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View profile for Markéta Kučerová, graphic

XR Designer of PaintingVR | Product design | UX | UI

What does it actually mean to be an XR Designer? 🥽 I'm not sure about everyone else, but let me start by telling you about my experience... Next Wednesday, I'll give a talk for the XR Design Community about my workflow at Oisoi Studio. I'll go into these topics: 💡 Ideation and prototyping in Figma and ShapesXR Import designs from Figma to ShapesXR. Take screenshots from ShapesXR and paste them into Figma. Go back and forth until it starts making sense. 🧚♀️ 🕵️♀️ User testing (remote vs. on-site) Ask users to record short videos of using your app and send them over to you! 🎨 Collaboration with 3D artists Ask them for 3D assets and bring them to ShapesXR to create high-fidelity prototypes. 😏 🧑💻 Developer handoff Well, it will always end up looking a bit different that you imagined... I'd love to hear how my process compares to others' (yours? 👀). So, join us for the talk, and let's discuss XR design workflows together! 🗓️ Wednesday 11th December 🕗 8 PM CET | 7 PM GMT | 12 PM PDT 👉 Event link: https://lnkd.in/g3HDhgky ▶️ YouTube recording: https://lnkd.in/eRsVwCDu Thank you for inviting me, Pip Turner! Looking forward to it! 🎉

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Pip Turner

UX Prototyper @ FitXR

1mo

can't wait for this!

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