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Starting Attribute points no longer requires hitting the "Reset to Default" button.
Added Native Settings UI as a requirement and moved customziation to the Mods tab in the main menu screen.
Gives you the tool to change the level cap and starting attributes.
Look under the "Mods" tab in the main menu screen that Native Settings UI adds, and you'll see a section for Custom Level Cap.
You can also customize the maximum value for each attribute when you create your character, and also how many attribute points you have in that character creation screen.
Make sure to reload a save after you've changed the value while playing.
Tips:
45 for 3 stats at 20
50 default
62 for 4 stats at 20
79 for all 5 stats at 20
Some notes:
I haven't implemented the usual things that increase with level past 50 like hp, or other passive stats. But I'd have to implement enemies getting more difficult, increasing their dps, your armor, etc., and it wouldn't really matter that much. You get attribute points, you get perk points, and the gameplay stays the same as it does at level 50. What more could you want?
Installation:
Install Cyber Engine Tweaks Install Native Settings UI Extract and drop Custom Level Cap into bin/x64/plugins/cyber_engine_tweaks/mods
Uninstallation:
Remove Custom Level Cap from bin/x64/plugins/cyber_engine_tweaks/mods