Founded in 1969, ACM SIGGRAPH has grown from a handful of computer graphics enthusiasts to a diverse group of researchers, artists, developers, filmmakers, scientists, and other professionals who share an interest in computer graphics and interactive techniques. Our community values excellence, passion, integrity, volunteerism, and cross-disciplinary interaction. We sponsor not only the annual SIGGRAPH conferences, but also focused symposia, chapters in cities throughout the world, awards, grants, educational resources, online resources, a public policy program, traveling art show, and the SIGGRAPH Video Review.
When researchers, artists, and technologists collide, inspiration creates progress. SIGGRAPH conference content – whether invited or submitted – is selected by a jury of experts who find the most transformative advancements across computer graphics and interactive techniques. The result: participants leave with the information and relationships they need to advance themselves and their fields.
For more details on membership or to learn about our upcoming conferences, visit SIGGRAPH.org.
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Industry
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Technology, Information and Media
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Company size
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51-200 employees
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Headquarters
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New York
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Type
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Nonprofit
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Founded
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1969
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Specialties
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Computer Graphics, Interactive Techniques, Conferences, Animation, Virtual Reality, Augmented Reality, Art, Emerging Technologies, Research, Scientific Visualization, Production, Electronic Theater, Gaming, Education, New Technologies, Real Time Technology, and Student Volunteer Opportunities