Sam Hosovsky’s Post

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Matrix-level VR @ uCat

Finally. Smartphone-level touch controls in XR. The thumb-swipe gesture feels about as intuitive as swiping can be.

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Sam Hosovsky

Matrix-level VR @ uCat

9mo

The question is whether the dominant headsets can support this level of dexterity with their cameras. Quest 2, for instance, already struggles to track the movement of pinched fingers. This made moving around in VRChat near unusable without controllers.

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