How we did a character animation for War Alliance (3 min to read)
Why do you need to read this article?
So you can just take our experience and implement it to your company.
The steps to create an ideal animation:
How was an exact process to create an animation and what we get at the end?
2. Then we get a references from a client and create a first animatic. It’s not smoothly and rough to understand the direction and do a changes in fastest way. (example with attack)
3. Then we got a comments, that looks like that:
4. And in a final stage we did it smoothly, regarding to all guidelines of a game
The main insights:
And then you will get a great animation with optimized processes :)