To create a timing chart, you need to have your storyboard and keyframes ready. Keyframes are drawings that define the start and end of a movement or pose, and you can use software like Photoshop, Toon Boom, or TVPaint to draw your timing chart or go for a more traditional approach with paper and pencil. The basic steps to create a timing chart include drawing a vertical line on the left side of your page or screen as your timeline, with each segment representing one frame. Mark keyframes on the timeline with circles or numbers, and decide how many frames you want your animation to last and how fast or slow you want it to be. Horizontal lines or dashes between keyframes indicate the exposure of each drawing, while symbols like x or + can be used for half or quarter frames. To further refine the timing chart, add breakdowns and inbetweens to show direction and transition between two keyframes, as well as ease-ins and ease-outs to slow down movements at the beginning and end of a motion. Finally, review and refine your timing chart to make sure it matches your storyboard and vision, conveys the mood and emotion of your animation, and looks smooth, fluid, and expressive when flipped or played.