How Rush Royale creates animated emojis
Learn how the Rush Royale team creates animated in-game emojis to express emotions during battles.
Let’s talk about expressing ourselves during the game. In Rush Royale, our genre-defining tower defense game, we use in-game animated emojis, and it’s a huge part of our project.
Hello! I’m Vitaly Ozornov, Lead 2D Artist, Animator, and Effects Specialist at MY.GAMES. I’ll guide you through our animation process — from ideation to execution.
The emoji journey
Players use emojis during their intense tower battles to express their emotions. Originally, our emojis were pretty simple: joy, anger, laughter.
But we’ve come a long way. Now, our emojis are much more alive and elaborated, since we wanted them to convey emotions during PvP and PvE battles and also present something cool to the players.
💡Our unspoken rule is to make the emojis brief yet deeply meaningful — we don’t want to distract the players too much during the game.
To make the characters more alive and dynamic, we deliberately exaggerate all movements. Anticipation, squash and stretch, asynchrony of movements — we apply all 12 basic principles of animation.
Besides the simple emotions, we like to insert a little story into our animations. For instance, in an Inquisitor emoji, players can finally see who is hiding under the helmet.
Emoji: from idea to implementation
Let’s go over our workflow step by step!
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And that’s that! This is our pipeline for all our emojis. Some are more difficult, others are easier, but they all play a part in making the in-game content more lively.
Graphic Designer, Illustrator
1yCool tutorial, thanks!