principles of constant iteration informed by community feedback. We feel that the Early Access model is the best way to harness the power of community to validate our decisions around game features, content, technology, etc., and we would like to continue evolving this model with our work on BLACKFROST.”

Approximately how long will this game be in Early Access?

“A lot will depend on how development evolves after we launch on Early Access, and what the community tells us they value most in the game, but we foresee at least a year and up to two years in Early Access. Even when BLACKFROST is technically no longer in Early Access, we will continue to update it using the same principles we have used in creating THE LONG DARK.”

How is the full version planned to differ from the Early Access version?

“We plan to launch the BLACKFROST Early Access as early in our development process as we can, so that we can involve players from a very early stage. Our Early Access launch will include a portion of our planned world map, and use it to showcase a range of foundational survival mechanics and content that provide a solid base to build from. We expect the 1.0 launch to include a wide range of content and features, and the majority of the game world. We expect to continue updating the game well into the future, potentially for years after we hit the 1.0 mark. These plans may change based on development realities.”

What is the current state of the Early Access version?

“When we launch BLACKFROST in Early Access in 2026, we anticipate the game including a portion of our full world map, and a range of foundational survival mechanics and supporting content. We will update players with more details about our specific plans for Early Access and what they can expect when we get closer to launch.”

Will the game be priced differently during and after Early Access?

“We anticipate the price increasing when we bring BLACKFROST out of Early Access.”

How are you planning on involving the Community in your development process?

“Once we launch BLACKFROST into Early Access in 2026, we intend to involve the community by providing regular updates to the game, creating a safe and productive environment within which to share feedback with the development team and other players, reporting tools that allow players to provide feedback on sentiment around specific features, and an ongoing dialogue between the community and specific members of the development team. This will carry on a tradition of community interaction and engagement we have followed since launching THE LONG DARK in Early Access back in 2014. We will launch with a robust set of community and forum discussion boards and feedback tools outside of Steam. This will help ensure the development team can focus on feedback from players on as many platforms as possible. We do not intend to use the Steam forums as our primary community or communication hub.”
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Planned Release Date: To be announced

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About This Game

BLACKFROST: The Long Dark 2 is the sequel to the hit survival game, THE LONG DARK, launched on Early Access and honed over 10 years of open development. It is the evolution of the survival sandbox, refining every aspect of the original, and introducing co-op to the formula. Conceived of and developed by Hinterland, the same creative team that brought you the original.

Brave New World

Experience the Quiet Apocalypse as survivors in the northern industrial city of Harmont and its vast environs. A year has passed since the Aurora first appeared in the sky, rendering all technology inert, with survivors just starting to emerge to face their new reality in its aftermath. Surrounded by a majestic, rugged wilderness, encounter the remnants of an isolated society still coming to terms with how the world has just been forever changed. How will you choose to survive?

Live Together. Die Alone

Survive as a lone wanderer in this frozen wasteland of city, town, forest, and farm, or huddle together as a group of survivors in whatever shelter you can make for yourselves. As solo players, decide how much you’ll learn to live with NPC survivor communities struggling to find their way in this harsh world. As co-op players, lean on each other and combine your skills and efforts to eke out another day of existence in the hostile environment. Alone or together, choose your own path to survival.

The Next-generation Survival RPG

Built on the foundation of survival gameplay pioneered and perfected by THE LONG DARK over 10+ years of development, BLACKFROST evolves every aspect of the survival formula to its 2.0 iteration, setting the table for the next generation of survival games. Build your own survivor, customize traits and skills, collect scars and stories, and experience a life as a survivor in this beautiful yet dangerous world. Many games have tried to bring survival mechanics to their open-world RPGs, but BLACKFROST is the first survival game built ground-up as a survival RPG.

Urban Survival

Experience the fantasy of wilderness survival at a 19th-century level of technology due to the aurora’s effects on the world and its inhabitants, and enjoy the same deep simulation of survival in nature from THE LONG DARK but with a new twist. Cities and towns offer new opportunities, and new hazards to your survival, introducing a fresh take on the established survival formula. The wilds are dangerous, but sometimes the city is where the real threats lie.

The Will to Live

Survival is as much about what’s in your head as what’s in your pack. With BLACKFROST, your success is no longer just about your physical Condition. BLACKFROST’s new Will to Live system adds elements of psychological survival to the mix, introducing Resilience and its sub-stats to the well-established mechanics. Manage your doubts and fears, and find comfort in the small things if you want to survive.

New Hazards

Urban risks. The deep freeze of an intense northern winter. Extreme weather events. Aurora Storms. And the dreaded radioactive Blackfrost, emitted by the reactor complex looming on the horizon. Layered on the dangers from wildlife and other survivors you encounter along the way, BLACKFROST introduces a whole host of new hazards to the survival sandbox.

Permalife

The innovative Permalife system turns every death into a new adventure. Accumulate new risks and fears for your survivor as you move through the world and succumb to various hazards. Face your fears, overcome their downsides, and strengthen your Survivor’s story in the world. Make your mark. (Classic Permadeath still an option!)

Early Access

BLACKFROST is being built using Early Access to maximize the player feedback loop and the team’s ability to iterate in a cycle of constant improvement. This builds on Hinterland’s longstanding reputation as a pioneer of the Early Access model with THE LONG DARK, being the first game to exist simultaneously on multiple early access platforms and on PC and console at the same time (Xbox Game Preview launch title in 2015). Similarly, BLACKFROST will be built a piece at a time, and will launch without the game’s complete planned world or feature set. We believe this is the ideal approach to work towards strength in community-informed iteration and development, but it’s not for everyone, so please make sure you are comfortable with this approach before you jump in! More details of how the team plans to handle roadmaps, timelines, and player feedback will be released closer to the 2026 launch.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 11
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