Automotive visualisation
Here's a few images of a range rover I visualised in 3d as part of a personal project to create realistic car paint materials for the Fstorm render community. Lit with HDRI, all materials hand made, car model from GrabCad.
And here's the car model sat on a road which I've procedurally textured using an array of noise maps combined with water shaders. I'm happy to make it available for download if any Fstorm users would like it. It can be used for any size surface without any repetition (tested upto 10 km).
Digital Production Specialist @ BAM UK & Ireland | 3D Visualisation, Animation and Power Platform Development.
6yHeadlights look awesome...nice job.