Lux Machina Consulting’s Post

Part 3 of a 3 part series that goes behind-the-scenes with Lux Machina, exploring the innovations of Virtual Production in the creation of Apple TV+ ‪ Masters of the Air. In this final episode of Virtual Skies: we look at the tools of the trade. On designing LED screen slates, proprietary colour science calibration, creating new toolsets for #unrealengine from a light card to a "flak spawner" (you heard it heard first folks!) . Why Masters of the Air "would not have been as successful or maybe even possible, without the Sony Rialto". On powering everything with Lux ARCA and creating A & B render systems to always be ready for the next scene. The team spilling the technical knowledge beans are: Philip Galler, Will Newman, Cameron Bishop, Jason Bayever, Nicholas Bennett and Rowan Pitts. Created in collaboration with Sony | Professional Europe and Bild Studios / MARS Volume ‪ Produced by: Jake Alexander and Kyle Olson. Edited by: Alex Hendriks Shot by: Jack Dartford (UK) & Poom Wattanapan (USA) Learn more about Lux ARCA https://lnkd.in/g3BwvJpE Learn more about Sony Rialto Extension System: https://lnkd.in/eD28CZmZ

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