Blizzard Entertainment

Blizzard Entertainment

Entertainment Providers

Irvine, CA 1,056,924 followers

Dedicated to creating the most epic entertainment experiences... ever.

About us

Blizzard Entertainment is a premier developer and publisher of entertainment software. After establishing the Blizzard Entertainment label in 1994, the company quickly became one of the most popular and well-respected makers of computer games. By focusing on creating well-designed, highly enjoyable entertainment experiences, Blizzard Entertainment has maintained an unparalleled reputation for quality since its inception. At Blizzard Entertainment, we pour our hearts and souls into everything we create. Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, we’ve been creating genre-defining games for millions of players around the world for more than 30 years. We’re on a quest: bring our dreams to life and craft the most epic entertainment experiences…ever. Hard work, iteration and polish go into the Blizzard “secret recipe,” but the most important ingredients come from talented people who share our vision. If that sounds like you, join us. Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.

Industry
Entertainment Providers
Company size
1,001-5,000 employees
Headquarters
Irvine, CA
Type
Public Company
Specialties
Video Game Development & Publishing, Gaming & Player Accounts Platform, Art, Animation & Sound, Design, Engineering & Technology, Consumer Products, Marketing & Communications, and Community & eSports

Locations

Employees at Blizzard Entertainment

Updates

  • View organization page for Blizzard Entertainment, graphic

    1,056,924 followers

    🏆 Last week, Blizzard took home TWELVE Clio awards! A huge congratulations to all our incredible global teams, including regional publishing, brand marketing, digital marketing, creative design & content, and many more, for their stellar work! A huge thank you to the Clio Entertainment jury for recognizing the incredible work, passion, and creativity that power our games. 🎉

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  • View organization page for Blizzard Entertainment, graphic

    1,056,924 followers

    Meet Peter Burroughs, Prop Artist and 2020 Environment Art WoW Student Art Contest Winner 🏆 “I've long been a fan of Blizzard's games, and my dream of working here started when I was in college at Michigan State University. An alumna who’d previously won the WoW Student Art Contest, Marie Lazar, visited my class and showed us that working for Blizzard was actually an attainable goal. I studied game development for my undergrad, then did freelance art while continuing my education. Marie and my instructors encouraged me to enter the WoW competition, and with the skills I'd gained over the years, I felt the time was right to give it my best shot. I’ll always remember the moment I got the call saying I’d won; I was eating a PB&J sandwich and trying to figure out the next step in my life when my phone rang and everything changed. On top of all the amazing feedback and swag, I was offered an internship at Blizzard over the summer, and I feel very lucky that I was able to stick around! Now I’ve worked on so many great projects here at Blizzard, and the Arathor kit for The War Within expansion has to be my favorite so far. I even had the pleasure of making the biggest book in the game -- one of their holy tomes is larger than a player! But as cool as those projects are, it’s really the amazing people on the WoW team that make this place so special: we lift each other to new heights that would be impossible alone. The trust, kindness, and feedback from my team and the community have helped me make my best work ever here at Blizzard. If you’re looking to join the gaming industry, I recommend focusing your portfolio. Breadth of knowledge is good, but you’ll stand out more if you’re excellent in at least one area (like hand-painted stylized prop art!). Also, don’t build motivation, build habits. Process and discipline always win out over waiting for inspiration to strike. Finally, you never know how close you are to your next opportunity, so never give up!” Enter the WoW Student Art Contest today! https://bit.ly/3V0nW8W 🎨 📷 Kelly Victoria

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  • View organization page for Blizzard Entertainment, graphic

    1,056,924 followers

    Join us at Afrotech this Thursday, 11/14, for a fireside chat diving into the critical collaboration between art and engineering teams with Overwatch 2 Art Director Dion Rogers, and Senior Designer II for Battle.net & Online Products, Christina Brooks! Whether you’re a student or a seasoned developer, this session provides actionable strategies for bridging the gap between creativity and technical execution. 🔥 🕐 1:00 PM - 1:30 PM 📍 Data & Engineering Stage, Grand Ballroom B, 3rd Floor Learn More: https://bit.ly/3CpZG9K

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