Join us at Afrotech this Thursday, 11/14, for a fireside chat diving into the critical collaboration between art and engineering teams with Overwatch 2 Art Director Dion Rogers, and Senior Designer II for Battle.net & Online Products, Christina Brooks!
Whether you’re a student or a seasoned developer, this session provides actionable strategies for bridging the gap between creativity and technical execution. 🔥
🕐 1:00 PM - 1:30 PM 📍 Data & Engineering Stage, Grand Ballroom B, 3rd Floor
Learn More: https://bit.ly/3CpZG9K
Let me share a brief insights about one of our team crazy innovative work.
They worked on the problem statement 8.
PS8: Build a browser-based interactive photo gallery where users can upload, view, and organize images. The gallery should allow users to sort images by categories, view them in a full-screen modal, and filter them based on tags or categories.
Team Hacktopians(Team lead: Sankalp Thorat)
Congratulations to team hacktopians for completing their first hackathon project in the HackSlash Community.
Have a look on this project and share your views.
🌟 Day 53 of #DrGViswanathanChallenge 🌟
Today's challenge revolved around unlocking mysteries in a locked-room scenario: ensuring access to all rooms using keys found during exploration. This problem was a fantastic dive into graph traversal and queue-based algorithms! 🔑🚪
Problem Statement:
Given n rooms (all locked except room 0) and the keys available in each room, determine if it’s possible to visit all rooms.
🔍 Solution Approach:
I modeled the rooms and keys as a graph traversal problem.
Using a BFS (Breadth-First Search) approach:
1. Start at room 0.
2. Use a queue to explore all reachable rooms.
3. Track visited rooms with an array.
4. After traversal, check if all rooms are visited.
Key Insights:
🔹 This problem highlights the power of graph traversal algorithms in solving real-world accessibility challenges.
🔹 Managing state efficiently using queues and visited arrays ensures scalability for larger datasets.
💡 Takeaway: Such problems have real-world parallels in network accessibility, resource management and even escape-room games!
Let’s continue unlocking new learnings together! 🚀
#100DaysOfCode#LeetCodeChallenge#GraphTheory#BFS#WomenInTech#VITBhopal
Games Design and Production student with a background in Computer Science and freelance art.
I love working in all sorts of different mediums because I have a huge passion for making things real!
Going through some more of my previous Itch projects!
Here's octo traveller! A proof of concept type project for uni from last year. In this game you can play as various octopuses, each with entirely different controls! These vary between basic WASD movement, tank controls, point and click, Snake, and gravity affected, with a few variants on each one. Each control scheme was made as a scriptable object through which the character controller interfaces.
One of the challenges with this project was getting the physics system to act reliably at high speeds, and because of that I ended up making my own collision handler which works perfectly for my use case.
Each level can be beaten with a handful of different control modes, so it's very possible to beat each level once. The bigger challenge comes with beating each level 100%
Try it out on itch io at:
https://lnkd.in/exw6bNsP#unity#gamedev#programming#octopus
From Spotlight to Syntax: My Unexpected Journey from Theater to Tech
🎭💻
After over a decade of working in technical theater as a lighting designer and technical director, an unexpected injury led me to explore the world of tech. Transitioning from being an expert in my field to a novice in tech wasn't easy, but the incredible community I've built has kept me motivated and on track.
In my first article, I share how I found my way through coding bootcamps, local events, and a growing passion for building communities. I hope my story inspires others who are also navigating career transitions and discovering new opportunities in tech.
Check out the full story at the link below.
#CareerTransition#WomenInTech#TechCommunity#GrowthMindset#FromTheaterToTech#CareerChange
Hey Everyone,
I’m excited to share that my course, “Intelligent Pedestrian Systems,” is now live on CGCircuit 🎉
https://lnkd.in/dKhgrxMm
In this course, we’ll explore Houdini’s VEX language to build a system that can handle not just a single junction, but entire blocks or even larger areas. It’s all about creating realistic pedestrian behaviors and dynamic path adjustments based on traffic signals.
👀 A sneak peek into the process behind Reality Smashers, one of our recent spatial computing experiments.
This prototype set out to explore how we could use spatial computing to create a fun and reactive play space. The voxelisation of a player’s room was crucial in doing this - ie transforming their space into blocks which both represented the architectural context of their room and also provided a fun aesthetic perfect for brick breaker-esque gameplay.
We spent a bit of time getting it just right, from early mesh tests through to voxel room generation, multi-layer voxelisation, and fully voxelised room simulation - complete with hidden virtual layers for players to discover.
Find out more 👉 https://bit.ly/4aqnuqg#spatialbyunit9#spatialcomputing
The most common response I've seen to video captures of #Spectacles projects has been "I wish I could try it!" With our new Lens Unlock feature from the latest #SnapOS update, sharing a prototype with other Spectacles users is now as easy as sharing a URL.
Kevin Habich even made this awesome website for Lens developers to share links to their projects! https://specs.cool/ 👏 👏
What if you could turn the real-world into a gameboard? This is what guides our work building the fundamental spatial computing technologies that will make this possible, at world-scale. And, this includes our Visual Positioning System (VPS), which processes millions of 3D scans of real-world locations to enable precise localization and spatial anchoring of AR content a degree of magnitude better than GPS. And today, we're excited to roll out Pokémon Playgrounds to more cities around the world, powered by our VPS, to offer even more ways to share adventures in Pokémon GO with other Trainers. You can read more about our VPS and Pokémon Playgrounds in the blog post by our engineering team: https://lnkd.in/gGHGAw3J
Business Operations Analyst and Web Developer specializing in financial analysis, data visualization, website creation, data management, and user experience design.
Excited to Share My YVR Hackathon Experience: Crow's Nest Facility Standards Detection! ✈️
Just participated in the YVR Hackathon and I'm thrilled to share the project I worked on: Crow's Nest, a solution leveraging cutting-edge technology to ensure top-notch facility standards at YVR Airport!
This project involved developing a machine learning model using Python to detect objects in real-time airport footage captured by the "Crow's Nest" camera system.
Here's what Crow's Nest can do:
Identify Cleaning Needs: The model can pinpoint areas with high traffic or accumulated waste, prompting a cleaning crew dispatch. This optimizes cleaning efforts and ensures a consistently clean environment.
Detect Unattended Baggage & Lost Belongings: Crow's Nest can identify unattended baggage and left items like chargers, clothes, or anything else travellers might forget. This enhances security and helps reunite passengers with their belongings.
The hackathon provided access to real-world data and challenged us to develop innovative solutions for a busy airport environment. It was a fantastic learning experience.
Link to project - https://lnkd.in/gpWYvebu#YVRHackathon#Crow'sNest #MachineLearning#ComputerVision#ObjectDetection#AirportInnovation#ProblemSolving#HackForGood
Feel free to contact me in the comments to discuss the project further!
P.S. I'd also be happy to share some of the resources I used to learn about object detection with Python.
𝘛𝘩𝘦 𝘩𝘰𝘳𝘴𝘦 𝘪𝘴 𝘱𝘳𝘦𝘱𝘢𝘳𝘦𝘥 𝘧𝘰𝘳 𝘵𝘩𝘦 𝘥𝘢𝘺 𝘰𝘧 𝘣𝘢𝘵𝘵𝘭𝘦, 𝘣𝘶𝘵 𝘷𝘪𝘤𝘵𝘰𝘳𝘺 𝘣𝘦𝘭𝘰𝘯𝘨𝘴 𝘵𝘰 𝘵𝘩𝘦 𝘓𝘰𝘳𝘥. (𝘗𝘙𝘖𝘝𝘌𝘙𝘉𝘚 21:31)
Hi all, I’m glad to announce that our team, 𝑪𝑶𝑫𝑬𝑺𝑴𝑰𝑻𝑯𝑺 , clinched the 2nd place banging a Rs.7,000/- cash prize in the Hack-O-Mania internal hackathon hosted by the Computer Science Engineering department at St. Joseph’s College of Engineering!
Diving into the AR/VR domain was a bold move for us, as it was completely an uncharted territory. But with commitment, hard work, teamwork along with God's grace we faired well in this AR adventure.
For the AR aspect of our project, we leveraged Vuforia for Object detection as we created and trained model targets using the Vuforia Model Target Generator, which we then integrated into Unity. We also used Flutter for app deployment, Firebase as database for our project and included maptiler API for location the nearby mechanics.
The final presentation was a resounding success! The judges were especially impressed by the market potential of our idea in the automobile customization industry.
A huge thank you to my incredible teammates Santhosh Sharan B, and PRANAV ARYA R S and our team leader Abishek J. Special thanks to our mentors and the Head of Department of AML for their unwavering support. Special thanks to AMRISH KRISHNAN for believing in our project. You have no idea how much it means to us sir.
Introducing: 𝑪𝒖𝒔𝒕𝒐𝒎𝑪𝒓𝒖𝒊𝒔𝒆 "Customise,Visualise,Realise"
CustomCruise is our innovative platform designed to revolutionise vehicle customisation by making it more accessible, personal, and interactive.
Key Features:
• User Login and Registration.
• AR Visualisation and Selection.
• Mechanic Online Bidding System.
• Providing E-Commerce service.
• Community for Car enthusiasts.
• Connecting nearby Mechanics.
This hackathon was an incredible journey of learning and innovation, and I couldn’t be prouder of what we’ve accomplished together. Here’s to pushing boundaries and continuing to innovate!
Gerente general
3moMuy bien estaremos al tanto, para hacer la entrevista, por nuestra parte despues de las 8 am de este dia lunes18/11/24 lo esperamos