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🔥XVR On Scene 10 - coming this winter!🔥 Meet Fire Front - our new wildfire simulator and one of the most exciting new features we developed for XVR On Scene 10. Fire Front is intuitive to use and visually accurate. Click, drag, drop – easily define the fire’s perimeter and intensity as it develops over time, visualise suppression efforts and firebreaks, and simulate the effects of wind and weather. The flexible features will allow both new and experienced scenario builders to generate complex wildfire visuals in a short amount of time. Use alongside our system's existing automations, injects and interactions to create realistic and immersive wildfire response scenarios. We can't wait to share more about the ins and outs of Fire Front - but for now, here's a sneak peek. How will you be using the new wildfire feature? #wildfiresimulation #wildfireresponsetraining #XVR #XVROnScene10 #XVRFireFront #VRtraining

Craig Scott

Hydrogen/Welding/VR Tutor, City&Guilds T Level Moderator & IQA

1w

Can you imagine this attempting to be being taught with PPT in a classroom? XR is taking over in the coming years!

Ante Ivanovic

Head of Organisational and International Affairs and EU Funds

1w

Excellent! 🚒🔥🧑🚒

Jean-Noël BAUDOIN-NOBLES

Chef du service Ingénierie, Conception et Prospective - Groupement Formation Sport chez SDIS 06

6d

Hâte de l’essayer. Nous pouvons être Beta testeur au SDIS 06

Neil Gibson

An instructional designer specialising in 3D and VR.

1w

James Ruffell could be of use to you

John Jinks

Looking for the next challenge

6d

Excellent work

Sean Gray GIFireE

Team Leader - Operational Command Support Teams

4d

Looks great. Jon Billows

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