Substance Painter 2019 Essential Training
With Wes McDermott
Liked by 397 users
Duration: 3h 48m
Skill level: Beginner
Released: 12/5/2019
Course details
Substance Painter is the industry standard for 3D texture creation, especially for physically-based rendering (PBR). In this course, Wes McDermott takes a beginner's look at Substance Painter 2019, walking you through a basic project—texturing a real-world game asset from start to finish. He starts with creating a new project, importing the model, and using the integrated baking system. Next, Wes shows how to work with materials and layers and provides a primer on procedurals, the brush toolset, and time savers like symmetry, stencils, and cloning. Plus, learn how to use layer effects to create realistic wear. Wes wraps up by showing you how to create portfolio renders using Iray, the integrated path-tracing renderer in Substance Painter, and export textures for use in other applications.
Skills you’ll gain
Earn a sharable certificate
Share what you’ve learned, and be a standout professional in your desired industry with a certificate showcasing your knowledge gained from the course.
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Certificate of Completion
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Showcase on your LinkedIn profile under “Licenses and Certificate” section
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Meet the instructor
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Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone