Essential Guide to Bug Reporting and Life Cycle: Ensuring Quality in Software Development
Introduction
In the world of software development, bugs are inevitable. No matter how thorough the planning, design, and implementation phases are, there’s always a chance that something might go wrong. This is where the role of a software tester becomes crucial. One of the most important skills a tester must have is the ability to effectively report a bug. However, finding a bug is just the first step. To ensure it gets fixed, you need to understand the full bug life cycle.
Errors, Defects, Failures
Human beings make errors (mistakes), which produce defects (faults, bugs), which in turn may result in failures. Humans make errors for various reasons, such as time pressure, complexity of work products, processes, infrastructure or interactions, or simply because they are tired or lack adequate training.
Defects can be found in documentation, such as a requirements specification or a test script, in source code, or in a supporting work product such as a build file. Defects in work products produced earlier in the SDLC. If undetected, often lead to defective work products later in the lifecycle. If a defect in code is executed, the system may fail to do what it should do, or do something it shouldn’t, causing a failure. Some defects will always result in a failure if executed, while others will only result in a failure in specific circumstances, and some may never result in a failure.
Errors and defects are not the only cause of failures. Failures can also be caused by environmental conditions, such as when radiation or electromagnetic fields cause defects in firmware.
What is a Bug?
A bug, simply put, is an error (mistake), defect (fault), or failure in a software program that leads to incorrect or unexpected results, or to behave in unintended ways. Bugs can range from minor issues that cause slight inconvenience to major flaws that can cause significant problems.
Bug or defect is a term used interchangeably by most people and depends from project to project and organization to organization. But if the issue identified in the development environment means before moving the software to production is called a bug. Once the software is in production, any issue identified by the end users is called a defect stating it as defective software.
Consequences of undetected bugs
Failing to address bugs early in the development process can lead to significantly increased costs. As bugs go unnoticed, they can affect more parts of the code, making them harder and more time-consuming to fix later on. This not only increases development costs but also disrupts the workflow, reducing overall productivity. Moreover, bugs that make it to the final product can result in customer dissatisfaction, negative reviews, and loss of trust. Addressing bugs early is essential to save time, reduce costs, and ensure a better overall product.
How to Report a Bug
Reporting a bug involves more than just saying "something doesn't work". A good bug report provides detailed information to help developers understand the issue, reproduce it, and ultimately fix it. Here’s a step-by-step guide on how to report a bug effectively:
1. Title
The title should be concise but descriptive. It should give a clear idea of the problem at a glance. Example: "Login Button Unresponsive on Mobile Version in Chrome"
2. Environment
Provide details about the environment(s) where the bug occurred. In general cases, this should include:
And in cases of very specific bugs, the environment details may also include:
3. Pre-requisites
Context or circumstance that must be present prior the steps to reproduce the bug
4. Steps to reproduce
List the exact steps you followed when you encountered the bug. This helps developers reproduce the issue on their end. Example:
5. Expected result
Describe what you expected to happen after performing the steps.
Example: The user should be redirected to the homepage.
6. Actual result
Describe what actually happened, including any error messages or unusual behavior.
Example: The "Login" button remains unresponsive, and the user stays on the login page with no error message.
7. Evidence
Attach screenshots or screen recordings to visually demonstrate the issue. This is mandatory for developers to see exactly what you’re experiencing. This may also include any additional information that might help in diagnosing the problem, such as network logs, error logs, or any relevant history.
8. Priority and Severity
8.1. Priority
Priority refers to the urgency of fixing a bug. It indicates how soon the bug should be fixed and how it should be prioritized in the development schedule. It’s focus is more about business needs and how quickly the bug needs to be resolved.
In agile project management tools, priority is defined as a parameter whose levels may vary from one project to another. However, the following six levels are the most common:
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8.2. Severity
Severity refers to the impact a bug has on the system's functionality. It indicates how serious the bug is. Its focus is more about the technical aspect and how much the bug affects the software's operation. In agile project management tools, severity usually has not a parameter as priority, because severity is supplementary to priority.
8.3. Relation between both
Understanding and correctly assigning priority and severity helps ensure that critical issues are addressed promptly while managing resources effectively for less urgent bugs. A bug can have high severity but low priority if it impacts a rarely used feature. And conversely, a bug can have low severity but high priority if it impacts a key feature that users interact with frequently.
Here is a simple example of a Bug Severity and Priority Matrix, using their impact and urgency values based on the different bugs:
9. Additional information
Include any additional information required by the project methodology or software development life cycle, such as sprint, labels, and relationships to other tickets
10. Template
Title: Environment | Module | Page | Component - Bug description
Description: ...bug description more detailed...
Environment occurring: …
Device: Desktop (1366 x 768 px)
Pre-requisites: none
Steps to reproduce:
Expected result: system should allow the user to …
Actual result: system is not allowing the user to …
Understanding the Bug Life Cycle
Once you've reported a bug, it enters the bug's life cycle, a process that every bug goes through from its discovery to its resolution. Here’s a breakdown of the typical bug life cycle:
1. New/Open
The bug is logged in the system and is awaiting review. This is the first stage where the bug is recorded in the bug-tracking tool.
2. Assigned
The bug is assigned to a developer or team for further investigation and resolution.
3. In Progress
The developer starts working on fixing the bug. During this phase, the bug may be replicated, and possible solutions are tested.
4. Fixed
The developer has applied a fix to the bug. The fix may involve code changes, configuration adjustments, or other corrective actions.
5. Test/Verification
The fix is tested to ensure that it resolves the issue without causing other problems. This is typically done by the testing team.
6. Reopen
If the bug is not fixed properly or the issue persists, it is reopened and sent back to the developer for further investigation.
7. Closed
Once the bug is verified as fixed and no further issues are found, it is marked as closed. This indicates that the bug is resolved and the fix is confirmed.
8. Deferred
In some cases, the bug may be deferred, meaning it will not be fixed immediately. This could be due to low priority, lack of resources, or because the issue is scheduled to be addressed in a future release.
9. Rejected/Not a Bug
If the reported issue is not reproducible, or if it is determined to be a misunderstanding of the feature, the bug might be rejected or marked as "Not a Bug."
Conclusion
Reporting a bug effectively and understanding its life cycle are essential skills for any tester. Clear and detailed bug reports help developers fix issues faster and more accurately. Understanding the bug life cycle, on the other hand, helps testers follow the process and collaborate effectively with the development team. Remember, the goal of testing is not just to find bugs, but to ensure that the software meets the quality standards expected by its users.
By mastering these skills, you’ll not only improve the quality of the software but also enhance your effectiveness as a tester. This, in turn, contributes to the overall success of the project, ensuring that the final product is reliable, efficient, and meets user expectations.
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3wA comprehensive guide! Effective bug reporting is the backbone of quality assurance, and understanding the bug life cycle ensures seamless collaboration between QA and development teams.