Sven Co-op is a co-operative game originally based around Valve Software's Half-Life. In this game players must work together against computer controlled enemies and solve puzzles as a team.
Recent Reviews:
Very Positive (220) - 89% of the 220 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (30,888) - 93% of the 30,888 user reviews for this game are positive.
Release Date:
19 Jan, 1999
Developer:
Publisher:
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Reviews

“...quite possibly the best Half-Life mod of all time.”
ModDB

About This Game

Sven Co-op is a co-operative game originally based around Valve Software's Half-Life. In this game players must work together against computer controlled enemies and solve puzzles as a team.

While Sven Co-op is similar to Half-Life with similar weapons, monsters, and characters, the difficulty has been increased to suit team play.

Sven Co-op's levels are set as missions and are generally separate from each other. Many missions span several maps and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective -- obtaining a high score is not essential to beat a level, it's just part of the fun.

Mature Content Description

The developers describe the content like this:

This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

System Requirements

Windows
SteamOS + Linux
    Minimum:
    • OS *: Windows® 7 (32 or 64 bit)
    • Processor: 1 GHz single core processor, x86 architecture
    • Memory: 512 MB RAM
    • Graphics: 64MB video card capable of using OpenGL 2.1 in immediate mode
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any DirectSound or WASAPI compatible sound output.
    • Additional Notes: Some additional tools require .NET framework 3.5 or later. 3rd party content will require varying additional disk space. Steam system requirements, current and future, will always be a factor. (Lowest common denominator.)
    Recommended:
    • OS: Windows® 10/11 (32 or 64 bit)
    • Processor: 2 GHz dual or more core processor, x86 architecture (SMT is acceptable)
    • Memory: 2 GB RAM
    • Graphics: 256MB video card with pixel shaders and great OpenGL 2.1 support, particularly in immediate mode
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Any DirectSound or WASAPI compatible sound output with high definition support.
    • Additional Notes: Dual core processor will improve performance of the sound, particle, and networking features. Steam system requirements, current and future, will always be a factor. (Lowest common denominator.)
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Debian based Linux (including Ubuntu) with GLibC version 2.24 or later
    • Processor: 1 GHz single core processor, x86 architecture
    • Memory: 512 MB RAM
    • Graphics: 64MB video card capable of using OpenGL 2.1 in immediate mode
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any SDL + FMOD compatible sound output.
    • Additional Notes: Some additional tools require .NET framework 3.5 or later. 3rd party content will require varying additional disk space. Steam system requirements, current and future, will always be a factor. (Lowest common denominator.)
    Recommended:
    • OS: Debian Linux 11/12 or Ubuntu Linux 20.04
    • Processor: 2 GHz dual or more core processor, x86 architecture (SMT or similar is acceptable)
    • Memory: 2 GB RAM
    • Graphics: 256MB video card with pixel shaders and great OpenGL 2.1 support, particularly in immediate mode
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Sound Card: Any SDL + FMOD compatible sound with high definition support.
    • Additional Notes: Dual core processor will improve performance of the sound, particle, and networking features. Steam system requirements, current and future, will always be a factor. (Lowest common denominator.)

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