Last updated on Jul 3, 2024

You're designing a game with conflicting accessibility views. How do you ensure everyone's needs are met?

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In game design, accessibility can often present a conundrum, especially when your audience has diverse needs. You're tasked with creating an experience that's enjoyable for all, yet you face conflicting accessibility views. How do you navigate these waters? The key is to understand that accessibility isn't a one-size-fits-all solution and that by embracing a range of options, you can cater to a wider audience without compromising the game's core experience.

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