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Unity Developer

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Meta Reality Labs - W2 Contract

Unity Developer - Fully Remote



Job Description: Unity Developer, Mixed Reality Prototyping

Meta Reality Labs is seeking an experienced Unity Developer to join their team (fully remote). The team is seeking candidates with prior experience within Mixed Reality development to help the team build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.


Job Responsibilities:

  • Build cutting edge prototypes that demonstrate value and guide roadmaps of future MR products.
  • Collaborate in a team environment across multiple scientific and engineering disciplines, making the architectural trade offs required to rapidly deliver software solutions
  • Write clean readable code, debug complex problems that span systems, prioritize ruthlessly and get things done with a high level of efficiency.
  • Learn constantly, dive into new areas with unfamiliar technologies, and embrace the ambiguity of MR problem solving
  • Research, design, and create interactive prototypes
  • Collaborate with other technical teams to build and enhance prototyping platforms
  • Set up and maintain prototypes and present to various audiences
  • Communicate analysis them to your cross-functional partners
  • Give and solicit real-time feedback from others in order to approve the quality of the product
  • Partner effectively with PMs, engineers, user researchers, content strategists & QA, overseeing the implementation of the user experience from product conception to launch - as well as post-launch design support
  • Contribute to strategic decisions, working with the Design, Product and Executive teams
  • Create product-ready assets for internal rapid testing and external release
  • Advocate for product design throughout Facebook


Skills:

  • Experience with real-time 3D development
  • Strong programming ability in one or more languages (C#, C/C++, Python, Java)
  • Experience with AR/VR and game development
  • Creativity, verbal and written communication skills and problem solving ability are required.
  • Strong ability to visualize in 3D and understand aesthetic aspects of design.
  • Previous experience using the computer to create layouts and generate new images.
  • Expert problem solving and conflict resolution skills
  • Demonstrated proficiency in computational complexity, algorithm design, low level computer architecture, software design


Minimum Qualifications:

  • Strong development experience in Unity game engine
  • Strong C# programming
  • Building applications or prototypes that use - seen, passthrough, and/or anchors
  • Experience developing mixed reality (MR)


Nice to Have (Not Required):

  • Experience using Quest Presence Platform - corei - ISDK
  • Networking layers in unity ( ngo )
  • Experience building for mixed reality


Benefit packages for this role will start on the 31st day of employment and include medical, dental, and vision insurance, as well as HSA, FSA, and DCFSA account options, and 401k retirement account access with employer matching. Employees in this role are also entitled to paid sick leave and/or other paid time off as provided by applicable law.Exact compensation may vary based on several factors, including skills, experience, and education.

  • Seniority level

    Mid-Senior level
  • Employment type

    Contract
  • Job function

    Engineering
  • Industries

    Software Development, Technology, Information and Media, and Computer Games

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