Finally we are getting there: "from static to dynamic in VR".
Looking forward to hear about progresses since last time we talked about this Guido 💪
My additional 2 cents:
- "Edge AI" (or distributed AI) will be the game changer for Movie&TV productions (& Telcos), from creative inception moment to in-home and devices experiences management (e.g. down to CPE gateways).
Being able to control e2e and first-hand this, from TV Studios to Customer home, is quite a sunny spot. ☀
- The second is that such experiences shall be gradually included and adopted as in-band "standard" media tracks for e2e digital video systems, with a common base for metadata and analytics or audience tracking already.
This is quite dreamland also for existing video "legacy" systems but having "green fields" here, it worth to keep this in mind, before rushing to Production and already creating "legacy" or "vendor-lock in" while innovating too soon. 😎
So finally, it's time to have fun with adoption, after following the innovation-hype curve by the books in last years. 🎉
Only 3 days left until you can 'immerse' yourself into the future of VR with Mark Donnigan and Guido Meardi on the upcoming podcast 'From Static to Dynamic: the role of PresenZ in evolving VR experiences'.
Set your reminders for Thursday, 4th April at 11am EST. Your gateway to the next level of immersive video awaits.
Register: https://hubs.ly/Q02mcy1p0
LinkedIn Event: https://hubs.ly/Q02mctSz0
Voices of Video Page: https://hubs.ly/Q02mctx_0
#VR #ImmersiveTechnology #ImmersiveExperience #EntertainmentInnovation #FutureOfVR #vr #xr #6dof #volumetricvideo #PresenZ #Netint #VNova #XR
From Static to Dynamic: The Role of PresenZ in Evolving VR Experiences
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