Our Top 4 Games & the Reasons Behind Creating Them
This is my first newsletter. At first, I wanted to write a single blog post around this subject. However, when I got started, I realized there were far too many topics to cover in a single post.
In this piece, I'll discuss our products and show how we can help your business grow.
Developing a game production strategy for companies and businesses with different goals and needs is difficult.
When selecting and developing games, we consider various factors, and each game our team creates has its own distinct story. My goal with this post is to introduce you to four of our most popular games and the motivations behind their development.
This will give you a better understanding of our work and game production process, which is modified to meet the market's ever-changing demands.
1. Pretty Tiles
We've been working on Pretty Tiles for almost two years, and it did incredible on capturing the attention of both publishers and our audience.
The reason behind creating this game was the popularity of Match 3 and Mahjong games. So, we predicted that our audience would be very interested in this puzzle game, which is exactly what happened.
As we approached the holiday season, just before Christmas, and based on the positive feedback we received for Pretty Tiles, we decided to give the game a new look by giving it a new theme. We called it "Xmas Tiles" and decorated it with a Christmas theme.
Despite being ideal for the winter and the holiday season, the game is designed to look good for a long time after Christmas, ensuring an ongoing interest and enjoyment.
2. Tetra Block
Due to its long-lasting popularity, we created Tetra Block in the spring 2023. We felt our store was missing something. Despite its age, Tetris is still a top-rated game.
We've seen a lot of Tetris-inspired games with similar gameplay doing well in some popular app stores including Google Play and the App Store. These games have received over 100 million downloads, proving the game's timeless appeal.
Now that our customers have the chance to add this cherished game to their platforms and portals, they can make sure that their users can take pleasure in playing this nostalgic game.
3. Kids Alphabet
We've created a game with a strong educational emphasis specially made for kids. Over the past year and a half, we have observed increased demand for educational games.
Recommended by LinkedIn
In response to this demand, we added a kids' games category to our store, and we consistently create new games for children each season.
It's important to emphasize that kids' and educational games receive a lot of attention right before the start of the school year. Parents try to find appropriate, safe, and educational games for their children as the school year approaches.
Because of the increased demand, educational organizations and businesses prioritize providing these games to their audiences.
This demand has prompted us to create educational-focused content and devote more time to creating children's games.
As a result, we recently released three exclusive games, one of which is "Kids Alphabet," which aims to teach kids the English alphabet.
4. World Cup Fever
One of our game-making strategies is to create special event-themed games, such as those for Christmas or summer. Four months before the 2022 World Cup in Qatar, we held a meeting in which we decided to create three games around the World Cup and soccer.
Our audience was captivated by these games.
"World Cup Fever" was the most popular of these titles. Its gameplay is extremely addictive, and I still enjoy playing it. If your target audience enjoys sports games, I recommend including these three games.
They'll most likely be a hit and keep your audience interested.
Our Game Production Strategy
Our game production strategy revolves around creating high-quality, popular games that meet market demands and cater to the preferences of our target audience.
These games serve multiple functions, including monetization through advertisements, brand awareness and loyalty promotion, and introducing new products.
Before developing any game, we must have a clear and compelling reason for doing so. Currently, our store has 130 game licenses in various categories that serve various business objectives. Each season, we add four to five new games.
The requests and needs of our loyal customers are prioritized in the selection and production of these games. Also, we consider the demands for different markets such as Education, IFE&ICE SYS, and Online Game Portals.
Our dedication to adaptability extends beyond game development. We understand that each game may require unique adjustments, such as logo integration, theme changes, SDK implementation, and other features, before being released to the public. To meet these demands, we provide a wide range of services as well as educational and practical contents to enhance our audience's knowledge in this area.
We'd love to hear your thoughts about how we list game licenses on our store. We appreciate your insights into the goals you hope to achieve with online games. What types of games with specific features are popular with your target audience? What changes does a game require to align with your goals and preferences?
Your feedback helps us shape our offerings to better meet your needs.