Gaming and Role Playing as Tools for Creativity Training

Mina Ryoke, Andrzej P. Wierzbicki. Gaming and Role Playing as Tools for Creativity Training. In Andrzej P. Wierzbicki, Yoshiteru Nakamori, editors, Creative Environments: Issues of Creativity Support for the Knowledge Civilization Age. Volume 59 of Studies in Computational Intelligence, pages 255-280, Springer, 2007. [doi]

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