Abstract is missing.
- Learning Interactions: Robotics Supporting the ClassroomGiovana Barros, Beatriz Motta, Vitor Teixeira, Alexandre Gravatá, Sérgio Silva Júnior, Leandro de Sá, Marília Abrahão Amaral, Leonelo D. A. Almeida. 3-10 [doi]
- Technological Intervention Through the Virtual Assistant Alexa in the Development of Linguistic Skills of a New LanguageOmar Cóndor-Herrera, Janio Jadán-Guerrero, Pamela Acosta-Rodas, Carlos Ramos-Galarza. 11-16 [doi]
- Implementation of Virtual Learning Objects in the Development of Mathematical Skills: A Qualitative Analysis from the Student ExperienceOmar Cóndor-Herrera, Carlos Ramos-Galarza, Pamela Acosta-Rodas. 17-30 [doi]
- A Chatbot that Uses a Multi-agent Organization to Support Collaborative LearningMateus da Silveira Colissi, Renata Vieira, Viviana Mascardi, Rafael H. Bordini. 31-38 [doi]
- Reciprocity in Reviewing on Fanfiction.NetNiamh Froelich, Arthur Liu, Ruoxi Shang, Zile Xiao, Travis Neils, Jenna Frens, Cecilia Aragon. 39-44 [doi]
- STEM Excellence and Equity in K-12 Settings: Use of Augmented Reality-Based Educational Experiences to Promote Academic Achievement and Learner SuccessPatrick Guilbaud, Eric Bubar, Elizabeth Langran. 45-50 [doi]
- Technological Pedagogical and Content Knowledge (TPACK): Higher Education Teachers' Perspectives on the Use of TPACK in Online Academic Writing ClassesDoaa Hamam, Ajrina Hysaj. 51-58 [doi]
- The New Teacher Assistant: A Review of Chatbots' Use in Higher EducationDoaa Hamam. 59-63 [doi]
- Collaborative Spatial Problem-Solving Strategies Presented by First Graders by Interacting with Tangible User InterfaceJorge Hernán Aristizábal Zapata, Julián Esteban Gutiérrez Posada. 64-71 [doi]
- A Study on the Promotion Strategy of the Taichung Learning City Project as the Development Process of the Culture Identity of a CityChi-Sen Hung, Yun-Chi Lee. 72-79 [doi]
- The Influence of Different Drawing Tools on the Learning Motivation and Color Cognition of the Fourth Grade Students at the Elementary SchoolI-Chen Lee, Pei-Jung Cheng. 80-90 [doi]
- Sharing is Learning: Using Topic Modelling to Understand Online Comments Shared by LearnersKok Khiang Lim, Chei Sian Lee. 91-101 [doi]
- Intuitive Visualization of Complex Diagnostic Datasets to Improve Teachers' Individual Support of Learners Based on Data Driven Decision MakingImke A. M. Meyer, Karsten D. Wolf. 102-108 [doi]
- A Classification Method of the Learners' Queries in the Discussion Forum of MOOC to Enhance the Effective Response Rate from InstructorsNeha, Eunyoung Kim. 109-115 [doi]
- The Relationship Between Student Attitudes Toward Online Learning and Environmental Factors During Covid-19 Pandemic: The Case of the University of TetovaIbrahim Neziri, Kushtrim Ahmeti, Agon Memeti. 116-121 [doi]
- Digital Museums as Pedagogical Mediators in the Pandemic CrisisDiana Palacios, Janio Jadán-Guerrero, Carlos Ramos-Galarza. 122-131 [doi]
- A Trial of Active Learning Method for Business Management Education in Online EnvironmentTomofumi Uetake, Takashi Majima, Akimichi Aoki, Sugio Baba. 132-137 [doi]
- Three Methods for Adapting Physical Games to Virtual Formats in STEM Courses - Easy (Google Suite), Medium (Web GL Games in Unity) and Hard (Virtual Reality)Eric Bubar, Susan Agolini, Deana Jaber, Amanda Wright. 141-147 [doi]
- Constructing 3D Mesh Indoor Room Layouts from 2D Equirectangular RGB 360 Panorama Images for the Unity Game EngineJames C. P. Chan, Adrian K. T. Ng, Henry Y. K. Lau. 148-155 [doi]
- The Rise of Video-Game Live Streaming: Motivations and Forms of Viewer EngagementFouad El Afi, Smail Ouiddad. 156-163 [doi]
- Emotions Driven Videogame Interactive Music SystemLluis Guerra Recas. 164-169 [doi]
- Changing Citizens' Attitude Towards Novel Mobility Measures with a Game: Procedure and Game ConceptSvenja Polst, Jill-Valerie Tamanini, Frank Elberzhager. 170-178 [doi]
- Gaeta: The Great Adventure - A Cultural Heritage Game about the History of GaetaFrancesco Sapio, Lauren S. Ferro, Massimo Mecella. 179-187 [doi]
- Gothic VR Game Scene Automatic Generation DesignRui Tian, Jianwen Yang, Jian Tan. 188-195 [doi]
- Enticing Spectators into Playing: How to Improve the Spectator Experience in Commercial Games StreamingYixi Wang, Xinwei Chang. 196-204 [doi]
- NEO-WORLD: Enhancing Young People's Experience of Visiting Science Museum Through Gamification and Digital TechnologyYing Wang, Jiong Fu, Wenxuan Gong. 205-213 [doi]
- Comparative Study on Differences in User Reaction by Visual and Auditory Signals for Multimodal eHMI DesignSeonggeun Ahn, Dokshin Lim, Byungwoo Kim. 217-223 [doi]
- Efficient Communication of Automated Vehicles and Manually Driven Vehicles Through an External Human-Machine Interface (eHMI): Evaluation at T-JunctionsHüseyin Avsar, Fabian Utesch, Marc Wilbrink, Michael Oehl, Caroline Schießl. 224-232 [doi]
- User Experience of Connected Services in CarsKathrin Ganser, Tanja Kojic, Jan-Niklas Voigt-Antons. 233-240 [doi]
- In-Vehicle Frustration Mitigation via Voice-User Interfaces - A Simulator StudySandra Krüger, Esther Bosch, Klas Ihme, Michael Oehl. 241-248 [doi]
- Analysis of Driver Judgment and Reaction by Different Levels of Visual Information on eHMIYongwhee Kwon, Dokshin Lim, Byungwoo Kim. 249-256 [doi]
- A Comparative Study of In-Car HMI Interaction Modes Based on User ExperienceQiang Li, Jingjing Wang 0005, Tian Luo. 257-261 [doi]
- What Will Influence Pregnant Women's Acceptance of Fully Automated Vehicles?Xinyue Liu, Siqi He, Xue Zhao, Hao Tan. 262-272 [doi]
- Mitigating Frustration in the Car: Which Emotion Regulation Strategies Might Work for Different Age Groups?Michael Oehl, Martina Lienhop, Klas Ihme. 273-280 [doi]
- Toward Standardizing Wizard of Oz Driving Behavior: A Decision Ladder Analysis of the Driving Wizard's TaskAndrea Isabell Scheiter, Michael Domes, Uwe Herbst, Klaus Bengler. 281-288 [doi]
- Modelling Turning Intention in Unsignalized Intersections with Bayesian NetworksAlexander Trende, Anirudh Unni, Jochem Rieger, Martin Fränzle. 289-296 [doi]
- Research on Service Design of Balanced Vehicle Based on Kansei EngineeringYajing Xu, Zhengyu Wang, Meiyu Zhou, Lu Zhong, Hanwen Du, Li Wang, Yibing Wu, Jinyao Zhang. 297-304 [doi]
- Intelligent Work: Person Centered Operations, Worker Wellness and the Triple Bottom LineJoan Cahill, Vivienne Howard, Yufei Huang, Junchi Ye, Stephen Ralph, Aidan Dillon. 307-314 [doi]
- PatchAi: An e-Health Application Powered by an AI Virtual Assistant to Support Patients in Their Clinical TrialsLuciano Gamberini, Patrik Pluchino, Luigi Porto, Filippo Zordan, Alessandro Monterosso, Kumara Palanivel, Adriano Fontanari. 315-322 [doi]
- Cloud System for the Management of Neuropsychological Test in MexicoErika Hernández-Rubio, Amilcar Meneses Viveros, Ariana I. Aguilar-Herrera, Oscar Zamora Arévalo, Yeni L. Hernández-Rubio. 323-327 [doi]
- Adoption of Smart Hospital Services by Patients: An Empirical StudyPi-Jung Hsieh, Hui-Min Lai, Zhi-cheng Liu, Shui-Chin Chen. 328-334 [doi]
- PixE: Home Fitness Method Using Machine Learning with SmartphoneJimin Kim, Yang Kyu Lim. 335-340 [doi]
- Causality: A Portable Protocol for Rapid Development of Applications for Social InteractionsTaein Kim, Taeyong Kim, Bowon Lee. 341-347 [doi]
- Habit Formation Dynamics: Finding Factors Associated with Building Strong Mindfulness HabitsRobert Lewis, Yuanbo Liu, Matthew Groh, Rosalind W. Picard. 348-356 [doi]
- Mental Stress Evaluation Method Using Photoplethysmographic Amplitudes Obtained from a SmartwatchYu Matsumoto, Tota Mizuno, Kazuyuki Mito, Naoaki Itakura. 357-362 [doi]
- The Mediating Effect of Smartphone Addiction on the Relationship Between Social Skills and Psychological Well-BeingRageshwari Munderia, Rajbala Singh. 363-370 [doi]
- Nutritional Data Accuracy of West Africa Foods in mHealth ApplicationsEric Owusu, Nana Afari, Emmanuel Saka. 371-375 [doi]
- User Experience and Usability Comparison of Mental Health Intervention WebsitesChelsea Roberts, Jennifer Palilonis. 376-383 [doi]
- Designing BookClub: Technologically Mediated Reading and Distant Interactions to Promote Well-BeingEvan Sobetski, Sylvia Sinsabaugh, Gowri Balasubramaniam, Omar Sosa Tzec. 384-391 [doi]
- Leveraging Virtual Reality and Exergames to Promote Physical ActivityThomas Stranick, Christian E. López. 392-399 [doi]
- Research on Emotional Design of Sleep Aid Products Based on the Theory of Design for Sustainable BehaviorHuizi Wu, Junnan Ye. 400-407 [doi]
- Application of 5G Technology in the Construction of Intelligent Health Management SystemShuang Ying, Wei Yu. 408-413 [doi]
- Investigating the Relationship Among Ease-of-Use, NPS, and Customers' Sequent Spending of Cloud Computing Products - Ease-of-Use Research in Cloud Computing FieldXinyu Gao, Shang-Zhi, Xiaoming Wang. 417-422 [doi]
- Service Innovation of Physical Bookstores: Applying Service Design Perspectives to Develop Service Innovation to Enhance Customer LoyaltyYu-Hsuan Hung, Hsien-Hui Tang. 423-430 [doi]
- Estimation of Consumer Needs Using Review Data in Hotel IndustryShin Miyake, Kohei Otake, Tomofumi Uetake, Takashi Namatame. 431-438 [doi]
- The Influence of Interactive Form on Advertisement Design CreativityHao Shan, Peng Liu, Wei Yu. 439-446 [doi]
- A Benefit-Cost Perspective on Consumers' Purchase of Online ContentQianru Tao, Xintong Wang, Yanyu Zhao, Mingzhu Li, Lili Liu. 447-455 [doi]
- Research on Smart Shopping Cart Modeling Design Based on Kansei EngineeringJunnan Ye, Menglan Wang, Siyao Zhu, Jingyang Wang, Xu Liu. 456-463 [doi]
- New Experience of Maternal and Infant Shopping APP Under VR+AR TechnologyTianyue Zhang, Ren Long, Fowad Ahmad. 464-472 [doi]
- Designing Data Visualization Assistance for a Bioacoustics Labeling SoftwareCarlos Arce-Lopera, Paula García-Muñoz, Sebastián Restrepo-Quiceno, Daniel Gómez-Marín, Gustavo A. Londoño. 475-482 [doi]
- Vulnerability Turning into a Key Design Criterion for Smart Mobility ConceptsBarbara Flügge. 483-488 [doi]
- Using Service Design Thinking to Improve the Transportation Service of Shared Electric Scooters in Tourism ScenarioShao-Yu Lee, Hsien-Hui Tang. 489-497 [doi]
- Landmark Training Based on Augmented Reality for People with Intellectual DisabilitiesTom Lorenz, Merle Leopold, Funda Ertas, Sandra Verena Müller, Ina Schiering. 498-505 [doi]
- Decision Support Systems in Disaster Risk Management Policies for Adaptation to Climate ChangeJose Ricardo Mondragon Regalado, Carmen Graciela Arbulú Pérez Várgas. 506-512 [doi]
- Using PLR Syntax to Map Experience-Based Digital/Physical Ecosystems for Strategic Systemic ChangeAndrea Resmini, Bertil Lindenfalk, Luca Simeone, David Drabble. 513-520 [doi]
- Design of Sustainable Food Management System Based on User's Whole Behavior ProcessLi Wang, Zhengyu Wang, Meiyu Zhou, Yibing Wu, Jinyao Zhang, Yajing Xu, Lu Zhong, Hanwen Du. 521-527 [doi]
- Applying Hierarchical Task Analysis to Improve the Safety of High-Speed Railway: How Dispatchers Can Better Handle the Breakdown of Rail-SwitchZiyue Wang, Jingyu Zhang, Xianghong Sun, Zizheng Guo. 528-536 [doi]
- A User-Centered Mobile Interface Design, Promoting Physical Activity in the Covid 19 Pandemic's Sedentary LifestyleZahra Alizadeh Elizei. 539-550 [doi]
- Smart 3D Simulation of Covid-19 for Evaluating the Social Distance MeasuresAbdulrahman Al-Khayarin, Osama Halabi. 551-557 [doi]
- ABLE Family: Remote, Intergenerational Play in the Age of COVID-19Paula Gardner, Stephen Surlin, Caitlin McArthur, Adekunle Akinyema, Jessica Rauchberg, Rong Zheng, Jenny Hao, Alexandra Papaioannou. 558-565 [doi]
- A Study of Sound Presentation Effects on Silence During Video ConferencingArata Higashiguchi, Yu Shibuya. 566-570 [doi]
- The Impact of Digital Divide on Education in USA Amid COVID-19 PandemicSean Li, Erin Li. 571-576 [doi]
- Building 5G Network in Bulgaria During COVID-19 Pandemic: National Specifics and ChallengesNadezhda Miteva. 577-582 [doi]
- Remote Working Pre- and Post-COVID-19: An Analysis of New Threats and Risks to Security and PrivacyJason R. C. Nurse, Nikki Williams, Emily Collins 0001, Niki Panteli, John M. Blythe, Ben Koppelman. 583-590 [doi]
- A Review of Covid-19 Symptom Checker Mobile ApplicationsSusan Quinn, Raymond R. Bond, Mark P. Donnelly, Shirley Davey, James McLaughlin 0001, Dewar D. Finlay. 591-598 [doi]
- Impact of the COVID-19 Pandemic on User Experience (UX) ResearchShibani Shah, Abhishek Jain. 599-607 [doi]
- Sentiment Analysis on Substance Use Disorder (SUD) Tweets Before and During COVID-19 PandemicAvineet Kumar Singh, Dezhi Wu. 608-614 [doi]
- Analyzing COVID-19 Vaccine Tweets for Tonal ShiftHan Wei Tan, Chei Sian Lee, Dion Hoe-Lian Goh, Han Zheng, Yin Leng Theng. 615-623 [doi]
- A Taste of Distributed Work Environments: Emergency Remote Teaching and Global Software EngineeringSimona Vasilache. 624-628 [doi]
- Operation Efficiency Study on a New Cooperative VR Whiteboard SystemJiangkun Wang, Lei Jing. 629-636 [doi]
- Conceptual Design of Working from Home Based on Behavior Change in New NormalSheng-Ming Wang, Shiau-Ting Wang. 637-645 [doi]