How do you balance the trade-offs between realism and simplicity in fabric simulation?

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Fabric simulation is the process of creating realistic and dynamic representations of fabrics and garments in computer graphics, animation, and games. It can be used for various purposes, such as designing clothing, testing material properties, or enhancing visual effects. However, fabric simulation also poses many challenges, as it involves complex physical phenomena, such as bending, stretching, wrinkling, and collision. How do you balance the trade-offs between realism and simplicity in fabric simulation? In this article, you will learn about some of the main factors and techniques that affect this balance.

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