The Supes is a first person perspective "super power theme" action shooting game. Your left hand can fire explosive shots, your right hand can unleash thunder zaps, while your fists can hit the enemy fly away, causing buildings collapse. You'll use your power to face those godlike super heros.
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Release Date:
Q1 2025
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Planned Release Date: Q1 2025

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About This Game

《The Supes》is a first-person superpower-based action shooting game. Players will embark on a journey using their acquired powers, battling against godlike superheroes in visually stunning environments such as a post-apocalyptic city, cyberpunk metropolis, Eastern floating mountains, and even massive space fleets.

Experience the thrill of high-speed superpowered combat from an FPS perspective, complete with exaggerated physics-based destruction—from shattering buildings to punching planets apart—and sandbox-style level exploration.

This game is being developed solely by me, and it has now reached the late stages of content creation and polishing. I warmly invite interested players to join the community or reach out to me! Your valuable suggestions will help shape this unique creation for fans of fantastical superpower battles, offering something distinct from traditional action games.

Search for me on

X: @AWEsomeZT

youtube: SuperPowerGames

the same username applies across all platforms(AWEsomeZT/SuperPowerGames).

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Three Superpower Styles with On-the-Fly Switching

Players have access to three distinct superpower skill sets, each offering basic attacks, charged abilities, ultimate skills, and a special mobility technique.

“Fist” – The Core Offensive Style

“Fist” is the primary attack-oriented skill set. It features basic punches, charged heavy punches, and the ultimate skill “Rising Uppercut”, which launches enemies into the air.

Additionally, “Fist” includes the game’s core mechanic: “Knockback.”
Once players fill their energy bar through basic attacks, the next punch will knock enemies into the air. If enemies collide with in-game structures while airborne, they take extra damage, and the structures themselves will explode and crumble. As your powers grow, destructible objects progress from small facilities to skyscrapers, and eventually to entire planets! Nearly all structures in the game are destructible.

However, players can also be knocked back by enemy skills, crashing into structures and taking extra damage.

To balance this, the “Fist” style offers a special mobility skill: a powerful leap. Holding the jump button allows players to launch themselves rapidly towards distant enemies, closing gaps of up to a kilometer and enabling dramatic recoveries after being knocked back.

“Fire” – The Second Superpower Style

The “Fire” style lets players form a gun shape with their left hand, firing high-energy projectiles. Abilities range from basic bullets to charged explosive shells, and the ultimate skill, which grabs an enemy for a massive detonation.

The mobility skill in “Fire” mode is vertical ascent: holding and releasing the jump button allows players to soar thousands of meters into the sky.

“Lightning” – The Third Superpower Style

The “Lightning” style transforms the player’s right hand into a blade-like gesture, enabling energy slashes as basic attacks, charged continuous strikes, and the ultimate skill: summoning powerful lightning bolts.

The special mobility skill for “Lightning” is wall-running.

Seamless Superpower Switching

During combat, holding down the superpower button switches to an alternative skill set, while releasing it reverts to the “Fist” style. Players can freely switch between styles at any time.

  • Fire skills can weaken enemy shields.

  • Lightning skills build up stagger gauges on certain enemies.

  • Using superpowers consumes energy, but knocking back enemies restores it.

The combat loop revolves around alternating between weakening enemies with “Fire” or “Lightning” skills and then closing in with “Fist” attacks to build up the energy bar and knock enemies back. This generates more energy, allowing players to continue using superpowers for an advantage in battle.

Skill Combos

The game features combo interactions between skills. For example, the ultimate “Rising Uppercut” launches enemies into the air, enabling players to use their mobility skill to chase them mid-air. From there, players can unleash a charged punch to send enemies crashing back down.

Over-the-Top Superpowered Enemies

Enemies in the game are divided into categories like “Power Users,” “Speedsters,” “Biomechanical Beings,” “Samurai,” and “Gods.” Each comes with unique and exaggerated abilities, such as super strength, extreme speed, ranged weaponry, melee weapons, and superpowers. Players must strategically utilize their skill sets to counter these nearly godlike adversaries.

Diverse Sci-Fi Environments and Sandbox Exploration

The game features a variety of sci-fi and fantasy environments, including post-apocalyptic cities, cyberpunk metropolises, Eastern floating mountains, and space fleets. Most structures in these environments are destructible, and the levels are designed as sandboxes, allowing players to use their powers for exploration or additional challenges outside of combat.

Player Progression and Upgrades

The gameplay and progression system incorporate light roguelike elements. Players can earn in-game currency through battles to purchase, upgrade, or replace their superpowers.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: windows11
    • Processor: i7-12700H
    • Memory: 16 MB RAM
    • Graphics: RTX3060
    • Storage: 15 MB available space
    • Additional Notes: Ray Tracing card is not a must
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: windows11
    • Processor: i7-13700K
    • Memory: 32 MB RAM
    • Graphics: RTX3070
    • Storage: 15 MB available space
    • Additional Notes: Ray Tracing card is not a must
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