Interactions and data embedded right into the design process.
GM! Last week, we explored a simple idea for an interface that gives designers control over creating interactions. Tudor Teisanu, Neil Jett, and Fredrik Matheson raised some detailed questions, so let's take a closer look. The flow below shows how a user can set up a click event on an object, which then randomly triggers one of two rotation animations. The panel (or "playground") you see has three states (of the Interaction panel) where users manage events and actions for the selected object. This will tie into interactive components—an essential but separate part—and will eventually allow functional prototypes to run based on the logic defined in the panel. Later, this will evolve into code generation. #UIUXDesign #NoCode #DesignTools #CreativeTechnology #ProductDesign
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5dGreat insight, Aleš! Integrating interactions and data seamlessly into the design process truly enhances creativity and efficiency. Looking forward to seeing how this evolves!