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Co-CEO of KudosQA | CEO and Co-Founder of Dune Technology | Bridging UK-Tunisia Tech Talent | Digital Product & Game Development Expert | Startup Mentor

I was thinking about what game companies, big and small, most need from their partners in terms of outsourced QA. It’s not just about finding bums on seats; it’s about finding partners who truly understand the craft. Here is what I think is important: 🎯 Expertise: Game QA isn’t just about finding bugs. Companies need testers who understand platform compliance, game mechanics, and player experience. 🚀 Flexibility: The ability to quickly scale QA teams up or down can make or break a launch window. 💬 Communication: Clear, instant communication is crucial. Whether it’s reporting bugs in a reproducible way, switching between builds, or adapting quickly to new tasks, our clients need to trust that their feedback is understood and acted on promptly. 🎮 Passion: A team of REAL gamers who are genuinely passionate about games will always go the extra mile. At KudosQA, we pride ourselves on delivering all of the above. We’re able to scale teams up and down with a day's notice, and we operate 24 hours a day, 7 days a week. Since April, we’ve had 65 console submissions with a 100% pass rate. We also regularly provide gameplay feedback to our clients, offering insights on how the general public might respond. What do you think is most important when choosing a QA partner? 👇 #GameDev #GameTesting #QualityAssurance #KudosQA

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Charbeji Mohamed majd

Game Designer & Developer | Unity Specialist |

1mo

Trust is the foundation of any partnership, and open, transparent communication enables real-time feedback and adjustments. for me, a QA partner should not only understand the technical aspects of game testing but also have extensive experience playing various genres of video games. this experience is crucial, as a bug in a roguelike game might be considered a feature in an RPG. ( In The Legend of Zelda: Breath of the Wild, players can exploit a glitch to launch Link high into the air using a bomb, which might be considered a bug. However, in a game like Fortnite, similar mechanics involving physics and building are intended and celebrated as part of the gameplay experience. In Fortnite, using the environment to gain a tactical advantage is a core feature, while in Breath of the Wild, that same mechanic can break the intended exploration and challenge design.)

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