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View profile for Ioannis Pesexidis

Management Consultant | Bain & Company

𝗪𝗶𝗹𝗹 𝘃𝗶𝗱𝗲𝗼 𝗴𝗮𝗺𝗲𝘀 𝗿𝗲𝘀𝗵𝗮𝗽𝗲 𝘁𝗵𝗲 𝗯𝘂𝘀𝗶𝗻𝗲𝘀𝘀 𝘄𝗼𝗿𝗹𝗱 𝗼𝗳 𝘁𝗼𝗺𝗼𝗿𝗿𝗼𝘄? 🎮 In 2023, the global market for video games reached $196 billion, surpassing the combined revenue from streaming video, streaming music, and global box-office receipts. But the importance of video games goes beyond just market size. Nearly 80% of 8–18-year-olds are gamers, spending around 30% of their entertainment time in video game environments. For them, gaming is more than just playing—it's an environment where they can socialize with their peers, create new content, and shop for themselves and their characters. As people become more skilled and comfortable in gaming environments, it will be interesting to see how gaming will be integrated into the business landscapes of the future. Innovative companies like Owiwi are already embedding gamification into daily business processes (e.g. recruiting), while edtech startups, like NXTLVL, are bridging gaming with education, creating platforms to train the workforce of the future. Monitoring the gaming industry and trends promises to be intriguing. Any noteworthy gaming startups catching your attention? (𝘗𝘦𝘳𝘴𝘰𝘯𝘢𝘭 𝘝𝘪𝘦𝘸 - 𝘋𝘢𝘵𝘢 𝘳𝘦𝘨𝘢𝘳𝘥𝘪𝘯𝘨 𝘷𝘪𝘥𝘦𝘰 𝘨𝘢𝘮𝘦𝘴 𝘮𝘢𝘳𝘬𝘦𝘵 𝘢𝘯𝘥 𝘨𝘢𝘮𝘦𝘳 𝘥𝘦𝘮𝘰𝘨𝘳𝘢𝘱𝘩𝘪𝘤𝘴 𝘧𝘳𝘰𝘮 𝘉𝘢𝘪𝘯’𝘴 𝘎𝘢𝘮𝘦𝘳 𝘚𝘶𝘳𝘷𝘦𝘺 - shorturl.at/s2GSM)

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