HTML5 Multiplayer Zelda - Course Coming Sign-Up For Info: https://lnkd.in/d6ee5xsA In this video, we are experimenting with latency and packet loss of multiplayer. See the UI. Enjoy! PROGRESS > World ✅ > Tilemap ✅ > Camera ✅ > Level Design ✅ > Collect Coins To Win ✅ > Best Time Stored On Disk ✅ > Multiplayer Position Syncing ✅ > Multiplayer Latency Simulation ✅ > Multiplayer 4 Player Coop ❌ > Animated Player ❌ > Animated Enemy ❌ > Melee Attacks ❌ > Magic Attacks ❌ > Inventory ❌
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HTML5 Multiplayer Zelda - Course Coming PROGRESS > World ✅ > Tilemap ✅ > Detection, Tilemap✅ > Detection, Sprites✅ > Camera ✅ > Animated Coins ✅ > Animated Treasure ✅ > Level Design Workflow ✅ > Level Design Finalized❌ > Animated Player ❌ > Animated Enemy ❌ > Melee Attacks ❌ > Magic Attacks ❌ > Inventory ❌ > Multiplayer - Socket.io setup✅ > Multiplayer - 4 Player Coop ❌
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HTML5 Multiplayer Zelda - Course Coming PROGRESS > World ✅ > Tilemap ✅ > Camera ✅ > Level Design ✅ > Animated Player ❌ > Animated Enemy ❌ > Melee Attacks ❌ > Magic Attacks ❌ > Inventory ❌ > 4 Player Multiplayer Coop ❌
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Unleash your chess mastery with Buddhibal – built with HTML, CSS, and JavaScript! 🌟 Immerse yourself in a captivating gaming experience where strategy meets excitement. Challenge the computer, track your moves, and refine your skills on a dynamic platform designed for chess enthusiasts of all levels. 🚀 #ChessChallenge #StrategyGaming #HTMLCSSJavaScript
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ACCESS the FULL COURSE here: https://lnkd.in/gfCmAaGP Create a crafting system for Godot 4 games! Crafting is a popular mechanic in many different genres – from simulations to hardcore strategy games. In this course, you’ll take an existing inventory system and learn how to construct an equally modular crafting system that can easily be expanded with different recipes. These techniques will give you access to a core developer toolset and provide you new ways to add functionality to the items in your projects. A basic understanding of Godot and GDScript is needed for this course. You will learn how to: - Create 3D environments with items - Craft modular item recipes - Construct crafting UIs - Combine crafting with inventories - Process item additions and removals - Integrate multiple systems together … and more!
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🌟 Excited to share my latest project! 🌟 Check out Wordle Infinity – a fun, interactive word-guessing game I built using React.js, TailwindCSS, and Framer Motion. One of the highlights of this project is the seamless animation experience, made possible by Framer Motion. Here's what makes it special: 🔤 Popping Animation: Each time you type a letter, it pops into place, adding a delightful tactile feel to the game. ❌ Shaking Animation: Enter an invalid word, and you'll see a shake animation, providing instant feedback and a touch of humor. ✅ Flipping Animation: When you get a correct word, the letters flip in celebration, making the victory moment even sweeter. Working on this project was an absolute blast, and I'm thrilled with how it turned out. I hope you have as much fun playing it as I did creating it! In addition, the game features: 🌙 Dark Mode: Thanks to TailwindCSS, you can enjoy the game in both light and dark themes. 📱 Responsive UI: The design is fully responsive, ensuring a great experience on any device. 🔗 PWA: It's a Progressive Web App, so you can install it and play offline. Feel free to check it out and let me know your thoughts! 🚀 The code is available on GitHub, so you can explore it, contribute, or give it a star if you like it! 🌟 #javascript #react #github #wordle #programming https://lnkd.in/dB6dSCez
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🚀 Ready to take your Unity game online? 🌐 Here's how to get your game out of Unity and onto the web in a few simple steps! 🎮✨ 1️⃣ Build Your Game for WebGL: Open your game project in Unity. Go to File > Build Settings. Select WebGL from the platform list. Click Switch Platform to set WebGL as your target. Hit Build to compile your game for the web. 2️⃣ Optimize Your Game: Reduce the size of your assets to decrease loading times. Compress textures and audio files. Use Unity's Profiler to identify performance bottlenecks. 3️⃣ Test Your Game Locally: Before going live, test your WebGL build locally to ensure it runs smoothly. Use a local server like Apache or Unity's own WebGL server tool to test. 4️⃣ Choose a Web Hosting Service: Select a hosting service that supports WebGL content. Some popular choices include GitHub Pages, Itch.io, or your own website. 5️⃣ Upload Your Game: Follow your hosting provider's instructions to upload your game files. Ensure you include the .html, .js, and .data files generated by Unity. 6️⃣ Share Your Game with the World: Once your game is live, share the link on social media, forums, and with friends. Gather feedback and make improvements based on user experience. 🔗 Don't forget to include a link to your game in your post to drive traffic and get players hooked! 🛠️ Remember, every game is unique, so you might need to troubleshoot issues specific to your project. Unity's documentation and community forums are excellent resources if you get stuck. 🎉 Congratulations! You're now ready to showcase your Unity game to the online community. Happy gaming! 🎉 #Unity #GameDev #IndieDev #WebGL #GameDevelopment #UnityTips #OnlineGaming #Unity3D #GameDevHQ 👉 Have questions or need help? Drop a comment below, and let's get your game up and running! 👇
How to Get Your Unity Game on the Web
link.medium.com
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Game Development Time Lapse of my First Game Jump Up Top V0.0.6 Alpha with GDevelop & Piskel Part 5
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Check this out! After watching one of the latest videos from Jeff Batt about how to target objects in Storyline using JavaScript, I thought it was time to take an unfinished project off the shelf. The idea is to develop a multiplayer board game with Articulate Storyline that can be used for several topics. Thanks to Jeff, I was able to get the navigation in place! If you missed Jeffs post or Youtube video follow the link below. https://lnkd.in/epnATr4A #Articulate #elearning #Gamification #boardGame #multiPlayer
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🚀 Excited to share my very first project: a classic Tic-Tac-Toe game! 🎮🕹️ Built with HTML, CSS, JavaScript, this game marks the beginning of my journey in web development This interactive version allows two players to compete head-to-head. With a clean and responsive design, the game automatically detects wins and draws, providing an engaging and seamless gaming experience. . Check it out and let me know what you think! 🌟 🔗https://lnkd.in/gKFkFKAv #WebDevelopment #FirstProject #TicTacToe #CodingJourney #HTML #CSS #JavaScript
"Tic-Tac-Toe Game
ishtyq001.github.io
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