Abstract is missing.
- Haptic interaction with 2D imagesShahzad Rasool, Alexei Sourin. 13-22 [doi]
- Free viewpoint virtual try-on with commodity depth camerasStefan Hauswiesner, Matthias Straka, Gerhard Reitmayr. 23-30 [doi]
- Novel human factors for ergonomy evaluation in virtual environments using virtual user modelsPanagiotis Moschonas, Nikolaos Kaklanis, Dimitrios Tzovaras. 31-40 [doi]
- Entropy assisted automated terrain navigation using traveling salesman problemEkrem Serin, Serdar Hasan Adali, Selim Balcisoy. 41-48 [doi]
- Layered interpolation for interactive avatar controlJun Wang, Shihong Xia. 49-58 [doi]
- Minimum correspondence sets for improving large-scale augmented paperXin Yang, Chunyuan Liao, Qiong Liu, Kwang-Ting Cheng. 59-68 [doi]
- Evaluation of gesture based interfaces for medical volume visualization tasksCan Kirmizibayrak, Nadezhda Radeva, Mike Wakid, John Philbeck, John L. Sibert, James K. Hahn. 69-74 [doi]
- Shadow map filtering with Gaussian shadow mapsJesús Gumbau, Mateu Sbert, László Szirmay-Kalos, Miguel Chover, Carlos González. 75-82 [doi]
- FOX: the focus sliding surface metaphor for natural exploration of massive models on large-scale light field displaysFabio Marton, Marco Agus, Giovanni Pintore, Enrico Gobbetti. 83-90 [doi]
- A height-difference-based ray tracing of point modelsPeng Cai, Dehui Kong, Shaofan Wang, Baocai Yin. 91-98 [doi]
- 1-ring interpolatory wavelet using function vectors for mobile computingChong Zhao, Hanqiu Sun. 99-108 [doi]
- Interactive visual simulation of dynamic ink diffusion effectsShibiao Xu, Xing Mei, Weiming Dong, Zhiyi Zhang, Xiaopeng Zhang. 109-116 [doi]
- Interactive weathering of depth-inferred videosLin Xia, Zilong Dong, Guofeng Zhang, Duanjin Chen, Hujun Bao. 117-124 [doi]
- Antialiasing recovery for edit propagationLi-Qian Ma, Kun Xu. 125-130 [doi]
- Efficient image/video retexturing using parallel bilateral gridsPing Li, Hanqiu Sun, Chen Huang, Jianbing Shen, Yongwei Nie. 131-140 [doi]
- Sketch based image deformation and editing with guaranteed feature correspondenceYaqiong Liu, Hock Soon Seah, Ying He, Juncong Lin, Jiazhi Xia. 141-148 [doi]
- Seamless image composition with coherent tone adjustmentYong Li, Zhifeng Xie, Bin Sheng, Yan Gui, Lizhuang Ma. 149-154 [doi]
- Multicage image deformation on GPUWeiliang Meng, Xiaopeng Zhang, Weiming Dong, Jean-Claude Paul. 155-162 [doi]
- Color transfer using scattered point interpolationDong Wang, Weijia Jia, Guiqing Li. 163-170 [doi]
- The art of metaphor: a method for interface design based on mental modelsXiaofan Qian, Ying Yang, Yong Gong. 171-178 [doi]
- A collaborative VR visualization environment for offshore engineering projectsIsmael H. F. dos Santos, Luciano P. Soares, Felipe Gomes de Carvalho, Alberto Raposo. 179-186 [doi]
- Geometric calibration of a camera-projector 3D imaging systemTuotuo Li, Feng Hu, Zheng Geng. 187-194 [doi]
- Applying spatial augmented reality to facilitate in-situ support for automotive spot welding inspectionJianlong Zhou, Ivan Lee, Bruce Thomas, Roland Menassa, Anthony Farrant, Andrew Sansome. 195-200 [doi]
- D-flow: immersive virtual reality and real-time feedback for rehabilitationThomas Geijtenbeek, Frans Steenbrink, Bert Otten, Oshri Even-Zohar. 201-208 [doi]
- Wearable mobile augmented reality: evaluating outdoor user experienceSteven J. Kerr, Mark D. Rice, Yinquan Teo, Marcus Wan, Yian Ling Cheong, Jamie Ng, Lillian Ng-Thamrin, Thant Thura-Myo, Dominic Wren. 209-216 [doi]
- dMarkers: ubiquitous dynamic makers for augmented realityRoshan Lalintha Peiris, Owen Noel Newton Fernando, Chua Su Bee, Adrian David Cheok, Arij Glycin Ganesan, Prabhash Kumarasinghe. 217-224 [doi]
- Building modeling from a single image applied in urban reconstructionXin Zheng, Xiumin Zhang, Ping Guo. 225-234 [doi]
- A new interpolation method in mesh reconstruction from 3D point cloudYingHui Wang, Huimin Li, Xiaojuan Ning, Zhenghao Shi. 235-242 [doi]
- A new approach for body pose recoveryHuawei Pan, Chao Ai, Chunming Gao. 243-248 [doi]
- Automatic size and variance determination for better surface splatting quality on close-up viewKar-Weng Ban. 249-256 [doi]
- T-splines in VRMLWenyu Chen, Yusha Li, Jianmin Zheng, Jianjiang Pan, Yiyu Cai. 257-264 [doi]
- BTF rendering in blenderMartin Hatka, Michal Haindl. 265-272 [doi]
- Hand gesture recognition with motion tracking on spatial-temporal filteringHong-Min Zhu, Chi-Man Pun. 273-278 [doi]
- Generic gesture kernel modeling and its application with virtual garment designShuang Liang, Justin Cameron, George Baciu. 279-286 [doi]
- Hierarchical frame structure based interactive video object cutoutMingang Chen, Rui Hou, Lizhuang Ma, Yan Gao. 287-292 [doi]
- Motion deblurring from a single image using gradient enhancementJiahua Chen, Zhifeng Xie, Bin Sheng, Lizhuang Ma. 293-300 [doi]
- Hong-Tan based ICP registration for partially overlapping range imagesXiaojun Wu, Jia Chen, Michael Yu Wang, Xuanfu Li, Peizhi Wen. 301-306 [doi]
- Real-time motion effect enhancement based on fluid dynamics in figure animationTian-Chen Xu, En-Hua Wu, Mo Chen, Ming Xie. 307-314 [doi]
- Video motion estimation with temporal coherenceLiang Li, Wei Feng, Jiawan Zhang, Jianmin Jiang. 315-320 [doi]
- A multi-GPU based semi-Lagrangian fluid solverYouquan Liu, Kai Shi, Heng Deng, Enhua Wu. 321-326 [doi]
- Rhythmic motion synthesis using motion thread networksMingmin Zhang, Ling Li, Zhigeng Pan. 327-334 [doi]
- Effects of visual information on a remote-controlled robotMasahiko Minamoto, Kazuhiro Chayama, Hiroki Yamamoto, Katsuya Matsunaga. 335-338 [doi]
- Welding representation for training under VR environmentsDongsik Jo, Yongwan Kim, Ungyeon Yang, Jin-Sung Choi, Ki Hong Kim, Gun A. Lee, Yeong-Do Park, Young-Whan Park. 339-342 [doi]
- A framework for adaptive training and games in virtual reality rehabilitation environmentsNathaniel Rossol, Irene Cheng, Walter F. Bischof, Anup Basu. 343-346 [doi]
- A further try: composing knitted patterns by playing on a multi-input deviceJiahua Zhang, George Baciu, Shuang Liang, Cheng Liang, Jinlian Hu. 347-350 [doi]
- Influence of network delay and jitter on cooperation in multiplayer gamesAnastasiia Beznosyk, Peter Quax, Karin Coninx, Wim Lamotte. 351-354 [doi]
- Lip synchronization from Thai speechThavesak Chuensaichol, Pizzanu Kanongchaiyos, Chai Wutiwiwatchai. 355-358 [doi]
- Tracking planes with large interframe displacement by fusing template and point based approachesNaeem Akhter. 359-362 [doi]
- A mixed reality system for virtual glasses try-onMiaolong Yuan, Ishtiaq Rasool Khan, Farzam Farbiz, Arthur Niswar, Zhiyong Huang. 363-366 [doi]
- A design and implementation for ultrasound practice system for fetal echocardiographySitthiya Lertwiram, Danupol Tanprayoon, Chonlatit Prateepmanovong, Tanut Treratanakulwong, Wachiraphan Charoenwet, Pizzanu Kanongchaiyos. 367-370 [doi]
- An augmented reality based teeth shade matching systemChen Qiao, Yongtian Wang, Dongdong Weng, Hongyu Qi. 371-374 [doi]
- How 4D effects cause different types of presence experience?Eunji Oh, Minkyoung Lee, Sujin Lee. 375-378 [doi]
- A novel algorithm for segmenting fruit from unorganized point cloudsHui-Jun Yang, Dong Jian He, Zhi-yi Zhang, Xin Wang. 379-382 [doi]
- 3D visual illusion interpretationOwen K. Appadoo. 383-386 [doi]
- Geometry compression method for terrain rendering with GPU-based error metricZihou Ge, Wenhui Li. 387-390 [doi]
- Interactive garment modeling based on features through sketchesWenpeng Xu, Zhengjiang Wu, Xiaohuan Qiang. 391-394 [doi]
- Analysis of pattern formation in air dielectric barrier discharge by using image processing methodsWeili Fan, Yafeng He, Lifang Dong. 395 [doi]
- Study on distance between two spots in a complex pattern by image processingYuyang Pan. 399-402 [doi]
- Design and implementation of seeds dispersion on graphic processor unitYing Tang, Xinxin Guan, Jing Fan. 403-406 [doi]
- Accelerating line extraction based on GPULi Yu, Xiao'an Tang, Bo Tang 0007. 407-410 [doi]
- Binocular stereopsis of traditional Chinese paintingsWei Ma, Hae-Kwang Kim, Yizhou Wang, Wen Gao, Weon-Geun Oh. 411-414 [doi]
- Enhanced view-dependent adaptive grid refinement for animating fluidsRinchai Bunlutangtum, Pizzanu Kanongchaiyos. 415-418 [doi]
- Oil painting rendering through virtual light effect and regional analysisSungkuk Chun, Keechul Jung, Jin Wook Kim. 419-422 [doi]
- A SPH-based method for interactive fluids simulation on the multi-GPUFengquan Zhang, Lei Hu, Jiawen Wu, Xukun Shen. 423-426 [doi]
- Utilization of open source tools in assembling process with application of elements of augmented realityJozef Novák Marcincin, Jozef Barna, Miroslav Janák, L'udmila Nováková Marcincinová, Veronika Fecová. 427-430 [doi]
- Automatic corner detection of chess board for medical endoscopy camera calibrationXiaoming Hu, Pengfei Du, Ya Zhou. 431-434 [doi]
- Virtual try-on of eyeglasses using 3D model of the headArthur Niswar, Ishtiaq Rasool Khan, Farzam Farbiz. 435-438 [doi]
- User-created marker based on character recognition for intuitive augmented reality interacionSeiheui Han, Eun Joo Rhee, Junyeong Choi, Jong-Il Park. 439-440 [doi]
- An interface between users and virtual objects using two handsEun Joo Rhee, Seiheui Han, Junyeong Choi, Jong-Il Park, Sang Hwa Lee. 441-442 [doi]
- Evaluation of human-computer interface for optical see-through augmented reality systemQianYing Wang, Dayuan Yan, Dongdong Weng, Zeyong Qi. 443-446 [doi]
- Parallel processing on real-time gesture recognition systemK. Srijeyanthan, Chamara Jayalath. 447-452 [doi]
- AR postcard: the augmented reality system with a postcardHyunwoo Cho, Jinki Jung, Kyusung Cho, Yongho Seo, Hyun Seung Yang. 453-454 [doi]
- Virtual emergency rehearse system for dangerous gas diffusion in chemical industry parkGaoqi He, Wentao Ou, Meiyi Ma, Lipeng Zhang, Qincheng Hu, Zhiyi Xu. 455-458 [doi]
- Applications of networked virtual reality for tele-operation and tele-assistance systems in the mining industryTomasz P. Bednarz, Craig A. James, Con Caris, Kerstin Haustein, Matt Adcock, Chris Gunn. 459-462 [doi]
- Simulation of depth from coded aperture cameras with ZemaxYang Li, Yue Liu, Dongdong Weng, Yupeng Zhang. 463-466 [doi]
- Iterative design of augmented reality device in Yuanmingyuan for public useYetao Huang, Zhiguo Jiang, Yongtian Wang, Yue Liu. 467-474 [doi]
- The effect of tracking delay on awareness states in immersive virtual environments: an initial explorationGiorgos Papadakis, Katerina Mania, Matthew Coxon, Eftichios Koutroulis. 475-482 [doi]
- Evaluating performance in tiled displays: navigation and wayfindingAnn McNamara, Frederic I. Parke, Mat Sanford. 483-490 [doi]
- Avatar: a virtual face for the elderlyWei Lun Cheong, Younbo Jung, Yin Leng Theng. 491-498 [doi]
- A realistic augmented reality racing game using a depth-sensing cameraAdrian J. Clark, Thammathip Piumsomboon. 499-502 [doi]
- Virtual reality gaming for rehabilitation: an evaluation study with physio- and occupational therapistsRichard H. Y. So, K. P. Wong, S. L. Yuen, J. Tang, H. Yeung, J. Liu. 503-506 [doi]
- Enhancing art history education through mobile augmented realityAnn McNamara. 507-512 [doi]
- An integrated framework for universal motion controlMingyu Chen, Ghassan Al-Regib, Biing-Hwang Juang. 513-518 [doi]
- Visual immersive mathematics in 3D webDanbo Lai, Alexei Sourin. 519-526 [doi]
- Exploration of virtual world for functional apparel design teachingMing-Liang Cao, Yi Li, Zhigeng Pan. 527-532 [doi]
- Lightweight Web3D modeling by finding and reusing repeated componentsLaixiang Wen, Jinyuan Jia, Yan Gao. 533-540 [doi]
- Image based stereoscopic rendering with non-mosaic impeller matchingChen Zhang, Jinyuan Jia. 541-544 [doi]
- Accurate behaviour and believability of computer generated images of human headSi Qiao, Roger Eglin. 545-548 [doi]
- Automatic high-speed flying ball detection from multi-exposure images under varying light conditionsJong-Sung Kim, Myung Gyu Kim. 549-552 [doi]
- Visual semantic approach for virtual scene generationXin Zeng. 553-556 [doi]
- Automatic detail analysis for fluid animationZhibiao Li, Xubo Yang. 557-560 [doi]
- Improved SIFT matching algorithm for 3D reconstruction from endoscopic imagesPengfei Du, Ya Zhou, Qiaona Xing, Xiaoming Hu. 561-564 [doi]
- On-line signature verification based on FIR system characterizing motion pressurePitak Thumwarin, J. Pernwong, Takenobu Matsuura. 565-568 [doi]
- B-spline surface skinning to non-parallel sectional curvesWenke Wang, Tian Tian, Sikun Li. 569-572 [doi]
- Reeb graph based partial shape retrieval for non-rigid 3D objectWarawit Areevijit, Pizzanu Kanongchaiyos. 573-576 [doi]
- CU-dimensions: stereoscopic images generation using still imagesNoppawat Muktabhant, Attaphong Rattanaveerachanon, Julapat Julnual, Pizzanu Kanongchaiyos. 577-580 [doi]
- A system to measure, control and minimize end-to-end head tracking latency in immersive simulationsGiorgos Papadakis, Katerina Mania, Eftichios Koutroulis. 581-584 [doi]
- Electronic trombone: an interactive tool to promote musical learning and performance creativityMu-Chun Su, Wen-Yi Lee, Sherry Y. Chen. 585-588 [doi]
- L-system based interactive and lightweight web3D tree modelingHang Qi, Ruichao Qiu, Jinyuan Jia. 589-592 [doi]
- Advantages of web3D educational games and development proposalsKai Xu, Linlin Shui, Guangzheng Fei. 593-596 [doi]
- "Light Saber 2": an enhanced wireless interactive system based on infrared motion captureRen Chen, Jun-Hao Li. 597-600 [doi]
- An extensible and lightweight framework of game GUIKan Qiao, Jinyuan Jia. 601-604 [doi]