What are some common level design pitfalls to avoid when catering to different player segments?
Level design is the art and science of creating engaging and immersive game environments that suit the intended gameplay and narrative. However, not all players have the same preferences, motivations, and skills when it comes to playing games. As a level designer, you need to be aware of the different player segments and their expectations, and avoid some common pitfalls that can ruin their experience. Here are some tips to help you design levels that cater to different player segments without compromising your vision or quality.
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Marcelo Vianna🏰Level Designer @ Hermit Crab Studio | Indie Game Dev | Level Editor and Mod Enthusiast
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Zachary SewellWorld Artist & Level Designer with 8 years of experience creating immersive game environments from concept to polish…
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Jackson ClaytonUEFN | Level Designer | Verse Programmer | Tech Artist | Ex-Barnyard Games