How can you use the iterator pattern to traverse objects in software design?

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If you have ever worked with collections of objects in software development, you might have faced the challenge of how to access and manipulate them without exposing their internal structure or breaking the encapsulation principle. One solution is to use the iterator pattern, a design pattern that provides a way to traverse objects in a consistent and uniform manner. In this article, you will learn what the iterator pattern is, how it works, what benefits it offers, and how to implement it in different programming languages.

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