Overhauled HMGs, made into a whole new gun. Can equip them and store them. No overheating. Implemented reloading logic. Removed movement penalties. Modified spread and recoil stats, now using Defender's stats. They now use rifle ammo. Added a power AR/SMG/Rifle mod slot. Changed its weight to 7. Faster equip/unequip. Got nerfed variants as well.
Optionable, but highly recommended for a permanent weapon you can carry around. But it is a hard requirement for the optionable "Scrap Your HMGS For Crafting Book" to function
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.0.0.6
Changed HeavyWeapon tag to PowerWeapon tag to prevent the gun from becoming unequipped in certain occasions.
Version 1.0.0.5
Re-added the HeavyWeapon tag to fix compatibility with other mods. Doesn't affect the functionality of the mod.
Version 1.0.0.4
Fixed an issue that caused errors to pop up in the log file if you used the reload button with no weapon equipped. Fixed an issue that caused the weapon to reload automatically when on 1 ammo left instead of 0.
Version 1.0.0.3
Removed a line that isn't needed. Faster equip/unequip for the nerfed variants, just like the normal variant of the mod.
Version 1.0.0.2
Added a Nerfed variant that restores overheating, movement speed penalties and recoil and spread stats. BetterHMGs variant's unequip/equip is faster. Added a check to both to fix some minor errors.
Overhauled HMGs, made into a whole new gun. Can equip them and store them. No overheating. Implemented reloading logic. Removed movement penalties. Modified spread and recoil stats, now using Defender's stats. They now use rifle ammo. Added a power AR/SMG/Rifle mod slot. Changed its weight to 7. Faster equip/unequip. Nerfed variant restores overheating, movement penalties and spread and recoil stats.