From the course: 3ds Max 2024 Essential Training
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Editing a trajectory with a Motion Path - 3ds Max Tutorial
From the course: 3ds Max 2024 Essential Training
Editing a trajectory with a Motion Path
- [Instructor] In the previous movie, we tried to get a smooth animation by adjusting key frame values and tangent handles. I'll play back the animation and see what we've got. That technique can be challenging sometimes. If this were a more complicated walkthrough animation, we might opt to attach the camera to a spline using a path constraint. But this is actually a simple case and that would be overkill. I covered the path constraint technique in another course which is 3ds Max Cinematography for Visualization. In this case, we can get very good results using the Motion Path feature of the standard position controller. Stop that animation and rewind. All we have to do is select our animated object. In this case, the camera. And go over to the Motion panel and click the button labeled Motion Path to access a subpanel. Now we see that object's trajectory through space. And this shows why our animation looked a…
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Contents
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Understanding hierarchies3m 49s
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(Locked)
Moving pivot points5m 42s
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(Locked)
Rotating pivot points5m 5s
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(Locked)
Prioritizing rotation axes7m 11s
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(Locked)
Linking objects4m 32s
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(Locked)
Locking transforms5m 7s
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(Locked)
Correcting and avoiding scale issues6m 43s
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(Locked)
Choosing frame rate and playback speed7m 13s
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(Locked)
Choosing the active time segment8m 12s
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(Locked)
Creating keyframes in Auto Key mode4m 14s
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(Locked)
Creating keyframes in Set Key mode8m 14s
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(Locked)
Editing keyframes in the Track Bar timeline7m 39s
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(Locked)
Editing keyframes in the Dope Sheet8m 14s
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(Locked)
Editing keyframes in the Curve Editor7m 2s
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(Locked)
Editing interpolation in the Curve Editor6m 31s
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(Locked)
Manipulating tangents in the Curve Editor7m 6s
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(Locked)
Editing a trajectory with a Motion Path8m 20s
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