A few years ago, I launched my attempt to help open the gates of this wonderful industry to a broader audience, particularly those from less well-off backgrounds, with the Unseen Galaxy project. Simply put, Unseen Galaxy provides industry briefs to colleges (with the longer-term aim of going to schools) and acts as a publisher, providing feedback, rejecting unsuitable games, and publishing projects to itch when they are complete and play-tested. Student teams are the developers and also provide marketing materials, social media support and sign a publishing contract.
I had support from kind partners who believed in the concept like 10:10 Games, NextGen Skills Academy and Teesside University University. The lovely folks at Sheridans who provided the contract were so generous, and the excellent Charlie Blay helped me set everything up. I thought it would be a ripping roaraway success and launched it into colleges first until I realised that tutors and lecturers work so hard to such strict plans that it’s a difficult thing to plug in something new.
A few years on, it’s not exactly proved the solution to social mobility in the industry I thought it would be. Very recently, I wondered if I should call it quits - I’d had a go, but only to limited success. Amazing people like the wonderful Dink guys as a studio and the (award-winning) Renzo Palmisano at Burnley College proved the concept worked by delivering games which we published. But it was always ever a side gig, and working full-time at Radical Forge meant that it could never take all my attention (even though Radical Forge is amazingly supportive with time and resources).
However, the past couple of months have filled me with encouragement. Burnley College are running the programme, as are Middlesbrough College this year. Games Academy are running it remotely, and I am visiting Salford City College Group to launch this year's brief later this week. And to top it all, last week, in conjunction with ScreenSkills and Discover Creative Careers, we delivered a version of Unseen Galaxy to a group of year 10’s at Longfield Academy in Darlington (Big thanks to DCC's Rachel Shaw), Radical Forge’s very own Ryan Smith and everyone else involved). Discover Creative Careers is a brilliant programme that educates students about potential careers in creative screen industries. The day was inspirational, and as I left, a student told me that it made him “happy enough to last for at least two weeks”, which was a lovely moment.
Big thanks also to Natalie Wicks, Jonathan Bale and Russell Kay who came along for the ride and delivered lots of brilliant feedback on the day (and even a GameMaker masterclass - thanks Russel).
So, I think there is something in the Unseen Galaxy after all and it may even be becoming more relevant. Thanks to Marcia Deakin and Gina Jackson OBE Jackson for encouraging me to keep developing this and their constant flow of ideas. I think I'll keep searching the stars.