New Post: A Visit from Odisha to Explore STEMland - https://lnkd.in/etXbgjyT - https://lnkd.in/etXbgjyT - - ~ Poovizhi, Poonguzhali, Arunkumar, Soundhariya On the 12th of October 2024, a group of teachers from Odisha came to visit STEMland. It was an exciting day filled with learning and fun activities. STEMland is a place where children and adults can explore and learn science, technology, engineering, and math in creative ways. Here, we use different materials and activities to make learning interesting and hands-on. First, we start with Stand and Fear in Radical Transformational Leadership. Through the STAND, teachers reflected on their identities, who they are, what they deeply care about, and the fears that keep them from reaching their full potential. These sessions helped them break down challenges and work better as a team. Each teacher introduced themselves and shared their qualities in a special way. These are the qualities the teacher shared in this session. After completing the RTL session, they explored some STEMland activities like Finch Robot using Snap, Games,3D printer, Maths materials and Craft work. Finch Robots in Snap: The teachers got to play with Finch robots, which can be programmed using Snap. Snap is a simple coding platform where we can move robots on the floor, but the code was used here to control the robots. They learned how to make the robots move, dance, and even follow a path using simple commands. Using the Pencil, we can draw the diagram using Finch Robots on the chart paper. Games: Games are a fun way to learn different skills. The teachers saw how we use educational games at STEMland to teach math and problem-solving. These games make learning feel like play, which helps teachers understand concepts in different manner. While playing the games, we can notice how we are thinking in a logical way and its very fun activities. Math Materials: In STEMland, we have special math tools that help children learn math through hands-on activities. Our guests explored these materials and saw how they make math more visual and understandable, instead of just solving sums on paper. We explained how multiplication is visualized using the Dienes blocks, and they also understood place value concepts like Ones, Tens, Hundreds, and Thousands through area models. Then, they explored algebraic tiles to understand expressions like \(a+b\)², \(a+b+c\)², and the Pythagorean theorem, which shows how c² = a² + b². Craft Work: Besides learning science and math, STEMland also encourages creativity. Our visitors enjoyed seeing craft work like Kirigami. This Craft activities help improve hand skills, attention to detail, concentration, and allow to express their creativity, such as in the precise folding techniques used to make craft balls. 3D Printer
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Methods of Integrating Computational Skills Training with Daily Math Classes: 1. Utilizing Everyday Life Situations: Allow students to experience mathematics in their daily lives. For example, during a visit to the store, ask them to calculate the final bill for purchases or determine the percentage discount on a product. Research by Smith (2019) has shown that such practical applications of mathematics significantly increase student engagement. Example: Ask students to develop a shopping plan for a birthday party, considering the budget and guest list. Another example could be calculating the time needed to reach school, taking into account different means of transportation. 2. Using Math Games and Activities: Interactive board games, math quizzes, and educational apps are excellent tools for integrating computational skills training with daily math classes. Research by Lee et al. (2017) has demonstrated that students are more willing to participate in such activities when they have a gamified aspect. Example: Develop a math board game that engages students in solving various math problems, such as addition, subtraction, multiplication, and division. 3. Technology in Mathematics Education: In addition to Photomath and Khan Academy, there are many other apps and educational platforms that support math learning through interactive lessons and exercises. One example is "Mathletics," an educational platform offering sets of math tasks tailored to different levels of proficiency. Example: Suggest that students use the "Mathletics" app to solve daily math tasks, such as quizzes, puzzles, and online competitions. Another alternative could be the "IXL Math" platform, which offers personalized math exercises. Integrating computational skills training with daily math classes is a key element of effective math teaching. Scientific research confirms that practical application of mathematics in daily life enhances both understanding and motivation among students. By employing various methods, such as utilizing everyday life situations, math games and activities, and technology in education, computational skills training can be effectively integrated with daily math classes. 1. Smith, A., & Jones, B. (2018). "The Impact of Daily Math Practice on Student Achievement in Mathematics." 2. Lee, C., et al. (2017). "Engagement in Mathematics Through Gamification." 3. Johnson, D. (2020). "The Role of Daily Math Practice in Enhancing Students' Mathematical Proficiency.
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🌟 Why should computational thinking be introduced in early & elementary education? 🌟 🤝🏻 Makes complex concepts accessible 😥 Reduces feelings of overwhelm ⬆️ Increases focus 🚩 Fosters problem-solving skills 🌎 Opens learners up to new perspectives 🧮 Elevates math skills …and so much more! Find more detailed tips and tricks in our latest blog post: https://hubs.ly/Q02JD4W50 #coding #earlychildhoodcoding #TTK #elementary #SEL
Building Computational Thinking in Young Learners | PCS Edventures!
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New Post: Vaasavi school student’s projects - https://lnkd.in/eS5nsCYy - https://lnkd.in/eS5nsCYy - - -Ilkaya(Mathegramming Team) The Mathegramming team's partnership with Vaasavi school children resulted in a series of interactive and innovative Scratch mathematical projects, which enriched the learning experience and logical thinking of the children. The work started on September 12, 2023 to February 15, 2024 for the 7th graders. Scratch was introduced to the students in the way of making games, drawing shapes and asking questions which induced their creativity, thinking and the sense of building. After that it was moved to math concepts like Fractions, integers, decimal multiplication, algebra and simple interest with visualization. Each concept was visualized in a specific way that students could learn the concepts well and explore in a creative way. Since it takes time work on the math project from scratch, we made some core modules for each topic that they could build on and make their own projects. A scratch account was created for each four classes. Then, students logged in with their class account and used the modules to create the projects with our help. Shifts: 1. Transforming students from rote learning to visual learning of mathematical concepts that fosters curiosity, innovation and lifelong learning 2. Not challenging students to challenging the students with creative tasks to make their learning more interesting. 3. Low confidence in bringing out confidence in every student. 4. From no access to programming to access to programming platforms integrated with mathematics and making a space where students can be at their full potential. Fractions were visualized using the circles. When the module was given to the students, they were asked to explore it and do what fun things they can do with it before going into the concept of fraction. Here are some of the projects children made with the module on drawing a fraction as a circle https://lnkd.in/eDGEWWuC https://lnkd.in/emSu7ZEt https://lnkd.in/ewpWnThe https://lnkd.in/ezV-tiaS Decimal Multiplication was done using the area of the rectangle concept. Since, the module for this is easy to make instead of using the old module. Students learned to create their own module with the help of the team. First, they observed the blocks and found the pattern and the variables to make their own blocks. https://lnkd.in/eNbuZBfu Integers were taken using two colored tokens one color for positive integers and other for negative integers. In scratch, there is a student-teacher account facility available. With a teacher account, the teacher can enroll many students to their class and create separate accounts for each student. The teacher can also post
Vaasavi school student’s projects
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Calling all math and computer science enthusiasts! 🤓 Unlock a treasure trove of free online courses that will blow your mind! 🤯 From robotics and combinatorics to high-dimensional data analysis and computer networking, this curated collection has something for everyone. 🎉 Dive into the theoretical foundations that power our digital world and elevate your skills to new heights. 🚀 Get ready to be captivated by the intersection of mathematics and technology! #Tutorials #GetVM #Mathematics #Programming
Mastering Mathematics: A Comprehensive Exploration of Free Online Courses
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{ Intrinsic motivation, math and the opportunity of education } 15 year old Archisman Das shares his perspectives on learning, school, education and - the infinity. 🔹Today’s guest is one of the learners, students we met on our path as learner guides of international education. 🔹The one thing that stood out with him already as a 9 year old was his brilliant math and coding skills. 🔹In this episode we have a conversation with him about intrinsic motivation and what impact it has in a young person’s life! 🔹We unbox what was driving him in the early years when it came to math and coding, and what is driving him now. 🔹We were curious about what motivates Archisman to come to Hetch ( Helsingborg Tech Hub ) on an afternoon after school! 🔹We discuss innovation and how age doesn’t matter! 🔹We were eager to know Archisman’s answer to the question: If you could design a school, what would we find? How would content and skills be taught and learnt? Check out our conversation with Archisman Das, a 15 year old student. His own words: 🔆My name is Archi and I'm currently 15 years old, and I am a student in the 9th grade at the International School of Helsingborg. I personally enjoy mathematics, computer science, and STEM in general due to the opportunities it offers us, and the way it forms everything in the world. I like to experiment and try out new things in these fields and in general, and am completely self-taught for nearly everything I do. I'm very interested in being able to learn things fast and learn new things, as I see not being able to understand something as a challenge for me. I started going deeper into STEM because of my sudden interest, which only happened about a year ago, but I always had a passion for it. In this episode, I talked a bit about my perspective on mathematics and the ways in which we see it vs the other ways there is to see it, why I became so interested in these kinds of things, and what I believe education should be like today. Instagram: archi.the.coder 🎙️🎙️Your hosts: Emily Ceylon and Yvette Larsson 📡Listen here: https://lnkd.in/dCKPxSFS International Baccalaureate Olli-Pekka Heinonen HETCH Aliya Sabir Dragos Cruceat David Nilsson Sträng Dimitrij Aleshkov Loni Bergqvist Kyle Wagner Tanya Sheckley Per Kincaid Michael McAneney Pernilla Rankin Lauren Windle Sara Beks HundrEDorg Vinnova Helsingborg Innovation District Mindpark Innovation Skåne Adriano Di Prato Green School Bali Benjamin Freud, Ph.D. Avenues The World School Drew Cortese Learnlife RISE Research Institutes of Sweden Adebayo Alomaja ( BayoGPT ) Alex More Raheen Fatima AI Sweden
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For many students, math is the subject they love to hate. But here's the thing: strong math skills are becoming increasingly important in our increasingly data-driven world. That's why educators are turning to digital tools to make math more engaging, relevant, and fun. From apps that turn algebra into an adventure game to websites that offer instant feedback on calculus problems, these digital tools are doing more than just jazzing up a math class. They're transforming how students engage with mathematical concepts, pushing them to think critically, and equipping them with problem-solving skills that will serve them well beyond the classroom. https://bit.ly/3SFeFlx
Innovative Math Teaching Strategies for the Digital Age – Sphero
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Delivering a unique 4in1 educational technology package for Secondary Schools. Once again our special all-day technology package for secondary schools at the Insight Research Ireland Centre for Data Analytics of the Data Science Institute at the University of Galway has proved popular with secondary schools during the Galway Science and Technology Festival (& indeed throughout the year). St Jarlath’s College from Tuam booked two days for a package during the festival which offers a 'Virtual Reality in the Classroom Experience', a Python Coding workshop, and a guided 'hands-on' tour of Ireland's only Computer and Communication Museum. But this time, instead of our standard ‘Research Talks’, we offered as an alternative an interactiive workshop led by senior researcher Georgios Petropoulos looking at behavioral tendencies within a machine learning training model. Under the supervision of their fantastic teacher John Duggan, St. Jarlath’s College Transition Year students have been coming to our institute since 2014! So we must be doing something right! So a big thank you ('Bualadh Bos'!) to all my fellow Insight colleagues who mentored or provided support for this month’s series of school visits, namely Gerard Conneely, Georgios Petropoulos, Kasia Stasiewicz, Tunde Ajayi, Carlos Tighe, Bardia Khorsand, Muhammad Asif Razzaq, Ph.D., Duc-Duy Nguyen, Janakkumar Kapuriya, Abdul Wahid, Luke Porwol, Al Waskow, Simon Simanta, Vinoop Sanil and Michela Dianetti.
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Young Einsteins - Fun with STEM #stem #stemeducationforkids #stemeducation Check out the eBook at https://lnkd.in/gU-zgRAt Now at a Special pre-launch price. (Price will double after launch) Get your copy NOW! What You can do for Children from ages 7-12 *Science: Conduct science experiments with a focus on the scientific method, observation, and hypothesis testing. *Technology: Explore robotics, coding, and app development in a fun and age-appropriate way. *Engineering: Encourage project-based learning by designing and building structures, machines, and inventions. *Mathematics: Introduce algebra, geometry, and problem-solving through games, puzzles, and real-world applications.
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For many students, math is the subject they love to hate. But here's the thing: strong math skills are becoming increasingly important in our increasingly data-driven world. That's why educators are turning to digital tools to make math more engaging, relevant, and fun. These digital tools are doing more than just jazzing up a math class. They're transforming how students engage with mathematical concepts, pushing them to think critically, and equipping them with problem-solving skills that will serve them well beyond the classroom. https://bit.ly/3SFeFlx
Innovative Math Teaching Strategies for the Digital Age – Sphero
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The Changing Landscape of Math Teaching and Education In the last decade, math education has undergone a seismic shift. Gone are the days when rote memorization and repetitive drills defined learning. Today, math teaching is evolving, and it’s exciting to witness this transformation firsthand. The key changes shaping the future of math education are: 1️⃣ From Solving Problems to Solving Real-World Challenges Math is no longer confined to the blackboard. Today, educators are focusing on how math connects to real-life applications: finance, technology, engineering, and even sustainability. Students are being empowered to think critically and apply math to solve real-world problems. 2️⃣ Personalized and Adaptive Learning With AI-driven tools and platforms, every student can now have a customized learning experience. Weak in algebra but strong in geometry? Tech-based tools identify these gaps and provide tailored content, making learning more efficient and student-centered. 3️⃣ Emphasis on Conceptual Clarity over Memorization The shift is clear: educators are prioritizing understanding why over simply knowing how. This approach not only enhances problem-solving skills but also sparks curiosity and deeper engagement in students. 4️⃣ Collaborative and Interdisciplinary Learning Math is no longer an isolated subject. Schools and institutes are integrating it with science, technology, and even arts to foster a holistic learning experience. Projects like building models or coding apps bring math to life in ways that textbooks never could. 5️⃣ Career-Driven Learning With the rise of data science, AI, and machine learning, math is more relevant than ever. Educators now emphasize career-driven math skills, helping students see the direct link between what they learn and the world of work. 💡 What Does This Mean for Educators? We need to embrace this change. As educators, it’s our responsibility to adapt, innovate, and ensure our students are not just learning math, but learning to love math. 📌 How Are You Adapting? As someone passionate about math education, I strive to integrate real-world applications and career relevance into every session. But I’d love to hear from my network: • How do you see math education evolving in your region or field? • What innovations have you implemented or observed? Let’s discuss how we can collectively shape the future of learning! -Dr. Jatin Gondalia #MathEducation #TeachingInnovation #FutureOfLearning #EdTech #CareerReady
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