SOLID is an acronym for five principles of object-oriented design that can help you create more cohesive, loosely coupled, and easy to maintain classes. The Single Responsibility Principle states that a class should have one reason to change and one responsibility, which can be applied by splitting a god class into smaller classes with a clear purpose. The Open-Closed Principle states that a class should be open for extension but closed for modification, which can be applied by using abstraction and polymorphism. The Liskov Substitution Principle states that a subclass should be able to replace its superclass without breaking the functionality or expectations of the clients, which can be applied by ensuring subclasses adhere to the contract and behavior of their superclasses. The Interface Segregation Principle states that a class should not depend on methods it does not use, and interfaces should be small and focused, which can be applied by creating interfaces with the minimum relevant methods for each role or functionality. Finally, the Dependency Inversion Principle states that a class should depend on abstractions rather than concretions, and high-level modules should not depend on low-level modules, which can be applied by using dependency injection or inversion of control to decouple classes from their concrete implementations. By following these tips and examples, you can avoid the god class anti-pattern and create more modular and cohesive classes that follow the principle of separation of concerns.