Online Gaming Services: Identifying the Risks and Solutions
By Dany Naigeboren, Head of Analytics, APAC
Online gaming has been called “the industry that never sleeps” — not just because dedicated gamers play late into the night.
With popular games gaining recognition and a following worldwide, online gaming often generates connections between people from different countries and cultures. This sense of community brings its own success: PwC predicts the industry will be worth $321 billion by 2026.
With profit, however, also comes risk. Fraudsters, too, love online gaming. Unfortunately, many companies protect their companies by adding delays and frustrations for good users — which isn’t suitable for gamers or the companies in the space. It doesn’t have to be that way.
Why the Online Gaming Ecosystem is High Risk
In many ways, the online gaming ecosystem is an ideal playground for fraudsters:
How Customers — and Companies — Suffer As a Result
All this puts tremendous pressure on companies within the online gaming ecosystem to take steps to protect their business from fraudsters. Since fraudsters are experts at taking on the appearance of good customers, for many companies, this means taking a conservative approach to approvals.
Fraudsters use stolen payment methods to make gaming purchases, use small dollar purchases for card testing, and leverage stored credit, points, and gift cards within accounts to buy desirable items. Given that consumers across Southeast Asia have access to more than 200 alternative payment systems, including digital currencies, e-wallets, debit cards, bank transfers, and PayPal, there’s huge potential for fraudsters.
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To guard against this risk, many companies prefer to avoid risk by setting a high bar for transactions so that only those orders that they are confident are legitimate get through. This is a pragmatic approach to risk management, but it lets in loss from a different direction — rejecting good orders from gamers who do not fit a typical pattern of a good customer. In fact, Forter has found that in APAC, in particular, companies in the online gaming ecosystem often have approvals rates between 60% and 70% — meaning they’re rejecting up to 40% of gamers.
Why 3DS Is Part of the Answer — But Not in the Way You Think
3DS can seem like the ideal answer to a high-risk problem in the online gaming ecosystem, and, especially in APAC, it’s often the preferred response. The verification mechanism doesn’t add additional burdens for the payments and fraud prevention teams. Customers are accustomed to the process, and when 3DS is used, liability for any resulting loss shifts away from the merchant.
What’s often misunderstood about 3DS is that it shouldn’t be used as a blanket solution for all transaction risks. Different banks have different approaches to 3DS, and a merchant’s use of 3DS should vary accordingly. If you don’t have the in-house resources to analyze which banks require which approach, talk to a company like Forter that uses models to tailor your transactions to fit the optimal conversion strategy.
Also, ensure you do the heavy lifting of fraud prevention and detection pre-authorization, not post. You want to give the bank the best chance to say “yes” to your good customers — and your fraud prevention service knows far more about the transaction than the bank does. You can package that knowledge as part of your 3DS payloads so the bank knows when they can confidently approve.
What Can Online Gaming Ecosystem Companies Do?
Focus on the good gamers. They deserve the best, most seamless experience — and you can give it to them.
Online gaming is a high-risk ecosystem, and that’s not something that your company can change. But you can alter your approach to dealing with that reality — and in doing so, improve your approval rates, your customer experience, and your bottom line.