Skip to ContentGo to accessibility pageKeyboard shortcuts menu
OpenStax Logo

Your Turn

7.1
1.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

4   ×   15   =   60

4 × 15 = 60
7.2
1.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

4   ×   15   ×   3   ×   2 =   360

4 × 15 × 3 × 2 = 360
7.3
1.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

You have 3 choices for letters, 10 choices each time you choose a digit, and 26 choices for each time you choose a letter.

3 ×   10   ×   10   ×   10   ×   10   ×   10   ×   26   ×   26   ×   26   =   5 , 272 , 800 , 000

3 × 10 × 10 × 10 × 10 × 10 × 26 × 26 × 26 = 5,272,800,000
7.4
1.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

Choosing… You choose a card for the first position You choose a card for the second position You choose a card for the third position You choose a card for the second position You choose a card for the last position
Number of Choices You have 5 choices You have 4 cards left from which to choose You have 3 cards left from which to choose You have 2 cards left from which to choose You have 1 card left from which to choose

The number of ways you can make your choices is 5   ×   4   ×   3   ×   2   ×   1   =   120 .

120
7.5
1.

A factorial for any positive whole number n (denoted n!) is the product of every whole number less than or equal to n. We define 0! to be equal to one.

6 !   =   6   ×   5   ×   4   ×   3   ×   2   ×   1   =   720

720
2.

A factorial for any positive whole number n (denoted n!) is the product of every whole number less than or equal to n. We define 0! to be equal to one.

12 ! 10 ! = 12 × 11 × 10 × 9 × 8 × 7 × 6 × 5 × 4 × 3 × 2 × 1 10 × 9 × 8 × 7 × 6 × 5 × 4 × 3 × 2 × 1 = 12 × 11 × 10 × 9 × 8 × 7 × 6 × 5 × 4 × 3 × 2 × 1 10 × 9 × 8 × 7 × 6 × 5 × 4 × 3 × 2 × 1 = 132

Instead of writing out all the factors, you could have written this expression an easier way.

12 ! 10 ! = 12 × 11 × 10 ! 10 ! = 12 × 11 × 10 ! 10 ! = 132

132
3.

A factorial for any positive whole number n (denoted n!) is the product of every whole number less than or equal to n. We define 0! to be equal to one.

8 ! 4 ! 4 ! = 8 × 7 × 6 × 5 × 4 ! 4 ! × 4 × 3 × 2 × 1 = 1 , 680 24 = 70

70
7.6
1.

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

6 P 2 = n ! ( n r ) ! = 6 ! ( 6 2 ) ! = 6 ! 4 ! = 6 × 5 × 4 ! 4 ! = 30

30
2.
24,024

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

14 P 4 = n ! ( n r ) ! = 14 ! ( 14 4 ) ! = 14 ! 10 ! = 14 × 13 × 12 × 11 × 10 ! 10 ! = 24 , 024

3.
5,814

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

19 P 3 = n ! ( n r ) ! = 19 ! ( 19 3 ) ! = 19 ! 16 ! = 19 × 18 × 17 × 16 ! 16 ! = 5 , 814

7.7
1.
15 P 3 = 2,730

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

15 P 3 = 15 ! ( 15 3 ) ! = 15 ! 12 ! = 15 × 14 × 13 × 12 ! 12 ! = 2 , 730

There are 2,730 ways to pick the top three finishers.

7.8
1.
Every kid gets a piece of candy. It does not matter who gets their candy first. This is a combination.
combination
2.
It does not matter in what order the instructor names the students to go in the first vehicle. They are all going in the same vehicle, no matter how the names are called. This is a combination.
combination
7.9
1.

The number of combinations of n objects taken r at a time is n C r = n ! r ! ( n r ) ! .

The answer will always be an integer, so check your math if you get a fraction.

6 C 4 = n ! r ! ( n r ) ! = 6 ! 4 ! ( 6 4 ) ! = 6 ! 4 ! 2 ! = 6 × 5 × 4 ! 4 ! × 2 × 1 = 30 2 = 15

15
2.

The number of combinations of n objects taken r at a time is n C r = n ! r ! ( n r ) ! .

The answer will always be an integer, so check your math if you get a fraction.

10 C 8 = n ! r ! ( n r ) ! = 10 ! 8 ! ( 10 8 ) ! = 10 ! 8 ! 2 ! = 10 × 9 × 8 ! 8 ! × 2 × 1 = 90 2 = 45

45
3.

The number of combinations of n objects taken r at a time is n C r = n ! r ! ( n r ) ! .

The answer will always be an integer, so check your math if you get a fraction.

14 C 5 = n ! r ! ( n r ) ! = 14 ! 5 ! ( 14 5 ) ! = 14 ! 5 ! 9 ! = 14 × 13 × 12 × 11 × 10 × 9 ! 5 × 4 × 3 × 2 × 1 × 9 ! = 240 , 240 120 = 2 , 002

2,002
7.10
1.

Since they all receive the same prize, it does not matter what order they call the names. This is a combination, choosing 3 names from 58.

58 C 3 = n ! r ! ( n r ) ! = 58 ! 3 ! ( 58 3 ) ! = 58 ! 3 ! 55 ! = 58 × 57 × 56 × 55 ! 3 × 2 × 1 × 55 ! = 185 , 136 6 = 30 , 856

30,856
2.

Since they all have equal responsibility, it does not matter in which order you name the members. This is a combination, choosing 4 members from 42 members.

42 C 4 = n ! r ! ( n r ) ! = 42 ! 4 ! ( 42 4 ) ! = 42 ! 4 ! 38 ! = 42 × 41 × 40 × 39 × 38 ! 4 × 3 × 2 × 1 × 38 ! = 2 , 686 , 320 24 = 111 , 930

111,930
7.11
1.

It does not matter in which order the cards are dealt to you. For each requirement, it is a combination. There are 13 cards in each suit.

Requirement 3 spades 2 hearts 1 club
Formula 13C3 13C2 13C1

Then, use the Multiplication Rule of Counting. The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

The number of ways to have the required hand is 13 C 3   ×   13 C 2   ×   13 C 1 .

Evaluate each combination separately.

13 C 3 = n ! r ! ( n r ) ! = 13 ! 3 ! ( 13 3 ) ! = 13 ! 3 ! 10 ! = 13 × 12 × 11 × 10 ! 3 × 2 × 1 × 10 ! = 1 , 716 6 = 286

13 C 2 = n ! r ! ( n r ) ! = 13 ! 2 ! ( 13 2 ) ! = 13 ! 2 ! 11 ! = 13 × 12 11 ! 2 × 1 × 11 ! = 156 2 = 78

13 C 1 = n ! r ! ( n r ) ! = 13 ! 1 ! ( 13 1 ) ! = 13 ! 1 ! 12 ! = 13 12 ! 1 × 12 ! = 13

Now you can evaluate 13 C 3   ×   13 C 2   ×   13 C 1   =   286   ×   78   ×   13   =   290 , 004 .

290,004
7.12
1.

The sample space is the set of all possible outcomes.

{hearts, spades, clubs, diamonds}

{ , , , }
2.

The sample space is the set of all possible outcomes.

A represents an Ace, J for Jack, Q for Queen, and K for King.

{A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K}

{A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K}
3.

The sample space is the set of all possible outcomes. There are four possible outcomes.

{1, 2, 3, 4}

{1, 2, 3, 4}
4.

The sample space is the set of all possible outcomes. The possible outcomes are the possible sums from adding the choice from {1, 2, 3, 4} on three dice.

  Die 1 Roll Die 2 Roll Die 3 Roll Sum
Smallest possible roll 1 1 1 3
Largest possible roll 4 4 4 12

Every number between 3 and 12 is possible, too.

Sample space: {3, 4, 5, 6, 7, 8, 9, 10, 11, 12}.

{3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
7.13
1.

Independent stages do not affect each other. Dependent stages do affect each other.

If you do not care which colors go together, the choices of blouse and skirt are independent.

Independent
2.

Independent stages do not affect each other. Dependent stages do affect each other.

Once you decide that if you choose the blue shirt, you will not wear the orange skirt (or something like that), the choices of blouse and skirt are dependent.

Dependent
7.14
1.
    DIE          
  Choices 1 2 3 4 5 6
COIN TOSS H (H, 1) (H, 2) (H, 3) (H, 4) (H, 5) (H, 6)
  T (T, 1) (T, 2) (T, 3) (T, 4) (T, 5) (T, 6)

The sample space: {(H, 1), (H, 2), (H, 3), (H, 4), (H, 5), (H, 6), (T, 1), (T, 2), (T, 3), (T, 4), (T, 5), (T, 6) }

{H1, H2, H3, H4, H5, H6, T1, T2, T3, T4, T5, T6}
7.15
1.

Due to the limitations of graphics in the solution area, the “tree” will be simulated with a table.

      The root    
1st Draw J Q K
2nd Draw Q K J K J Q

Sample space: {((J , Q ), (J , K ),(Q , J ),(Q , K ),(K , J ),(K , Q )}

{J Q , J K , Q J , Q K , K J , K Q }
7.16
1.
Jorge is flipping a coin only 4 times. He cannot have more than 4 heads, so the probability of less than 5 heads is equal to 1.
P ( H < 5 ) = 1
2.
0 < P ( H < 4 ) < 1
3.
Jorge is flipping a coin only 4 times. He cannot have more than 4 heads, so the probability of more than 5 heads is equal to zero.
P ( H 5 ) = 0
7.17
1.
1 6

For an experiment whose sample space S consists of equally likely outcomes, the theoretical probability of the event E is P ( E ) = n ( E ) n ( S ) , where n(E) and n(S) denote the number of outcomes in the event and in the sample space, respectively.

P ( 4 ) = 1 6

2.
2 3

For an experiment whose sample space S consists of equally likely outcomes, the theoretical probability of the event E is P ( E ) = n ( E ) n ( S ) , where n(E) and n(S) denote the number of outcomes in the event and in the sample space, respectively.

P ( g r e a t e r t h a n 2 ) = P ( 3 , 4 , 5 , o r 6 ) = 4 6 = 2 3

3.
1 2

For an experiment whose sample space S consists of equally likely outcomes, the theoretical probability of the event E is P ( E ) = n ( E ) n ( S ) , where n(E) and n(S) denote the number of outcomes in the event and in the sample space, respectively.

P ( o d d ) = P ( 1 , 3 , o r 5 ) = 3 6 = 1 2

7.18
1.
5 16
Sums 2nd roll        
1st roll Choices 1 2 3 4
  1 2 3 4 5
  2 3 4 5 6
  3 4 5 6 7
  4 5 6 7 8

Of the 16 possible sums, five of them are 6 or 7.

For an experiment whose sample space S consists of equally likely outcomes, the theoretical probability of the event E is P ( E ) = n ( E ) n ( S ) , where n(E) and n(S) denote the number of outcomes in the event and in the sample space, respectively.

P ( 6 o r 7 ) = 5 16

7.19
1.

The “tree” as a table: These are all hearts, so only the number of the card is in the table.

Root 1st Draw 2nd Draw Results
  3 4 34
    5 35
  4 3 43
    5 45
  5 3 53
    4 54

There are six possible results.

P(the first card is a 3 heart) = 2 6 = 1 3 .

1 3
2.

The “tree” as a table: These are all hearts, so only the number of the card is in the table.

Root 1st Draw 2nd Draw Results
  3 4 34
    5 35
  4 3 43
    5 45
  5 3 53
    4 54

There are six possible results. The ones that satisfy the requirement are 34, 35, and 45.

P(the first card drawn has a lower number than the second card) = 3 6 = 1 2 .

1 2
3.

The “tree” as a table: These are all hearts, so only the number of the card is in the table.

Root 1st Draw 2nd Draw Results
  3 4 34
    5 35
  4 3 43
    5 45
  5 3 53
    4 54

There are six possible results. The ones that satisfy the requirement are 34, 43, 45, and 54.

P(one of the cards drawn is the 4 hearts) = 4 6 = 2 3 .

2 3
7.20
1.

The empirical probability is number of times the event occurred in the previous replications total number of previous replications .

P(bad placement) = 13 1 , 000 = 1.3 % .

13 1 , 000 = 1.3 %
7.21
1.
theoretical

This is theoretical. You know that 500 people have tickets.

For an experiment whose sample space S consists of equally likely outcomes, the theoretical probability of the event E is P ( E ) = n ( E ) n ( S ) , where n(E) and n(S) denote the number of outcomes in the event and in the sample space, respectively.

P ( w i n n i n g ) = 1 500 = 0.002 = 0.2 %

2.
subjective
When you see “you believe,” you know this is not yet based on facts. It is the first day of school. The person has not yet seen the bus arrive and is guessing when it will arrive. This is subjective, which is based on instinct.
3.
empirical
This is the last day of school. The person is basing the probability on previous replications of the experiment, having seen the bus arrive repeatedly between those times. This is empirical.
7.22
1.
Sums   2nd roll      
  Choices 1 2 3 4
1st roll 1 2 3 4 5
  2 3 4 5 6
  3 4 5 6 7
  4 5 6 7 8

Of the 16 possible sums, 13 of them are greater than 3.

For an experiment whose sample space S consists of equally likely outcomes, the theoretical probability of the event E is P ( E ) = n ( E ) n ( S ) , where n(E) and n(S) denote the number of outcomes in the event and in the sample space, respectively.

P ( g r e a t e r t h a n 3 ) = 13 16

13 16
7.23
1.
144 43680 = 3 910
7.24
1.
1 53 C 3 58 C 3 10.7 %
2.

The number of possible five-card hands out of a 52-card deck is 52C5 = 2,598,960 .

There are 13 cards in each suit.

The number of ways to draw 2 spades out of 13 spades is 13C2 = 78 .

The number of ways to draw 3 hearts out of 13 hearts is 13C3 = 286 .

Use the Multiplication Rule of Counting to count the ways to draw 2 spades and 3 hearts:

13 C 2   ×   13 C 3

P(drawing 2 spades and 3 hearts) = w a y s t o d r a w 2 s p a d e s a n d 3 h e a r t s w a y s t o d r a w 5 c a r d s = 78 × 286 2 , 598 , 960 0.086 % .

13 C 2 × 13 C 3 52 C 5 0.86 %
7.25
1.

The sample space:

Sums 2nd roll        
1st roll Choices 1 2 3 4
  1 2 3 4 5
  2 3 4 5 6
  3 4 5 6 7
  4 5 6 7 8

The total number of outcomes: 16.

The outcomes greater than three: 13.

The number of outcomes not in the desired event is 16     13   =   3 .

The ratio of the number of equally likely outcomes in an event E to the number of equally likely outcomes not in the event is called the odds for (or odds in favor of) the event.

The odds in favor of your event are 13: 3 .

13 : 3
2.

The sample space:

Both Rolls 2nd roll        
1st roll Choices 1 2 3 4
  1 1,1 1,2 1,3 1,4
  2 2,1 2.2 2,3 2,4
  3 3,1 3,2 3,3 3,4
  4 4,1 4,2 4,3 4,4

The total number of outcomes: 16.

The outcomes with both dice giving the same number: 4.

The number of outcomes not in the desired event is 16     4   =   12 .

The ratio of the number of equally likely outcomes in an event E to the number of equally likely outcomes not in the event is called the odds for (or odds in favor of) the event.

The odds against your event are 12:4 or 3:1 .

12 : 4 = 3 : 1
7.26
1.

Odds for:

If the probability is 80%, then the odds for the event are 0.8 : ( 1 0.8 ) .

0.8   :   0.2

You can simplify the ratio by dividing both numbers by 0.8.

1   :   0.25

You can multiply again by 4 to get rid of decimals.

4   :   1

Odds against: (reverse the numbers).

1   :   4

The odds for E are 4 : 1 and the odds against E are 1 : 4 .
7.27
1.

The odds in favor of E are 1: 15 .

If the odds in favor of E are A : B , then

P ( E ) = A A + B .

P ( E ) = A A + B = 1 15 + 1 = 1 16

P ( E ) = 1 16
2.

The odds in favor of E are 2.5   :   1 .

If the odds in favor of E are A : B , then

P ( E ) = A A + B .

P ( E ) = A A + B = 2.5 2.5 + 1 = 2.5 3.5 = 25 35 = 5 7 0.714

P ( E ) = 2.5 3.5 0.714
7.28
1.

E = {A hearts, A spades, A clubs, A diamonds}

F = {K hearts, K spades, K clubs, K diamonds}

There are no outcomes in common.

These are mutually exclusive.

Mutually exclusive
2.

They have the Ace of hearts in common.

They are not mutually exclusive.

Not mutually exclusive
3.
Mutually exclusive
7.29
1.
4 10 + 2 10 = 3 5

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

There are 10 cards, 4 of which are Aces and 2 are kings.

The Addition Rule for Mutually Exclusive Events:

If E and F are mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

P(Ace or King) = 4 10 + 2 10 = 6 10 = 3 5 .

2.
Not appropriate; the events are not mutually exclusive.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

There are 10 cards.

These are not mutually exclusive events. There is only one card that is both a heart and an Ace, and that is the Ace of hearts. It is not appropriate to use the Addition Rule, so we do not continue this exercise.

3.
3 10 + 2 10 = 1 2

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

There are 10 cards, three of which are hearts and two of which are kings.

(Note, the kings are a spade and a club.)

The Addition Rule for Mutually Exclusive Events:

If E and F are mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

P(heart or king) = 3 10 + 2 10 = 5 10 = 1 2 .

7.30
1.

Sample Space:

Letter side Red 1 Red 1 Orange 1 Orange 2 Purple 3 Orange 4
Number side Blue A Green A Green B Red C Brown D Blue E

Orange: Orange 1, Orange 2. This is 2 outcomes.

Even: Orange 2, Orange 4. This is 2 outcomes.

Outcomes in common: Orange 2. This is 1 outcome in common.

You can use the Inclusion/Exclusion Principle. If E and F are not mutually exclusive, then

P ( E or F )   =  P ( E )   +  P ( F )    P ( E and F ).

P(orange or even) = P(orange) + P(even) – P(orange and even) = 2 6 + 2 6 1 6 = 3 6 = 1 2 .

1 2
2.

Sample Space:

Letter side Red 1 Red 1 Orange 1 Orange 2 Purple 3 Orange 4
Number side Blue A Green A Green B Red C Brown D Blue E

Green: Green A, Green B. This is 2 outcomes.

A: Blue A, Green A. This is 2 outcomes.

Common: Green A. This is 1 outcome in common.

They are not mutually exclusive.

You can use the Inclusion/Exclusion Principle. If E and F are not mutually exclusive, then

P ( E or F )   =  P ( E )   +  P ( F )    P ( E and F ).

P(green or A) = P(green) + P(A) – P(green and A) = 2 6 + 2 6 1 6 = 3 6 = 1 2 .

1 2
3.
2 3

Sample Space:

Letter side Red 1 Red 1 Orange 1 Orange 2 Purple 3 Orange 4
Number side Blue A Green A Green B Red C Brown D Blue E

Even: Orange 2, Orange 4, which makes 2 outcomes.

Green: Green A, Green B, which makes 2 outcomes.

They are mutually exclusive.

You can use the Addition Rule for Mutually Exclusive Events:

If E and F are mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

P(even or green) = 2 6 + 2 6 = 4 6 = 2 3 .

7.31
1.
1 3

Sample space:

Letter side Red 1 Red 1 Orange 1 Orange 2 Purple 3 Orange 4
Number side Blue A Green A Green B Red C Brown D Blue E

What is the probability of a vowel given that an orange has been rolled?

An orange has been rolled, which means that one of these sides is the result.

Orange 1 Orange 2 Orange 4
Green B Red C Blue E

Vowels: E.

From these choices, P ( letter us a vowel | the number is orange )   = 1 3 .

2.
1

Sample space:

Letter side Red 1 Red 1 Orange 1 Orange 2 Purple 3 Orange 4
Number side Blue A Green A Green B Red C Brown D Blue E

What is the probability of a 1 given that a red has been rolled?

A red has been rolled, meaning that one of these sides is the result.

Red 1 Red 1
Blue A Green A

Both sides have a 1.

From these choices, P ( the number is a 1 | the number is red )   = 1 1 = 1 .

3.
2 3

Sample space:

Letter side Red 1 Red 1 Orange 1 Orange 2 Purple 3 Orange 4
Number side Blue A Green A Green B Red C Brown D Blue E

What is the probability of a red given that a 1 has been rolled?

A red has been rolled, which means that one of these sides is the result.

Red 1 Red 1 Orange 1
Blue A Green A Green B

Two of these sides are red.

From these choices, P ( the number is red | the number is a 1 )   = 2 3 .

7.32
1.

Sample space:

A heart A club K spade 10 heart 9 heart 9 spade 9 diamond 6 club

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

There are 3 hearts to be drawn first out of 8 cards.

There are two spades to be drawn second out of 7 cards.

P(heart, then spade) =  3 8 ( 2 7 ) = 6 56 = 3 28 .

3 28
2.

Sample space:

A heart A club K spade 10 heart 9 heart 9 spade 9 diamond 6 club

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

There are 3 hearts to be drawn first out of 8 cards.

For the second draw, there are 2 remaining hearts to be drawn out of the remaining 7 cards.

P(9, then a 6) =  3 8 ( 1 7 ) = 3 56 .

3 56
3.

Sample space:

A heart A club K spade 10 heart 9 heart 9 spade 9 diamond 6 club

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

There are 3 nines to be drawn first out of 8 cards.

There is 1 six be drawn second out of 7 cards.

P(a heart, then another heart) =  3 8 ( 2 7 ) = 6 56 = 3 28 .

3 28
7.33
1.

A table will be used to represent the tree.

Flip H           T          
Roll 1 2 3 4 5 6 1 1 1 2 2 3
Result H1 H2 H3 H4 H5 H6 T1 T1 T1 T2 T2 T3

There are 12 total outcomes. The probabilities are in the last column of the table.

Number Number of Outcomes Probability
1 4 4 12 = 1 3
2 2 3 12 = 1 4
3 2 2 12 = 1 6
4 1 1 12
5 1 1 12
6 1 1 12
Roll Probability
1 1 3
2 1 4
3 1 6
4 1 12
5 1 12
6 1 12
7.34
1.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

This is not binomial because it has more than two outcomes.

Not binomial (more than two outcomes)
2.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

This is not binomial because there are more than two outcomes.

Not binomial (not independent)
3.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

This is binomial because there are two outcomes (club or not club) and a fixed number of trials.

Binomial
4.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

This is not binomial because the number of trials was not determined ahead of time.

Not binomial (number of trials isn’t fixed)
7.35
1.

Binomial formula: For a binomial experiment with n trials and p probability of success in each trial, then P(number of a successes) = n C a × p a × ( 1 p ) n a .

There is one 2 out of 4 sides, so p is 1 4 .

P(exactly four 2s in 10 rolls) = ( 10 C 4 ) ( 1 4 ) 4 ( 1 1 4 ) 10 4 .

( 210 ) ( 1 4 ) 4 ( 3 4 ) 6 = 153 , 090 1 , 048 , 576 0.146

0.146
2.

Binomial formula: For a binomial experiment with n trials and p probability of success in each trial, then P(number of a successes) = n C a × p a × ( 1 p ) n a .

There is one 2 out of 4 sides, so p is 1 4 .

P(exactly four 2s in 20 rolls) = ( 20 C 4 ) ( 1 4 ) 4 ( 1 1 4 ) 20 4 .

( 4 , 845 ) ( 1 4 ) 4 ( 3 4 ) 16 0.190

0.190
3.

Binomial formula: For a binomial experiment with n trials and p probability of success in each trial, then P(number of a successes) = n C a × p a × ( 1 p ) n a .

There is one 2 out of 4 sides, so p is 1 4 .

P(exactly four 2s in 20 rolls) = ( 30 C 4 ) ( 1 4 ) 4 ( 1 1 4 ) 30 4 .

( 27 , 405 ) ( 1 4 ) 4 ( 3 4 ) 26 0.060

0.060
7.36
1.

Google Sheets can be used to compute cumulative binomial distributions. The event is sides less than or equal to 5.

There are two sides greater than 4: 5 and 6. The probability is 2 6 = 1 3 0.333333 .

In Google Sheets, enter “=BINOMDIST(5, 20, 0.33333, TRUE)” to get your answer: 0.02972.

0.2972
2.

This uses the wrong inequality. Instead of S < 8, you want S ≤ 7.

There are two sides greater than 4: 5 and 6. The probability is 2 6 = 1 3 0.333333 .

In Google Sheets, enter “=BINOMDIST(7, 20, 0.33333, TRUE)” to get your answer: 0.6615.

0.6615
3.
0.0919
4.

This goes in the wrong direction, so you will use complements. First find S ≤ 6.

In Google Sheets, enter “=BINOMDIST(6, 20, 0.33333, TRUE)” to get the answer.0.4793554…

Your answer is 1     0.4793   =   0.5207 .

0.5207
5.

You are looking for the outcome {6,7}.

To do this, you will find S ≤ 7 and subtract S ≤ 5.

In Google Sheets, enter “=BINOMDIST(7, 20, 0.33333, TRUE)” to get the answer 0.66148…

In Google Sheets, enter “=BINOMDIST(5, 20, 0.33333, TRUE)” to get the answer 0.2972248…

Subtract the two answers to find the chance of 5 < S < 8 is approximately 0.3643.

0.3643
7.37
1.
10 3

If O represents an outcome of an experiment and n(O) the value of that outcome, then the expected value of the experiment is n ( O ) × P ( O ) .

The sides of the die each has a probability of 1 6 . Multiply the value showing on each face times the probability of each side. Do not simplify the fractions because it makes it easier to add the fractions to keep this way.

Value Probability n ( O ) × P ( O )
1 1 6 1 6
1 1 6 1 6
2 1 6 2 6
3 1 6 3 6
5 1 6 5 6
8 1 6 8 6

The sum of the numbers in the last column is the expected value = 20 6 = 10 3 .

The expected value is 10 3 .

2.
3 2
  # Heads Probability n ( O ) × P ( O )
HHH 3 1 8 3 8
HHT 2 1 8 2 8
HTH 2 1 8 2 8
HTT 1 1 8 1 8
THH 2 1 8 2 8
THT 1 1 8 1 8
TTH 1 1 8 1 8
TTT 0 1 8 0

The sum of the numbers in the last column is the expected value = 12 8 = 3 2 .

3.
25 4 = $6.25
  # Heads Probability Value Probability × Value
HHH 3 1 8 $20 20 8
HHT 2 1 8 $10 10 8
HTH 2 1 8 $10 10 8
HTT 1 1 8 0 0
THH 2 1 8 $10 10 8
THT 1 1 8 0 0
TTH 1 1 8 0 0
TTT 0 1 8 0 0

The sum of the numbers in the last column is the expected value = 50 8 = 25 4 = $6.25.

7.38
1.
From the previous exercise, you know the expected value is 10 3 , which is approximately 3.33. If you roll the die repeatedly, you expect the mean of the numbers showing would be around 3.33.
If you roll the special die many times, the mean of the numbers showing will be around 3.33.
2.
From the previous exercise, you know the expected value is 3 2 , or 1.5. If you repeatedly flip a coin three times, you can expect the average number of heads to be 1.5 heads.
If you repeat the coin-flipping experiment many times, the mean of the number of heads you get will be around 1.5.
3.
If you play this game many times, the mean of your winnings will be around $10.
7.39
1.

Possible sums when rolling two dice:

  2nd roll            
SUM Choices 1 2 3 4 5 6
1st roll 1 2 3 4 5 6 7
  2 3 4 5 6 7 8
  3 4 5 6 7 8 9
  4 5 6 7 8 9 10
  5 6 7 8 9 10 11
  6 7 8 9 10 11 12

There are 36 possible outcomes. Six of those outcomes have a sum of 7.

30 outcomes do not have a sum of 7.

Roll result Value Probability Value × Probability
Sum of 7 Win $4 6 36 24 36
Sum not 7 Lose $1 30 36 30 36
    Sum: 6 36 = 1 6 $ 0.17.

The expected value of a bet on 7 is 1 6 or a loss of $0.17.

If the player bets on 7, the expected value is $ 0.17 .
2.

Possible sums when rolling two dice:

  2nd roll            
SUM Choices 1 2 3 4 5 6
1st roll 1 2 3 4 5 6 7
  2 3 4 5 6 7 8
  3 4 5 6 7 8 9
  4 5 6 7 8 9 10
  5 6 7 8 9 10 11
  6 7 8 9 10 11 12

There are 36 possible outcomes. Only one of those outcomes has a sum of 12.

35 outcomes do not have a sum of 12.

Roll result Value Probability Value × Probability
Sum of 12 Win $30 1 36 30 36
Sum not 12 Lose $1 35 36 35 36
    Sum: 5 36 $ 0.14

The expected value of a bet on 12 is 5 36 or a loss of $0.14.

If the player bets on 12, the expected value is $ 0.14 .
3.

Possible sums when rolling two dice:

  2nd roll            
SUM Choices 1 2 3 4 5 6
1st roll 1 2 3 4 5 6 7
  2 3 4 5 6 7 8
  3 4 5 6 7 8 9
  4 5 6 7 8 9 10
  5 6 7 8 9 10 11
  6 7 8 9 10 11 12

There are 36 possible outcomes. Four of those outcomes have a sum of 2, 3, or 12.

32 outcomes do not have a sum of 12.

Roll result Value Probability Value × Probability
Sum of 2, 3, or 12 Win $7 4 36 = 1 9 7 9
Sum not 2, 3, or 12 Lose $1 32 36 = 8 9 8 9
    Sum: 1 9 $ 0.11

The expected value of a bet on 2, 3, or 12 is 1 9 or a loss of $0.11.

With all the bets, you lose money over the long run. You are better off not betting at all. If you must bet, you lose money at the slowest rate with the last bet. The “any craps” bet loses $0.11 on average per bet. Regarding the casino’s interests, the casino is better off with the bet on 7, since players lose the most with that bet.

If the player bets on any craps, the expected value is $ 0.11 .
The best bet for the player is any craps; the best bet for the casino is the bet on 7.

Check Your Understanding

1.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

18   ×   30   =   540

540
2.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

You have two choices of how many chicken strips you get (three or five).

You have 7 choices of side dishes.

2   ×   7   =   14

14
3.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

Each time you flip, you have two choices.

You flip ten times, so you have two choices each flip.

2   ×   2   ×   2   × 2   × 2   × 2   × 2   × 2   × 2   × 2   =   1 , 024

1,024
4.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

5   ×   8   ×   4   ×   5   =   800

800
5.

The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

Multiply the choices during each class period.

15   ×   18   ×   12   ×   8   =   25 , 920

25,920
6.

A factorial for any positive whole number n (denoted n!) is the product of every whole number less than or equal to n. We define 0! to be equal to one.

5 !   =   5   ×   4   ×   3   ×   2   ×   1   =   120

120
7.

A factorial for any positive whole number n (denoted n!) is the product of every whole number less than or equal to n. We define 0! to be equal to one.

10 ! 7 ! 3 ! = 10 × 9 × 8 × 7 ! 7 ! × 3 × 2 × 1 = 720 6 = 120

120
8.

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

12 P 3 = n ! ( n r ) ! = 12 ! ( 12 3 ) ! = 12 ! 9 ! = 12 × 11 × 10 × 9 ! 9 ! = 1 , 320

1,320
9.
1,680

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

8 P 4 = 8 ! ( 8 4 ) ! = 8 ! 4 ! = 8 × 7 × 6 × 5 × 4 ! 4 ! = 1 , 680

10.

The permutation of n objects taken r at a time is n P r = n ! ( n r ) ! where 1 ≤ rn.

15 P 4 = n ! ( n r ) ! = 15 ! ( 15 4 ) ! = 15 ! 11 ! = 15 × 14 × 13 × 12 × 11 ! 11 ! = 32 , 760

15 P 4 = 32,760
11.
Anytime you see the word “arrange,” you know that order matters. This is a permutation.
permutations
12.
The only thing that matters is which toys go on the trip. This is a combination.
combinations
13.

The number of combinations of n objects taken r at a time is n C r = n ! r ! ( n r ) ! .

The answer will always be an integer, so check your math if you get a fraction.

12 C 10 = n ! r ! ( n r ) ! = 12 ! 10 ! ( 12 10 ) ! = 12 ! 10 ! 2 ! = 12 × 11 × 10 ! 10 ! × 2 × 1 = 132 2 = 66

66
14.

The number of combinations of n objects taken r at a time is n C r = n ! r ! ( n r ) ! .

The answer will always be an integer, so check your math if you get a fraction.

16 C 3 = n ! r ! ( n r ) ! = 16 ! 3 ! ( 16 3 ) ! = 13 ! 3 ! 13 ! = 16 × 15 × 14 × 13 ! 3 × 2 × 1 × 13 ! = 3 , 360 6 = 560

560
15.

This is a combination. It doesn’t matter which order you choose the 3 friends out of 6 friends.

The number of combinations of n objects taken r at a time is n C r = n ! r ! ( n r ) ! .

6 C 3 = n ! r ! ( n r ) ! = 6 ! 3 ! ( 6 3 ) ! = 6 ! 3 ! 3 ! = 6 × 5 × 4 × 3 ! 3 × 2 × 1 × 3 ! = 120 6 = 20

There are 20 ways to pick three other people.

20
16.

It does not matter in which order you pack the shirts and skirts. They will all be with you on the trip.

Choices 3 shirts from 8 shirts 3 skirts from 5 skirts
Formula 8C3 5C3

Then, use the Multiplication Rule of Counting. The Multiplication Rule of Counting says that if there are n ways to accomplish one task and m ways to accomplish a second task, then there are n   ×   m ways to accomplish both tasks. You can tack on additional tasks by multiplying the number of ways to accomplish those tasks to your previous product.

The number of ways to have the required hand is 8 C 3   ×   6 C 3 .

Evaluate each combination separately.

8 C 3 = n ! r ! ( n r ) ! = 8 ! 3 ! ( 8 5 ) ! = 8 ! 3 ! 5 ! = 8 × 7 × 6 × 5 ! 3 × 2 × 1 × 5 ! = 336 6 = 56

5 C 3 = n ! r ! ( n r ) ! = 5 ! 3 ! ( 5 3 ) ! = 5 ! 3 ! 2 ! = 5 × 4 × 3 ! 3 ! × 2 × 1 = 20 2 = 10

Now you can evaluate 8 C 3   ×   5 C 3   =   56   ×   10   =   560 .

There are 560 ways to choose 3 shirts and 3 skirts.

560
17.

The minimum number of heads is none. The maximum number of heads is 6. Every number between 0 and 6 is possible.

The sample space: {0, 1, 2, 3, 4, 5, 6}

{0, 1, 2, 3, 4, 5, 6}
18.
Crinkle Fries Curly Fries Onion Rings
8 Nuggets 8 nuggets with crinkle fries 8 nuggets with curly fries 8 nuggets with onion rings
12 Nuggets 12 nuggets with crinkle fries 12 nuggets with curly fries 12 nuggets with onion rings
19.
A tree diagram with three stages. The tree diagram shows a node branching into three nodes labeled H, E, and S. The node, H branches into two nodes labeled A and B. Node, E leads to a node labeled C. Node, S branches into three nodes labeled J, K, and L. The possible outcomes are as follows: H A, H B, E C, S J, S K, and S L.
20.
{8 nuggets with crinkle fries, 8 nuggets with curly fries, 8 nuggets with onion rings, 12 nuggets with crinkle fries, 12 nuggets with curly fries, 12 nuggets with onion rings}
21.
{history with Anderson, history with Burr, English with Carter, sociology with Johnson, sociology with Kirk, sociology with Lambert}
22.
Nickel Quarter
H H
H T
T H
T T

P ( b o t h h e a d s ) = P ( H H ) = 1 4

1 4
23.
Nickel Quarter
H H
H T
T H
T T

P ( q u a r t e r h e a d s ) = P ( H H o r H T ) = 2 4 = 1 2

1 2
24.
Nickel Quarter
H H
H T
T H
T T

P ( o n e h e a d o n e t a i l ) = P ( H T o r T H ) = 2 4 = 1 2

1 2
25.
Nickel Quarter
H H
H T
T H
T T

P ( t h r e e t a i l s ) = 0 There are only two tosses.

0
26.
This is theoretical because you know the composition of a deck and can calculate the chance of drawing a particular card.
theoretically
27.
Subjective. There is no good way to make measurements or collect data for this probability. A subjective probability is an assignment of a probability to an event using only one’s instincts.
subjectively
28.
Empirical. They are using data from replications to calculate from experience, not from theoretical expected values.
empirically
29.
number of heads > 20

The complement of E is the collection of all the outcomes that are not in E.

E is 20 or fewer heads.

The complement of E is the number of heads is > 20.

30.
The P(complement of E) = 1 – P(E) = 1 – 10.1 = 89.9%.
89.9%
31.
1 × 1 × 2 10 P 3 0.278 %
32.
1 × 1 × 2 × 2 10 P 4 0.079 %
33.
2 × 2 × 1 × 2 10 P 4 0.16 %
34.
1 × 1 × 2 10 C 3 1.67 %
35.
1 × 1 × 2 × 2 10 C 4 1.9 %
36.
2 × 1 × 2 10 C 4 1.9 %
37.

The total number of outcomes: 6.

The outcomes with a green face: 2.

The number of outcomes not in the desired event is 6     2   =   4 .

The odds in favor of rolling a green face are 2 :   4 or 1 : 2 .

1 : 2
38.

The total number of outcomes is 6.

The number of outcomes with a blue face is 1.

The number of outcomes not in the desired event is 6     1   =   5 .

The odds against rolling a blue face are 5   :   1 .

5 : 1
39.

The total number of outcomes is 6.

The number of outcomes with an orange face is 3.

The number of outcomes not in the desired event is 6     3   =   3 .

The odds in favor of rolling an orange face is 3   :   3 or 1   :   1 .

1 : 1
40.

Odds for:

If the probability is 3 8 then the odds for the event are 3 8 : ( 1 3 8 ) .

3 8 : 5 8

Multiply both numbers by 8 to clear fractions.

3:5

3 : 5
41.

Odds for:

If the probability is 2 13 then the odds for the event are 2 13 : ( 1 2 13 ) .

2 13 : 11 13

Multiply both numbers by 13 to clear fractions.

2:11

Reverse the ratio to find the odds against the event.

11: 2

11 : 2
42.

The odds in favor of E are 4:9 .

If the odds in favor of E are A : B , then

P ( E ) = A A + B .

P ( E ) = A A + B = 4 4 + 9 = 4 13

4 13
43.

The odds in favor of E are 5:7 .

If the odds in favor of E are A : B , then

P ( E ) = A A + B .

P ( E ) = A A + B = 5 5 + 7 = 5 12

5 12
44.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

These are mutually exclusive.

There are 10 cards.

You can use the Addition Rule for Mutually Exclusive Events:

If E and F are mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

There are 4 Aces and 2 kings.

P(A or K) = 4 10 + 2 10 = 6 10 = 3 5 .

3 5
45.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

These are mutually exclusive.

There are 10 cards.

You can use the Addition Rule for Mutually Exclusive Events:

If E and F are mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

There are 4 spades and 2 clubs.

P(spade or club) = 4 10 + 2 10 = 6 10 = 3 5 .

3 5
46.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

Ace or heart are not mutually exclusive.

Aces: A heart, A spade, A club, A diamond.

Hearts: Q heart, J heart.

In common: Ace of hearts.

There are not mutually exclusive events.

There are 10 cards.

You can use the Inclusion/Exclusion Principle. If E and F are not mutually exclusive, then

P ( E or F )   =  P ( E )    P ( F ) ( E and F ).

P(Ace or heart) = P(A) + P(heart) – P(A and heart) = 4 10 + 3 10 1 10 = 6 10 = 3 5 .

3 5
47.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

Jacks: Jack heart, Jack spade.

Hearts: Ace hearts, Queen hearts, Jack hearts.

Jack and Heart: J heart.

These are not mutually exclusive.

There are 10 cards.

You can use the Inclusion/Exclusion Principle. If E and F are not mutually exclusive, then

P ( E or F )   =   P ( E )   +   P ( F )    P ( E and F ).

P(Jack or heart) = P(J) + P(heart) – P(J and heart) = 2 10 + 3 10 1 10 = 4 10 = 2 5 .

2 5
48.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

Jacks: Jack heart, Jack spade.

Clubs: Ace club, King club.

These are mutually exclusive.

There are 10 cards.

If E and F are not mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

P(jack or club) = 2 10 + 2 10 = 4 10 = 2 5 .

2 5
49.

Sample Space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

Kings: King spade, King club.

Diamonds: Ace diamond.

These are mutually exclusive.

There are 10 cards.

You can use the Addition Rule for Mutually Exclusive Events:

If E and F are mutually exclusive events, then P ( E or F )   =  P ( E )   +  P ( F ) .

P(King or diamond) = 2 10 + 1 10 = 3 10 .

3 10
50.

Sample space:

Orange Orange Orange Green Green Blue

On both rolls, you have 3 orange sides out of 6 sides.

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

P(orange and orange) = 3 6 ( 3 6 ) = 9 36 = 1 4 .

1 4
51.

Sample space:

Orange Orange Orange Green Green Blue

On both rolls, you have 2 green faces out of 6 sides.

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

P(green and green) = 2 6 ( 2 6 ) = 4 36 = 1 9 .

1 9
52.

Sample space:

Orange Orange Orange Green Green Blue

You have 3 orange sides out of 6 sides.

You have 2 green faces out of 6 sides.

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

P(orange and green) = 3 6 ( 2 6 ) = 6 36 = 1 6 .

1 6
53.

Sample space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

For the first card, you have 4 Aces out of 10 cards.

For the second card, you have 3 Aces and 9 cards.

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

P(Ace, Ace) = 4 10 ( 3 9 ) = 12 90 = 2 15 .

2 15
54.

Sample space:

A heart A spade A club A diamond K spade K club Q heart Q spade J heart J spade

For the first card, you have 4 Aces out of 10 cards.

For the second card, you have 2 kings and 9 cards.

The Multiplication Rule for Probability: If E and F are events associated with the first and second stages of an experiment, then P ( E and F )   =  P ( E )   ×  P ( F | E ) .

P(Ace, Ace) = 4 10 ( 2 9 ) = 8 90 = 4 45 .

4 45
55.
8 45
56.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

This is not binomial because it has more than two outcomes.

No (more than two outcomes)
57.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

This is binomial because it has two outcomes: a green face or no green face.

Yes
58.

A binomial trial has two outcomes. A binomial experiment is an experiment with a fixed number of repeated binomial trials, where each trial has the same probability of success.

It is not binomial, because you did not determine the number of trials before you started.

No (number of trials is not fixed)
59.

The 6-sided die has 3 orange faces, 2 green faces, and 1 blue face.

There are 3 orange faces out of 6 sides, so p is 3 6 = 1 2 .

P (   7 ) in 10 tries.

Google Sheets can be used to compute cumulative binomial distributions. The event is sides less than or equal to 5.

In Google Sheets, enter “=BINOMDIST(7, 10, 0.5, TRUE)” to get your answer: 0.9453.

0.9453
60.

The 6-sided die has 3 orange faces, 2 green faces, and 1 blue face.

Binomial formula: For a binomial experiment with n trials and p probability of success in each trial, then P(number of a successes) = n C a × p a × ( 1 p ) n a .

There are 2 green faces out of 6 sides, so p is 2 6 = 1 3 .

P(exactly 5 greens in10 rolls) = ( 10 C 5 ) ( 1 3 ) 5 ( 1 1 3 ) 10 5 .

( 252 ) ( 1 3 ) 5 ( 2 3 ) 5 0.1366

0.1366
61.

1    B    4

You are looking for the outcome {1, 2, 3, 4}.

To do this, you will find   4 and subtract   0 .

The 6-sided die has 3 orange faces, 2 green faces, and 1 blue face.

The probability of a blue side is 1/6.

In Google Sheets, enter “=BINOMDIST(4,10, 0.1666666, TRUE)” to get the answer 0.98454.

In Google Sheets, enter “=BINOMDIST(0,10, 0.1666666, TRUE)” to get the answer 0.16151.

Subtracting the two, you get 0.8230.

0.8230
62.
4.1
Value Probability n ( O ) × P ( O )
1 5 20 5 20
3 6 20 18 20
5 4 20 20 20
7 3 20 21 20
9 2 20 18 20
  Sum 82 20

The sum of the numbers in the last column is the expected value = 82 20 = 41 10 = 4.1 .

63.
If you roll this die many times, the mean of the numbers rolled will be around 4.1.
64.
$0.417
65.
If you play this game many times, the mean of the amount won/lost each time will be about 42 cents.
66.
Yes; the expected value is positive.
Citation/Attribution

This book may not be used in the training of large language models or otherwise be ingested into large language models or generative AI offerings without OpenStax's permission.

Want to cite, share, or modify this book? This book uses the Creative Commons Attribution License and you must attribute OpenStax.

Attribution information Citation information

© Jul 25, 2024 OpenStax. Textbook content produced by OpenStax is licensed under a Creative Commons Attribution License . The OpenStax name, OpenStax logo, OpenStax book covers, OpenStax CNX name, and OpenStax CNX logo are not subject to the Creative Commons license and may not be reproduced without the prior and express written consent of Rice University.

  翻译: