About this mod
Wanna change your playstyle mid-game or without creating a new character? With this mod, you can save and reset your current build and reattribute your points or just load a priorly saved build. (Your cyberware and/or equipped weapon might be unequipped, watch out)
- Requirements
- Permissions and credits
Build Manager
With this mod you can save, load and reset your builds (attributes, perks and skills) to play around with various playstyles.
Please backup your saves and maybe take screenshots of your current build. Also read the pinned comment for more up-to-date information.
Install:
- Install / Update Cyber Engine Tweaks and redscript.
- Download and extract the mod from here.
- Drag the bin and r6 folders into your "Cyberpunk 2077" game folder.
Usage:
Open the Cyber Engine Tweaks Overlay while loaded in a game save and, in the BuildManager window, create new saves or overwrite old saves, load builds or reset your current build.The little icons next to the saves open windows to show some information and to delete the save respectively.
Uninstall:
- Close the game and delete the "BuildManager" folders from:
"Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods"
and"Cyberpunk 2077\r6\scripts"
- Backup your saves and maybe take screenshots of your current build. This mod actively resets attributes and perk points and may cause you to not be able to use your items and skills if something goes wrong.
- If you're not seeing the Window in the Overlay, try reloading the save and exiting any menu.
- Saves are only displayed if the level you made the build on is lower or the same as your current level (might cause problems, if you're, let's say, level 45,5 and try to access a 45,8 level save, let me know if it does).
- Tested on 2.1
Inventory is updated on loading/resetting, so you might unequip some weapons or cyberware.
Use this mod near a ripper doc (or with the RipperDeck mod by psiberx) or your stash/wardrobe (or mods to access them in on the go).
Thanks to
The people over at the modding discord.
The CET team for Cyber Engine Tweaks.
The people behind the decompiled code.
Especially to psiberx for the GameSession.lua from the cet-kit.