Abstract is missing.
- Low-Cost Real-Time Mental Load Adaptation for Augmented Reality Instructions - A Feasibility StudyDennis Wolf 0002, Tobias Wagner, Enrico Rukzio. 1-3 [doi]
- A Scalable and Long-Term Wearable Augmented Reality System for Order PickingWei Fang, Siyao Zheng, Zhen Liu. 4-7 [doi]
- Augmented Reality-Based Peephole Interaction using Real Space InformationMasashi Miyazaki, Takashi Komuro. 8-11 [doi]
- Exploring the Use of Augmented Reality in a Kinesthetic Learning Application Integrated with an Intelligent Virtual Embodied AgentMuhammad Zahid Iqbal, Eleni E. Mangina, Abraham G. Campbell. 12-16 [doi]
- Filtering Mechanisms of Shared Social Surrounding Environments in ARAlaeddin Nassani, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman. 17-19 [doi]
- Design of an AR-Based System for Group Piano LearningMinya Cai, Muhammad Alfian Amrizal, Toru Abe, Takuo Suganuma. 20-21 [doi]
- Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote CollaborationTheophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock. 22-25 [doi]
- The Kuroko Paradigm: The Implications of Augmenting Physical Interaction with AR AvatarsTianyang Gao, Yuta Itoh 0001. 26-27 [doi]
- SceneCam: Improving Multi-camera Remote Collaboration using Augmented RealityTroels Ammitsbøl Rasmussen, Weidong Huang 0006. 28-33 [doi]
- AR Tips: Augmented First-Person View Task Instruction VideosGun A. Lee, Seungjun Ahn, William Hoff, Mark Billinghurst. 34-36 [doi]
- A High-Precision Localization Device for Outdoor Augmented RealityMarco Stranner, Clemens Arth, Dieter Schmalstieg, Philipp Fleck. 37-41 [doi]
- Smart Haproxy: A Novel Vibrotactile Feedback Prototype Combining Passive and Active Haptic in AR InteractionMengmeng Sun, Weiping He, Li Zhang, Peng Wang. 42-46 [doi]
- A User Experience Study of Locomotion Design in Virtual Reality Between Adult and Minor UsersYu Zhang, Zhijiong Huang, Kathryn C. Quigley, Ramya Sankar, Allen Y. Yang. 47-51 [doi]
- A Deformation Method in a Wrapping Manner for Virtual Gingiva Based on Mass-Spring ModelTian Ma, Yun Li, Jiaojiao Li, Yuancheng Li. 52-57 [doi]
- New System to Measure Motion Motion-to-Photon Latency of Virtual Reality Head Mounted DisplayHang Xun, Yongtian Wang, Dongdong Weng. 58-62 [doi]
- Hololens AR - Using Vuforia-Based Marker Tracking Together with Text Recognition in an Assembly ScenarioSebastian Knopp, Philipp Klimant, Robert Schaffrath, Eric Voigt, Rayk Fritzsche, Christoph Allmacher. 63-64 [doi]
- A Preliminary Exploration of Montage Transitions in Cinematic Virtual RealityRuochen Cao, James A. Walsh, Andrew Cunningham, Carolin Reichherzer, Subrata Dey, Bruce H. Thomas. 65-70 [doi]
- WARP: Contributional Tracking Architecture Towards a Worldwide Augmented Reality PlatformAlexander Sosin, Yuta Itoh 0001. 71-72 [doi]
- Consolidating the Research Agenda of Augmented Reality Television with Insights from Potential End-UsersIrina Popovici, Radu-Daniel Vatavu. 73-74 [doi]
- A Low-Cost Drift-Free Optical-Inertial Hybrid Motion Capture System for High-Precision Human Pose DetectionYue Li, Dongdong Weng, Dong Li 0013, Yihan Wang. 75-80 [doi]
- SafeAR: AR Alert System Assisting Obstacle Avoidance for PedestriansHyeongYeop Kang, Geonsun Lee, JungHyun Han. 81-82 [doi]
- Easy Extrinsic Calibration of VR System and Multi-camera Based Marker-Less Motion Capture SystemKosuke Takahashi, Dan Mikami, Mariko Isogawa, Siqi Sun, Yoshinori Kusachi. 83-88 [doi]
- Automatic Viewpoint Switching for Multi-view Surgical VideosTomohiro Shimizu, Kei Oishi, Hideo Saito, Hiroki Kajita, Yoshifumi Takatsume. 89-90 [doi]
- An MR Remote Collaborative Platform Based on 3D CAD Models for Training in IndustryPeng Wang, Haitao Min, Xiaoliang Bai, Mark Billinghurst, Shusheng Zhang, Dechuan Han, Hao Lv, Weiping He, Yuxiang Yan, Xiangyu Zhang 0009. 91-92 [doi]
- Location-Based Augmented Reality In-situ Visualization Applied for Agricultural Fieldwork NavigationMengya Zheng, Abraham G. Campbell. 93-97 [doi]
- Food Talks: Visual and Interaction Principles for Representing Environmental and Nutritional Food Information in Augmented RealityAndreas Sonderegger, Delphine Ribes, Nicolas Henchoz, Emily Groves. 98-103 [doi]
- Integrating AR and VR for Mobile Remote CollaborationJeremy Venerella, Tyler Franklin, Lakpa Sherpa, Hao Tang, Zhigang Zhu. 104-108 [doi]
- Visual and Proprioceptive Evaluation for Virtual Bicycle RideXinli Wu, Qiang Zhou, Xin Li, Wenzhen Yang, Zhigeng Pan. 109-113 [doi]
- PostAR: Design a Responsive Reading System with Multiple Interactions for Campus Augmented PostersShuo Liu, Seogsung Jang, Woontack Woo. 114-117 [doi]
- Enhancing Rock Painting Tour Experience with Outdoor Augmented RealityQi Zhang, Xiaoyang Zhu, Haitao Yu, Yongshi Jiang. 118-121 [doi]
- VesARlius: An Augmented Reality System for Large-Group Co-located Anatomy LearningFelix Bork, Alexander Lehner, Daniela Kugelmann, Ulrich Eck, Jens Waschke, Nassir Navab. 122-123 [doi]
- Mental Fatigue of Long-Term Office Tasks in Virtual EnvironmentRuiying Shen, Dongdong Weng, Shanshan Chen, Jie Guo, Hui Fang. 124-127 [doi]
- Multi-vehicle Cooperative Military Training Simulation System Based on Augmented RealityLei Fan, Jing Chen, Yuandong Miao, Jie Ren, Yongtian Wang. 128-133 [doi]
- Industrial Use Case - AR Guidance using Hololens for Assembly and Disassembly of a Modular Mold, with Live Streaming for Collaborative SupportSebastian Knopp, Philipp Klimant, Christoph Allmacher. 134-135 [doi]
- A Two-Point Map-Based Interface for Architectural WalkthroughKan Chen, Eugene Lee. 136-137 [doi]
- Why Don't We See More of Augmented Reality in Schools?Manoela Milena Oliveira da Silva, Rafael Alves Roberto, Iulian Radu, Patrícia Smith Cavalcante, Veronica Teichrieb. 138-143 [doi]
- Hand ControlAR: An Augmented Reality Application for Learning 3D GeometryRui Cao, Yue Liu. 144-149 [doi]
- Words in Kitchen: An Instance of Leveraging Virtual Reality Technology to Learn VocabularyTianyu Jia, Yue Liu. 150-155 [doi]
- Holding Virtual Objects Using a Tablet for Tangible 3D Sketching in VRShouxia Wang, Weiping He, Bokai Zheng, Shuo Feng, Shuxia Wang, Xiaoliang Bai, Mark Billinghurst. 156-157 [doi]
- Tie-Brake: Tie-Based Wearable Device for Navigation with Brake FunctionYuan Yue, Hiroaki Tobita. 158-159 [doi]
- Augmenting a Psoriasis-patient Doctor-dialogue through Intergrating Real Face and Maps of Psoriasis PathologyYiping Jiang, Dongdong Weng, Ruikang Ju. 160-164 [doi]
- InvisibleRobot: Facilitating Robot Manipulation Through Diminished RealityAlexander Plopski, Ada Virginia Taylor, Elizabeth Jeanne Carter, Henny Admoni. 165-166 [doi]
- DroneCamo: Modifying Human-Drone Comfort via Augmented RealityAtsushi Mori, Yuta Itoh 0002. 167-168 [doi]
- Evaluating IVR in Primary School ClassroomsYvonne Chua, Priyashri Kamlesh Sridhar, Haimo Zhang, Vipula Dissanayake, Suranga Nanayakkara. 169-174 [doi]
- 3DUITK: An Opensource Toolkit for Thirty Years of Three-Dimensional Interaction ResearchKieran May, Ian Hanan, Andrew Cunningham, Bruce H. Thomas. 175-180 [doi]
- Compiling VR/AR Trainings from Business Process ModelsLucas Thies, Christoph Strohmeyer, Jens Ebert, Marc Stamminger, Frank Bauer 0001. 181-186 [doi]
- Volumetric Representation of Human Body Parts Using SuperquadricsRyo Hachiuma, Hideo Saito. 187-188 [doi]
- Deep Consistent Illumination in Augmented RealityXiang Wang, Kai Wang, Shiguo Lian. 189-194 [doi]
- Improving Hybrid Tracking System for First-Person Interaction in Immersive CAVE EnvironmentYi Lyu, Shuhong Xu, Wei Fang, Chengcheng Wu, Tianzhuang Cheng. 195-199 [doi]
- Video Synthesis of Human Upper Body with Realistic FaceZhaoxiang Liu, Huan Hu, Zipeng Wang, Kai Wang, Jinqiang Bai, Shiguo Lian. 200-202 [doi]
- Joint Inpainting of RGB and Depth Images by Generative Adversarial Network with a Late Fusion ApproachRyo Fujii, Ryo Hachiuma, Hideo Saito. 203-204 [doi]
- InteractionGAN: Image-Level Interaction using Generative Adversarial NetworksMinjung Son, Hyun Sung Chang. 205-210 [doi]
- Blended-Keyframes for Mobile Mediated Reality ApplicationsYu Xue, Diego Thomas, Frédéric Rayar, Hideaki Uchiyama, Rin-ichiro Taniguchi, Boacai Yin. 211-216 [doi]
- The Effect of Two Different Types of Human-Computer Interactions on User's Emotion in Virtual Counseling EnvironmentZiqi Tu, Dongdong Weng, Dewen Cheng, Ruiying Shen, Hui Fang, Yihua Bao. 217-221 [doi]
- Deep Multi-state Object Pose Estimation for Augmented Reality AssemblyYongzhi Su, Jason R. Rambach, Nareg Minaskan, Paul Lesur, Alain Pagani, Didier Stricker. 222-227 [doi]
- Real-Time 3D Hand Gesture Based Mobile Interaction InterfaceYunlong Che, Yue Qi, Yuxiang Song. 228-232 [doi]
- A Neural Virtual Anchor Synthesizer Based on Seq2Seq and GAN ModelsZipeng Wang, Zhaoxiang Liu, Zezhou Chen, Huan Hu, Shiguo Lian. 233-236 [doi]
- Setforge - Synthetic RGB-D Training Data Generation to Support CNN-Based Pose Estimation for Augmented RealityShu Zhang, Cheng Song, Rafael Radkowski. 237-242 [doi]
- Improving Color Discrimination for Color Vision Deficiency (CVD) with Temporal-Domain ModulationSilviya Hasana, Yuichiro Fujimoto, Alexander Plopski, Masayuki Kanbara, Hirokazu Kato. 243-244 [doi]
- Compact Light Field Augmented Reality Display with Eliminated Stray Light using Discrete StructuresCheng Yao, Yue Liu, Dewen Cheng, Yongtian Wang. 245-250 [doi]
- Faithful Face Image Completion for HMD Occlusion RemovalMiao Wang, Xin Wen, Shi-Min Hu 0001. 251-256 [doi]
- Reconstructing HDR Image from a Single Filtered LDR Image Base on a Deep HDR Merger NetworkBin Liang, Dongdong Weng, Yihua Bao, Ziqi Tu, Le Luo. 257-258 [doi]
- OSTNet: Calibration Method for Optical See-Through Head-Mounted Displays via Non-Parametric Distortion Map GenerationKiyosato Someya, Yuichi Hiroi, Makoto Yamada, Yuta Itoh 0001. 259-260 [doi]
- A Projector Calibration Method Using a Mobile Camera for Projection Mapping SystemChun Xie, Hidehiko Shishido, Yoshinari Kameda, Itaru Kitahara. 261-262 [doi]
- Real-Time Hand Model Estimation from Depth Images for Wearable Augmented Reality GlassesBill Zhou, Alex Yu, Joseph Menke, Allen Y. Yang. 269-273 [doi]
- LE-HGR: A Lightweight and Efficient RGB-Based Online Gesture Recognition Network for Embedded AR DevicesHongwei Xie, Jiafang Wang, Baitao Shao, Jian Gu, Mingyang Li. 274-279 [doi]
- Object Manipulation: Interaction for Virtual Reality on Multi-touch ScreenJiafei Pan, Dongdong Weng, Jialong Mo. 280-284 [doi]
- Birds vs. Fish: Visualizing Out-of-View Objects in Augmented Reality using 3D MinimapsFelix Bork, Ulrich Eck, Nassir Navab. 285-286 [doi]
- Realtime Water-Hazard Detection and Visualisation for Autonomous Navigation and Advanced Driving AssistanceJuntao Li, Chuong Nguyen. 287-288 [doi]
- Online Gesture Recognition Algorithm Applied to HUD Based Smart Driving SystemJingyao Wang, Jing Chen, Yuanyuan Qiao, Junyan Zhou, Yongtian Wang. 289-294 [doi]
- Real-Time Texturing for 6D Object Instance Detection from RGB ImagesPavel Rojtberg, Arjan Kuijper. 295-300 [doi]
- Dual-Model Approach for Engineering Collision Detection in the CAVE EnvironmentYang Xue, Shuhong Xu, Lijun Wang, Chaofan Dai, Yufen Wu. 301-305 [doi]
- Barrier Detection and Tracking from Parameterized Lidar DataWen-xing, Lifeng Zhu, Aiguo Song. 306-310 [doi]
- Multi-level Scene Modeling and Matching for Smartphone-Based Indoor LocalizationLidong Chen, Yin Zou, Yaohua Chang, Jinyun Liu, Benjamin Lin, Zhigang Zhu. 311-316 [doi]
- Indoor Scene Reconstruction: From Panorama Images to CAD ModelsChongyang Luo, Bochao Zou, Xiang-wen Lyu, Haiyong Xie 0001. 317-320 [doi]
- A Fast Method for Large-Scale Scene Data Acquisition and 3D ReconstructionYao Li, Yang Xie, Xijing Wang, Xun Luo, Yue Qi. 321-325 [doi]
- Optimization for RGB-D SLAM Based on Plane Geometrical ConstraintNingsheng Huang, Jing Chen, Yuandong Miao. 326-331 [doi]
- A Shape Completion Component for Monocular Non-Rigid SLAMYongzhi Su, Vladislav Golyanik, Nareg Minaskan, Sk Aziz Ali, Didier Stricker. 332-337 [doi]
- Inter-Brain Connectivity: Comparisons between Real and Virtual Environments using HyperscanningAmit Barde, Nastaran Saffaryazdi, Pawan Withana, Nakul Patel, Prasanth Sasikumar, Mark Billinghurst. 338-339 [doi]
- Less is More: Using Spatialized Auditory and Visual Cues for Target Acquisition in a Real-World Search TaskAmit Barde, Matthew O. Ward, Robert W. Lindeman, Mark Billinghurst. 340-341 [doi]
- FragmentFusion: A Light-Weight SLAM Pipeline for Dense ReconstructionDarius Rückert, Matthias Innmann, Marc Stamminger. 342-347 [doi]
- Mid-Air Haptic Bio-Holograms in Mixed RealitySam Frish, Mykola Maksymenko, William Frier, Loïc Corenthy, Orestis Georgiou. 348-352 [doi]
- Perceptual MR Space: Interactive Toolkit for Efficient Environment Reconstruction in Mobile Mixed RealityChong Cao, Jiayi Sun. 353-357 [doi]
- Integrating Peripheral Interaction Into Augmented Reality ApplicationsOvidiu Andrei Schipor, Radu-Daniel Vatavu, Wenjun Wu 0001. 358-359 [doi]
- 6DoF Pose Estimation with Object Cutout based on a Deep AutoencoderXin Liu, Jichao Zhang, Xian He, Xiuqiang Song, Xueying Qin. 360-365 [doi]
- NEAR: The NetEase AR Oriented Visual Inertial DatasetCheng Wang, Yu Zhao, Jiabin Guo, Ling Pei, Yue Wang, Haiwei Liu. 366-371 [doi]
- Visualization-Guided Attention Direction in Dynamic Control TasksJason Orlosky, Chang Liu, Denis Kalkofen, Kiyoshi Kiyokawa. 372-373 [doi]
- Large-Scale Optical Tracking SystemDong Li 0013, Dongdong Weng, Yue Li, Hang Xun. 374-375 [doi]
- HIGS: Hand Interaction Guidance SystemYao Lu, Walterio W. Mayol-Cuevas. 376-381 [doi]
- FrictionHaptics : Encountered-Type Haptic Device forTangential Friction EmulationRyo Meguro, Photchara Ratsamee, Tomohiro Mashita, Yuki Uranishi, Haruo Takemura. 382-383 [doi]
- Utilizing Multiple Calibrated IMUs for Enhanced Mixed Reality TrackingAdnane Jadid, Linda Rudolph, Frieder Pankratz, Gudrun Klinker. 384-386 [doi]
- Evaluating Text Entry in Virtual Reality using a Touch-sensitive Physical KeyboardAlexander Otte, Daniel Schneider 0006, Tim Menzner, Travis Gesslein, Philipp Gagel, Jens Grubert. 387-392 [doi]
- Wearable RemoteFusion: A Mixed Reality Remote Collaboration System with Local Eye Gaze and Remote Hand Gesture SharingPrasanth Sasikumar, Lei Gao, Huidong Bai, Mark Billinghurst. 393-394 [doi]
- Learning Perceived Emotion Using Affective and Deep Features for Mental Health ApplicationsTanmay Randhavane, Uttaran Bhattacharya, Kyra Kapsaskis, Kurt Gray, Aniket Bera, Dinesh Manocha. 395-399 [doi]
- Investigating Augmented Reality Animals as CompanionsNahal Norouzi, Gerd Bruder, Jeremy N. Bailenson, Greg Welch. 400-403 [doi]
- Increasing Self-Compassion in Young People through Virtual RealityNilufar Baghaei, Sylvia Hach, Imran Khaliq, Lehan Stemmet, Jamuna Krishnan, John A. Naslund, Hai-Ning Liang, Hamid R. Sharifzadeh. 404-407 [doi]
- Design and Development of a Virtual Reality System for the Management of Adult Neurogenic Communication DisordersAtiyeh Vaezipour, Danielle Aldridge, Kylie Wall, Sebastian Koenig, Deborah Theodoros. 408-411 [doi]
- Breathe to Dive: Exploring a Virtual Reality Game for Treatment of Cystic FibrosisRichard Wetzel, Tobias Kreienbühl. 412-416 [doi]
- Design of Paper Book Oriented Augmented Reality Collaborative Annotation System for Science EducationYanxiang Zhang, Li Tao, Yaping Lu, Ying Li. 417-421 [doi]
- Extended Reality for Refugees: Pragmatic Ideas through Ethnographic Research with Refugees in AustraliaAsam Almohamed, Arindam Dey, Jinglan Zhang, Dhaval Vyas. 422-425 [doi]
- Heading Home - Adapting a Clinical Mixed-Reality Rehabilitation System for Patients' Home UseChris Heinrich, Tobias Langlotz, Holger Regenbrecht. 426-430 [doi]
- Augmenting Communication Between Hearing Parents and Deaf ChildrenAshely Tenesaca, Jung Yun Oh, Crystal Lee, Wanyin Hu, Zhen Bai. 431-434 [doi]
- Exploring the Design Space of an Augmented Display for Conveying Facial Expressions for People with AutismSeungA Chung, Uran Oh. 435-437 [doi]
- Computational Glasses: Vision Augmentations Using Computational Near-Eye Optics and DisplaysJonathan Sutton, Tobias Langlotz, Yuta Itoh 0001. 438-442 [doi]
- Accessibility of Immersive Serious Games for Persons with Cognitive DisabilitiesPascal Guitton, Hélène Sauzéon, Pierre-Antoine Cinquin. 443-447 [doi]
- Anon-Emoji: An Optical See-Through Augmented Reality System for Children with Autism Spectrum Disorders to promote Understanding of Facial Expressions and EmotionsRan Sun, Harald Haraldsson, Yuhang Zhao, Serge J. Belongie. 448-450 [doi]
- Accessible by Design: An Opportunity for Virtual RealityMartez E. Mott, Edward Cutrell, Mar González-Franco, Christian Holz 0001, Eyal Ofek, Richard Stoakley, Meredith Ringel Morris. 451-454 [doi]
- Towards a Typology for Playable Digital Interventions in Urban PublicKuangfan Chen, Kavita Gonsalves, Mirko Guaralda, Selen Türkay, Jeremy Kerr. 455-459 [doi]
- MAXIM: Mixed-reality Automotive Driving XIMulationDohyeon Yeo, Gwangbin Kim, Seungjun Kim. 460-464 [doi]
- Marking the City: Interactions in Multiple Space Scales in Virtual RealityMarina Lima Medeiros. 465-469 [doi]
- AR/VR Based Smart Policing For Fast Response to Crimes in Safe CityJunseong Bang, Youngho Lee, Yong-Tae Lee, Wonjoo Park. 470-475 [doi]