Imagine if the Dragonborn was just a talentless loser(like you) before getting picked up crossing the border. That's kind of what this mod does.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Changelogs
Version 1.1.1
Fixed skill books skyrocketing your level early game. Oversight by me.
Version 1.1
Skills can now only be increased by skill books and trainers
Skills start at 1 instead of 0, to accommodate other perk overhauls
WHAT THIS MOD DOES
All skills start at 1, racial bonuses be damned.
All starting spells are removed
Skills can only be trained by using Skill Books and Skill Trainers
Starting Health/Stamina/Magicka values are set to 50(instead of 100) like all other Level 1 NPCs in the game
That's it. Very simple and to the point. Scripts will run upon entering Helgen Keep. If using an alternate start mod, you should see changes after leaving the starting area.
WHY?
I wanted to try a challenge run of sorts and decided to upload it here
CONFLICTS
Only form altered is the "Player" NPC. Since "flames" and "healing" can't be removed via-script, I didn't really have a choice
All other forms are left untouched, as all skills are set via script